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  1. Bats have just been added to the ceiling for this section!
    12 points
  2. This thread has been pretty quiet, while over the highway the Rivertown\Jungle Rush threads continue with updates. I haven't been to WOZ myself, and I've no great urge to rush out and do so just yet, but from what i've heard and seen online, the sentiments towards the land are that it was a miss. I watched this last night and the channel has been pretty on the mark with other topics covered. Call it confirmation bias if you like, but a lot of what is covered in this video sounds about what I expected. this video is a big oof.
    12 points
  3. Movieworld needs to be open longer due to their horrendous operation and cycle times… that extra 1.5 hours of trading time means guests can fit in 1 extra ride….
    10 points
  4. I hope so too, but while they’re owned by the current parent company and the current management is in charge, we ain’t going to see anything good come from this park.
    8 points
  5. When I was at the park a few days ago, I noticed what looked to be additional theming for Rivertown/Jungle Rush sitting in the former Rocky Hollow area, including what appeared to be themed rubbish bins.
    8 points
  6. Greg is taking Dreamworld in the right direction; he is treating it's his personally owned business putting the love and care into it compared to the corporate style mess down the street. It feels like he personally wants everyone visiting to have the best day out possible while Village just want the money and don't care about the guest experience.
    8 points
  7. Mad max dark ride, expand the whole old DC area into a western/Mad Max them. Move all DC statues to the DC area. Remove Justice league and put in a couple of flats themed to DC.
    7 points
  8. I visited Movie World today and “Somewhere Over the Rainbow” has already stopped playing along the entrance to OZ. Now there’s just dead silence. Same in the FOTWW queue, no audio or atmosphere whatsoever. The majority of the greenery that was in the Emerald City plaza on opening day has been ripped out and the fake flowers in the water feature have decayed even more. Although the park was relatively busy, OZ was absolutely dead with very few people in the plaza area the entire time I was there. Despite this however, FOTWW still managed to get a 50min queue. This was mainly due to the ridiculously slow operations (the time between dispatches passed 10 minutes while I was timing it)! Speaking of terrible operations, Green Lantern was dispatching one train roughly every 7 minutes! I thought it was closed at first due to the lack of trains going around. What a disaster this park has become. I know I tend to criticise Movie World and VRTP quite a lot and I really don’t want to be overly negative, but it truly is unbelievable how far this park I loved so much has fallen. Remember, this is a park that offered the same level of quality as Universal back in the day and it truly was world class. Now all the magic it once had is long gone. All my criticism comes from my long held respect for the park. It still has so much potential and could be turned around with just a little more effort and care.
    6 points
  9. What I'd like to see: Something like Sierra Sidewinder at Knott's maybe with part of the coaster in the building. An Infinity coaster like Hangtime at Knotts, they fit that into a boomerang footprint at Knott's. Bring back Gremlins. Ghost train, more on the haunted mansion level than carnie. Go full carnie, put in a zipper lol. Reality: Nothing. Outdoor tables and seats with no shade. Sea World star flyer Locally sourced pre-loved gyro swing. Absolute certainty: High level of disappointment.
    6 points
  10. It would be pretty poor form for a consultant \ build partner to publicly rubbish their client, so i'm not surprised it barely gets a mention. As your mum used to say - if you can't say something nice, don't say anything at all.
    6 points
  11. Spotted- Doomsday and Lex Luther have moved to greener pastures and are now just outside Kansas watching you while you ride Twister. The immersion is immense. maybe they’re going to chuck them in a maze for FNs…
    5 points
  12. What do you mean? The OZ precinct is world class! They even have Batman scenery in the same section, I imagine he is trying to defeat the wicked witch
    5 points
  13. They tried that but still f@#ked it up
    5 points
  14. Ok, we have run into an issue 🤦‍♂️. We can only ask 3 questions per poll. So I don't fill the forum board with 4 polls at once, every day I will post 3 categories.
    5 points
  15. I think this might have been said previously but kudo's to the Dreamworld leadership team on the execution of Rivertown. Rivertown excels as an experience because as Gavin said, you had the genuine interest of the DW leadership team to add in things like easter eggs, depth to the story, repeat discovery etc. All the things that make up an expectational international themed experience. We can't lose sight that the key players in the Australian market are executing projects on our shores in the millions, not the billions. So when you really look at what's been achieved with Rivertown, all three of the keys parts of this land have been underpinned by operational planning, strategic planning, creative planning and most importantly collaboration. This isn't just one persons view or opinion of the finalised product, I have no doubt this is board collaboration within the team at DW. The unfortunate part is I couldn't confidently say the same about the project down the road. Both Pico products. Budgets may have varied. Internal timelines from conception to completion similar. Both benefiting from the expertise of the same OEM. However one of the biggest influences between the two when it comes to what we have now is no doubt what I've said above. If Dreamworld can continue this recipe in varying scale, then I look forward to their continued success and growth!
