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  1. Past hour
  2. Having done both, single train ops is awesome, longer ride experience. But either is great, just a fun ride altogether.
  3. Today
  4. 2 train ops shortens the ride duration in comparison to when they're running one.
  5. Exactly that. each train is running a certain direction. In doing this, the cycle is cut shorter compared to when it's running on the single train.
  6. I’ve yet to ever visit when it’s on single-train operation and never been disappointed. What differed between the 2? Whether on single or dual train, the experience shouldn’t differ that greatly really. One circuit backwards , one circuit forwards ?
  7. Very much this considering they havent maintained the digital wait time sign at rivals.
  8. Thoughts on MW installing dispatch screens similar to Toutatis or Rapterra to 'help' with dispatches? A part of me thinks it would help if they have realistic fast dispatches as the benchmark however, knowing VRTP they'd pour lots of money into it, fail to maintain the screens and before you know it they're all off and not working.
  9. I went on Jungle Rush again today, The only time I had previously been on it was around pre-Christmas, and was running on a single train. I assume how it operates on two trains is the standard operating mode, but it's a much shorter experience and feels much less complete, and I left pretty disappointed. Has anyone else had a similar experience?
  10. Some do it without compromising safety because it's possible to do. Your clear inefficiency? it's not really an efficiency because it isn't improving throughput. You need to identify efficiencies in your busiest days, not your quietest ones. This particular suggestion sounds like you're having a sook about having to re-line up. The trouble here is that it breaks 'normal'. When you start doing things outside of normal, you can forget things because they aren't in muscle memory. Did I properly check his restraint before his next re-ride? Can't remember. Whoops. Additionally for your suggestion on loading flow - it also breaks normal. Why? You said yourself "in many cases it's not a safety issue" but in some cases it is. So ops who run different rides have the added complexity of trying to remember which ride they're running to determine when to open the gates? I think it's a shit system, but because a ride \ some rides require the gates to be held, it is better to hold all the gates because then there is only ONE rule to follow. One of the biggest criticisms of the TRRR accident was the number of administrative controls put into place by the park to manage risks, as the operators weren't capable of maintaining so much oversight of the ride system and better controls (elimination as one example) weren't considered first. Adding complexity to a ride ops job description by giving them different procedures for different rides is a sure-fire way for someone to forget which ride they're on and do the wrong thing. The metal detectors don't change. the x rays don't change. the rides do. and this is why your comparison is shit.
  11. Bit of a strange find over the weekend... It appears that one of those 'Human Powered Pedal Roller Coasters' has popped up in the Rydges Resort in the Hunter Valley, around a 2 and a half hour drive from Sydney. These are Chinese-built and have been popping up all over Tik Tok and Instagram over the last year or two. From what I can find online, it was built in 2023 alongside a number of other rides at the resort. It doesn't look like it has operated in some time however, as there was quite a lot of rust on the track. Still a peculiar little find nonetheless.
  12. I'd hope anything in Woz land would still be covered by warranty, but we don't know how long they've been sitting in storage before installing.
  13. Instead of having one train waiting for the train in the station to be loaded, you now have 2 trains waiting. Sounds like a great idea @Dean Barnett
  14. Yesterday
  15. The point isn’t that airport security and theme park operations are identical—it’s that they both involve moving large volumes of people safely through bottlenecks, and some do it far more efficiently than others without compromising safety. Everyone still goes through metal detectors, bags are still X-rayed, and staff still intervene if something flags. The key is smart systems and layouts that maximise throughput while maintaining safeguards. Now compare that to VRP where processes feel designed for friction. One clear inefficiency? Not allowing re-rides on dead days. If there's no line, no operational constraint, and guests are willing to go again, it’s absurdly inefficient to offload and reload the same train unnecessarily. That doesn’t improve safety—it just wastes time. Same goes for loading flow. Why wait until the unload platform is totally clear before even starting boarding? In many cases, that’s not a safety issue, it’s a procedural flaw. I fully agree with you if it’s implemented smartly. For a ride like Superman, universal-style metal detectors after the main queue with free double-sided lockers would be a game-changer. Keeps pockets empty, avoids last-minute dispatch delays, and doesn't punish guests with extra fees just to follow the rules. That’s the kind of ops thinking that actually improves both safety and efficiency.
  16. Let's not. A very poor assumption at best It is clear by the math \ logic you're using that you have zero clue how to run a theme park. It was a great concept for the ride but like everything else - another set of moving parts for something to go wrong. If it doesn't get it right every time, it's better to turn it off.
  17. it's ok, they'll save a bit of money by replacing them with a cheapo on sale at officeworks like they did to Justice League. It'll be fine.
  18. The thing is, everyone still goes through the metal detector \ body screening. Everyone still has their baggage put through X-ray. The safety controls are still present. The equipment does most of the work. The workers are there to prevent a person proceeding if the equipment flags an issue, and to investigate further. The efficiencies you are asking for would remove safeguards. You can't do up your own seatbelt because the ride operator has to push-pull the harness to confirm you are restrained by the primary locking system rather than the secondary. We've done this to death, and airport security is not the same thing. I look forward to the next page of this thread being you arguing with everyone who takes the time to thoughtfully explain to you why you are wrong, while you ignore both everything they say to you, and every previous discussion you've had on the same topics all because you saw something you thought tangentially proved your point, when it did nothing of the sort. But hey - you keep approaching life with a "i'm never letting anyone tell me....again" because that's a great approach to the world.
  19. All of our parks should have universal style metal detectors to get shit out of guest pockets and avoid holdups in dispatches
  20. Projectors have been known to be notoriously expensive to run (I really hope they got laser ones)
  21. You can’t begin to compare the TSA (government agency) with what we roll here with (private contractors)
  22. Yeah you actually don’t need another block - you could probably convert the transfer from the last brake to a block if you really want another block I guess?
  23. Train 1 - station Train 2 - maintenance bay Train 3 - on ground outside maintenance bay Remove train 2 via maintenance bay (would require extra set of whatever it goes onto to be removed). Then place train 3 back in its place. So briefly there is a single train on tracks. Wouldn't require an extra block.
  24. Hyperia is just undoing the connections between the cars. A rebuild in the context being discussed here is tearing the whole train down to its individual parts, inspecting them all, replacing some, and then reassembling the whole thing.
  25. It does not take weeks… like at Hyperia every time that valleys they need to take it apart and rebuild it and it does not take weeks to put the second train back.
  26. I do see his point though. It's possible to be fast and safe, but some of our parks seem to think fast =/= safe. Read something on Reddit yesterday from the yanks complaining about their parks having slow OPs after implementing, but from the reports of this post Dreamworld seem to be coping well with it.
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