    5 points
  16. Move the villains figures from the area to the DC Rivals queue, so that all the DC comics is at the front of the park. Then use the space for a different IP.
    5 points
  17. I couldn't really care less if you can't see this or not, but you're the one playing on words and ultimately being pedantic. It is correct that they are finishing the themeing of the ride that wasn't completed before the official ride opening - however it is also correct to say that they have added more theming. Because they have - it wasn't there before, now they've added it. Honestly sometimes your nitpicking goes too far.
    5 points
  18. That's basically them saying instead of spending the money doing a refurb they'd rather something new and more marketable. There is absolutely nothing wrong with that at all, but I'm sure with a decent overhaul the ride still has plenty of life left in her. Remember Sea World said the same about the Pirate Ship before they got rid of it, and it's still running to this day. If it's for sale at the right price, for some parks it would actually be a great buy.
    5 points
  19. With two trains, one train is ran backwards, and one is ran forwards. By already having the trains in these directions it only needs 2 turns on the turntable, whereas one train requires 3 to change direction as a forwards cycle departs the station backwards and returns forwards for the next backwards cycle. When the park is running one train, it completes the innerloop twice and outside loop once, whereas two trains complete the innerloop once and outside loop once.
    5 points
  20. They talk a big game about immersive theming, but consistently dump waste in public sight lines. Like on Wild West Falls, that old boat looking thing that I assume is for a parade, just lays there collecting dust. It's concerning how little they care. I know I am just reiterating what's been discussed for a long time, but I cannot wait until the private equity firm has had enough of leeching the park and park goers dry and sell the company.
    4 points
  21. You could visually sight the restraint is down far enough by literally just looking if it's in contact with a guest, there are few rides I can think of that actually require you to confirm minimum closed. Really, the only concern you should have is if the restraint stays down when in the closed position. You aren't checking any of this to confirm it is locked or latched as once it's no longer in the released state, every position of the restraint cylinder is a closed position and cannot travel the opposite direction. You are checking to make sure it hasn't failed hydraulically and released the cylinders, hence the pull up. The minimum closed part is done and confirmed electronically and won't allow a dispatch until achieved. The cylinders cannot function without power and the closed position is effectively the off position preventing the fluid to return to accumulator and the other side of the cylinder. Electrical faults for contactors and relays are monitored for state changes, so if a relay or contact is sticking or has failed, it will flag a fault for the circuit being in the wrong state and you'll see the position on the panel. It doesn't just know what position the restraint is in based on the flag, it also can see what state the circuit is actually in too. So really, the only way a restraint can release without warning is in the event of a hydraulic failure. If the hmi tells the seat it's no longer released, the control valve closes, and the restraint cylinder can only be moved in one direction towards fully closed position allowing you to close the gap when loading (the press down), or to account for body mass shift when the ride is in motion. The nitrogen accumulator in the system keeps the fluid pressurised, so once it's in the closed position it should be impossible for it to move towards open until power is cycled. Especially when using two cylinders for redundancy as any one cylinder is designed to be strong enough to keep the harness closed in the event of failure. It's why left and right tests are done during daily inspections because you'd never know one has failed until the second one did too and you had a catastrophic release. Newer coasters went further to combine everything with a flagged sensor of some description to provide double redundancy of harness position, usually with an optical or magnetic sensor. So the manufacturers really only want a physical pull against the restraint to confirm nothing weird has gone on. Additional locking devices like seat belts are a secondary feature and the locked position of the tongue is also monitored in the mechanism itself. So there's not even a reason to worry if the crotch belt is done up, it already knows it is regardless of who fed the tongue into the latch. It's like checking your checks have been double checked in the case that a failure of a 2nd or 3rd redundant system has also failed. For most manufacturers they are happy to trust the machine element over the human one. So a physical pull up against the restraint is usually good enough for them to be happy that the guest is more likely to be injured or die of pretty much anything else you can dream up before the ride control system fails.
    4 points
  22. Dreamworld have just sent out an email explaining the lore and backstory for Rivertown in detail.
    4 points
  23. The afterdark event was open to members only, and the second event might not have sold out, but it was certainly PACKED. We went and never even set foot on Ocean Parade From the get go, the night market was always a way to attract people to come back and see what had changed. Many people hadn't returned since 2016 and covid did nothing to help that - but so much has changed in the park and inviting people to come in and just SEE it for $2 while enjoying some entertainment and cheap eats was a quirky idea to try and attract people back - and it looks like it has worked to some extent. I'm glad that it also makes money because while running a loss campaign to improve attendance is good in the short term, if the campaign is also profitable then it's more sustainable long term. As a shareholder, I'd presume you'd be happy with them making money, but it does seem like you being happy with what they do these days is rare. ^Ladies and gentlemen - the problem in a nutshell. But why? Unlike Carnivale and White Christmas events, this event wasn't free to attend. It required an additional payment. Further the first event was in the middle of holidays - a time when a lot of passholders tend to avoid the parks, and the second event was put on with relatively short notice compared to the first one as a make-up event. I held a village membership for years that included fright nights tickets every year and I used them maybe once. Just because a passholder is invited to attend something, doesn't mean they will. They could very well be similar to Brad's situation above - dropping in for a couple of hours after school or whatever. Not everyone who is a passholder is going to attend every member event on the calendar. Yeah we're getting into the weeds on this but if it's just a matter of how much space is available to fit people into, DW wins even with the 'shrunk footprint'. There's still a few holes in the DW lineup which i'm sure they have plans for. All I can say is we went both passholder nights, and while we got soaked on the first night, it was still pretty busy - could not find a table anywhere for food, and people were out riding rides with consistent queues despite being soaked. The second night, queues were pretty consistent, with plenty of crowds throughout the park. We opted for the queue express 5 rides, and other than an early ride on Murrisippi Motors, the only other rides we did all night were via express queue and they were well worth it. (We did also eat at Janes, so that took up a large chunk of the night - notably although we got to Janes by 18:30, they were full and turning people away, advising folks to come back in around half an hour. They were right, and just after 19:00 the place had settled down and walk-ins were seated with minimal wait times. We were in the queue when Taipan went down, and credit to the maintenance crew for getting it back online as fast as they did. The ops crew working Taipan were absolutely pumping people through all night (truthfully, the crew at Jungle Rush were doing even better) and all of the Ops crew we interacted with throughout the night were amazing and did a great job. The nightscape in Rivertown is gorgeous and I can't wait to attend more night events in the park.
    4 points
  24. I wouldn't be in the video, or any of my family. We aren't that stupid to walk into the envelope of an operating ride. Is this your first day on the internet?
    4 points
  25. Found a couple Easter eggs, one at the restaurant with The Claw claws and the other referenced from the podcast about the cards on the table. They of course reference Motocoaster.
    4 points
  26. Really good video and (unfortunately for VRTP) it all comes across as accurate, especially the ‘fear of dreamworld’ comments!
    4 points
  27. Was at Dreamworld today and while they were still only running one train on Jungle Rush (with the longer ride cycle), the ops were fantastic and despite being very busy, the wait time never went over 30mins. Must have just been a bad day yesterday.
    4 points
  28. its a shame that the claw won't be open for this one, but amazing on their part to run it again.
    4 points
  29. Last week Coast Entertainment had their 1H25 Results Presentation, which can be seen here: https://announcements.asx.com.au/asxpdf/20250221/pdf/06fs1nwvq8dkh4.pdf This presentation didn’t hint at anything new that we don’t already know about, but to summarise the presentation… Dreamworld is starting to do well. Some key points: - Ticket sales increased by 7.1% compared to prior year and is the highest sales since 1H16. - Visitation up 10.8% compared to prior period. - Operating revenue up almost 10% compared to prior year. - Annual Pass sales up 107% compared to 1H17. - Their Global Review Index is up 87.7, compared to VRTP which dropped to 80.0 - King Claw is expected to cost $13-14 million (The Claw cost $6 million, but adjusting for inflation is about $10 million).
    3 points
  30. All positive things. I can't wait for someone to come in and pour shit on all the results because they close a waterpark in winter.
    3 points
  31. Yeah the land behind Maloney's Corner is still state owned and still utilised by Citi rail as an important marshalling yard for trains. Its also a very important walking corridor around Lavender Bay and is highly used. LPS tried to get the zoning for the land that they use as picnic grounds and overflow seating to allow rides and attractions and submitted a DA to allow this. The independent member for North Sydney Council, Ian Mutton ( a real douchebag when it comes to LPS) led a chorus of residents against the proposal and LPS instead of fighting it, quietly withdrew the application and so it remains what it is. Ian Mutton is also the main voice behind converting the railway line to a highline walkway all the way back to Wollstonecraft station. He has been lobbying the state govt for this for a number of years but the fact remains that Citi rail still require the land and the line so this is not happening anytime soon. There is zero chance of LPS getting any of the land behind Maloney's Corner due to a lack of political will and fierce resident objection plus the fact that the land is still currently in use and not surplus to demand by the railway. My ideas for how to expand LPS would definitely cost more that $37 million ( which if we are being honest- is not a huge amount of money if we are talking about reinvestment of attractions) but I guess any of my ideas could be done in stages. They are just ideas and form part of a plan on what I think would be great for the park- plenty will disagree or hate what I propose but at the end of the day they are just my views and ideas. The original poster who said that the top of the carpark is the only real available space left to expand is 100% correct. Currently it is a green space with soil, grass and seats but this could be easily removed. The soil and grass would have some weight to it but another factor we would need to check is safe load bearing for this area and if it can handle the weight of any attractions that would be placed upon it. It may mean that it will require some extra bracing and reinforcement to attain the safe load bearing structurally but I am sure that this could be easily done. What I first propose is to move every single kiddie ride and attraction to this central point. This includes all 6 kiddie rides from Maloney's Corner to be reinstalled here. This includes the Freaky Frogs, the Silly Sub, the Cloud Nine, the Loopy Lighthouse, the Bug mini Ferris Wheel and the Little Nipper Rollercoaster. This would then form a kiddie precinct with all the kids rides available in an accesible space. This then could be themed with sails and plenty of seating for the mums and dads. To access this new kids precinct, there would be a need to erect a walkway and accessible ramp with lanes for up and lanes for down. It needs to be big enough to accommodate prams and wheelchairs and its important to note that there would also be an entrance to this area located on street level at Alfred Street. This pedestrian ramp would be built in front of the current ticket office and shop at the front and would snake out so that it starts in the middle of the midway, allowing for access to the ticket office and shop underneath. Of course it would need to be themed and Luna Parkified and the below pic is just an illustration showing the concept. Now that we have room in Maloney's Corner we can think about what attractions we can add that would give value to the mix. IMHO, I feel that LPS is currently heavy in kiddie rides and then thrill rides. There is not a lot in between so I think that some rides that the entire family can appreciate would be in order. First order of business I would move Hair Raiser from its current position to inbetween Boomerangs Helix- making much better use of the available space. This would then free up its current space for a new attraction. In the space that is currently occupied by the kiddie ride Cloud Nine, I would install a Gerstlauer Sky Roller 16. This is a mild thrill ride that the entire family can enjoy and its thrill factor can be upped by how far you want to roll your gondola. This would fit well into the current available space and would not be too high so that it would interfere with the Luna Park Planning act. In the space next to Boomerang and what was formerly home to the Little Nipper kiddie coaster and The Bug Mini Ferris Wheel, I would install LPS's 5th roller coaster- an Intamin Vertical LSM coaster. The designs for these coasters have small, medium and large and they are promoted as being highly customisable. If Intamin can design and fit a Hot Racer coaster into where the Big Dipper is situated then they can surely fit one of these into the footprint that is available. I did consider the Zamperla Heart Coast or a Premier ride Sky Rocket II but I feel that given LPS's good relationship with Intamin this would be the best option. Not great capacity for a new coaster but given what is available and the land we have to work with this is probably the best we could see without taking out more rides than you are adding in. I would then remove the Dodgems from where they currently reside and build a new Dodgem Pavilion where the Silly Sub currently is situated, along the back wall of Coney Island. I would theme it to be sympathetic to the Coney Island aesethetic, The below pic is meant to give an illustration of what the new Dodgem pavilion "could" be like. In the space where the Hair Raiser currently sits, I would put in a family attraction that has a great throughput, is thrilling but fit for the whole family and would give much needed kinetic energy back to the midway. I am referring to a Fabbri Flying Carpet ride, which would fit in nicely in this footprint adjoining the ice cream parlour building. They have a high cpacity with 40 riders per cycle and up to 960 riders per hour. Where the Loopy Light house currently sits I would install another great family attraction in the form of a Zamperla Nebulaz. These are fascinating to watch and add great amounts of kinetic energy to the midway but I have heard they are fairly forceless. Still they are visually excellent and a unit would fit into the footprint perfectly and its a great ride for the entire family to experience. My plans for the space that is currently filled by the dodgems would possibly be controversial. With the dodgems removed to Maloney's Corner, this allows quite a large space to be utilised for a dark ride to be returned to LPS. I would envisage that this footprint could be expanded in 2 ways. There is a redundant ticketing office situated at the side of the front of the dodgem footprint that could be used and the footprint could also be extended to come out into the midway as far as the Big Dipper bridge which would also give back some space for the footprint ( please see below photo to see what I mean) Luna Parks Main toilet block for that end of the park is behind the redundant ticket office so that part of the footprint could not be utilised. Still this would give a decent space for a dark ride of some form. What would I like to see? Well I would return the Ghost Train back to LPS. Yes some would say that this is quite triggering but there are a few things as to why this could work. Firstly I think that the dark ride would work well as shooter with some scare elements attached to the ride. The shooting scenes could utilise props or screens or a combination of both. The concept is sound and is one that Luna Park had explored before- the park did an excellent in house scare walk through called Mystery Manor which was so popular that it stayed for longer than was intended. Lastly, the return of the Ghost train was planned in the early stages of the refurb for Maloney's Corner. A dark ride is needed at LPS and this plan would give the space available for the park to have one again. I think it would be an asbolute winner. Time to call Sally Dark Rides methinks! The final stage of my plan is also quite contoversial and one that I have mentioned here in years previously but i still see it as having merit. I would replace the current Ferris Wheel with a new unit. Specifically an Intamin Coaster Wheel. This would be unlke no other Ferris Wheel in Australia and it would cater to all members of the family- rides on these are quite thrilling on the swinging cars and there are also the static "normal" cars on the outside for people who wish to have a normal ferris wheel experience. This would be a win win in my opinion and you could theme it approriately with an excellent lighting package. Call it The Moon Wheel. So there you have it- my musings on how LPS could expand their ride and attraction lineup. This would give a total of 6 new rides - 1 new thrill coaster, 4 new family flat attractions and the return of a dark ride to LPS for the first time since the 1979 fire. Also you would have reimagined Dodgems and a "new" version of the Ferris Wheel. This would be quite an expansion for the park and it would certainly give the park an overall "Grona Lund" feel.TGis would round out the parks attractions , adding much needed capacity and would also flesh out the day for any visitor to the park. It also leaves the Big Top and the Crystal Palace intact for their functions side business which is hugely important to the overall LPS business plan. $37 million would not really cover it but lets all remember that they spent $15 million alone on the Big Top and Crystal Palace Immersive experiences.
    3 points
  32. We won’t be renewing. Family of 5, been too Movieworld twice, Dreamworld over 20 times. Until Movieworld can improve their ride ops, vastly improve the park and feel of the parks then we will continue to support Dreamworld over Village
    3 points
  33. When I visited White Christmas last year, the ops team at DC Rivals was doing sub 2 min dispatches. It got to the point that after around 7:30 they were pushing out trains so fast that there weren't enough people in the queue to fill all the seats. I had never seen ops that good, ever at MW. Gates were opened as soon as everyone had cleared the seats and were retrieving their belongings behind the yellow line. Why can't they operate their rides like this during peak times, they're more than capable but just never seem to do so during regular hours.
    3 points
  34. Earthstory has updated their Rivertown page, and the thoughtfulness behind the designs and concepts is incredible. This is a perfect example of a clear storyline executed with excellent attention to detail and a park that is fully on board. I've included some of the best photos below https://earthstory.com.au/portfolio-dreamworld-jungle-rush.html#
    3 points
  35. Finally made my way today, and while it was nice to see village put some effort into an IP other than DC i feel it overall falls short of expectations. Theming is subpar, there are a few elements that are ‘good’ but I don’t really see a 100million investment here. They did a far superior job with leviathan. It really is just more a glorified ride que than an actual precinct. A shop, maybe a restaurant and more walk through elements would have dramatically lifted it. I do like the choice of rides, they fill a much needed void in the lineup for something between roadrunner and scooby. I think both rides are great for the demographic. I love the wicked witch coaster but the theming was underwhelming, the que area needs shade and the operations were horrendus. I was averaging 5 minute dispaches today. Overall its good, the park needed it. But it could have been done so much better
    3 points
  36. It’s funny how when it’s bearing the end of the ride ops shift they suddenly find this extra pace to get everyone through the queue so they don’t have to stay back (obviously this might not be the reason, but a funny thought)
    3 points
  37. Crane is on site this morning, main pendulum has been removed.
    3 points
  38. Maybe in 12 months it will hatch into a diamond? Or maybe a subtle dig at village that even they can make a turd look better than what is down the road.
    3 points
  39. Would have been perfect for a coaster called Kansas Twister.
    3 points
  40. Probably because JR looks finished. Even if they hadn’t of added what they have since opening day, and continue to add, it was still a well themed immersive attraction. What they are adding now just elevates it further. WoZ isn’t immersive once you step outside that internal queue area. And let’s be frank, it never will be. VTP isn’t going to put millions retrospectively into adding theming to the ride envelopes and surrounds. The most we can ever hope for is some shade sails.
    3 points
  41. Maloneys videos are good, and he is on point with this. As everyone has stated, something fell short in regards to the theming etc, they didn’t let the theming company has full access/budget to do this place justice. Didnt realise Arkham theming was still visible in the area which is crazy. The panic was real when Dreamworld announced a soft opening.
    3 points
  42. How a business chooses to manage it's operating hours is up to them. Everything listed in the post above is a matter that can be checked with a little research by the guest before arriving. The park has made their hours very clear on website and socials. Night market sends out emails every week with what's on, or if they're closed. When they have private events on, they publish that for weeks in advance of the date. I took my family to an activity over christmas. we arrived early, hoping to beat the crowds, only to discover that although the place it was at opened at 9 - along with every other service provider in the complex, this one particular facility didn't open until 10:30. I was a little annoyed - why doesn't this operator open at the same time as everyone else? but then I realised that the doors (and the website, and google) clearly showed what their trading hours were. I simply hadn't bothered to check and assumed this place was like all the others in the same location. the fault was mine. I understand dreamworld operating lower hours midweek outside of peak. if i were a local, i'd be a little annoyed - and personally I think they're missing out on the after school traffic - but i've also seen the after school population at Movie World and wondered how they afford the staffing bill - because most of those after school visitors weren't there to buy expensive ice cream. they were there to ride on an annual pass that cost nothing for a post-school visit. So i'm not sure if the economics work out to stay open for the possible ice cream purchases that probably won't come. As for visiting the waterpark - i'm not privy to their finances, but again, you want them to be open for a 7 hour trading day for the possibility of capturing post-school trade for the last 2 hours. what a waste of 5 hours of labour (plus the pre-opening labour required). They've got the numbers, and they've decided it's not viable. And this has been repeated to you so many times it's becoming a turnstile-level issue. Restaurant opening times are clearly posted. Nobody would have assumed it was open at night prior to this step, and they've been very clear about saturday openings and providing a booking link. bookings won't be possible on friday, so that should be a big red fucking hint it isn't open. if you turn up on friday to eat at janes without a reservation - that's really on you. All of these situations are fanciful inventions in your own mind and have no connection with reality. I'm not seeing reviews posted to Dreamworld's various online presences complaining about short hours or closed waterparks. i'm seeing reviews of how great the experience was. Don't even start me on how the company with the 7-hour-trade-7-days-per-week parks and the non-seasonal waterpark is performing in the guest reviews space... because it isn't pretty.
    3 points
  43. Great video, with all very valid and real concerns/explanations
    3 points
  44. @Baconjackthere is also the possibility Intamin will give MW a large discount on a new ride, since DD turned out to be shit. I've been raking my brain on what ride from Intanin, will fit at that location. Keep the existing theming. Get a discounted new ride. Probably the best financial outcome for MW.
    3 points
  45. DW really keep kicking goals with guest service and satisfaction. No one would have expected them to put on another night for free just because the weather was lousy. Kudos to Greg and the team there, absolutely setting the standard
    3 points
  46. The only place that they could really expand (and I'm not sure if they actually can for structural reasons) would be ontop of the carpark. But even then you could maybe fit 1 or 2 flat rides at the most. The only thing I can think of is maybe a repaint of the front half of the park and just giving a general refresh. Not really much could be done given the space they have. But any investment is good investment.
    2 points
  47. No we can’t, but when you compare their ride ops to DW and how quickly the park can pump out guests on Jungle Rush and Steel Taipan, Village ain’t doing something right.
    2 points
  48. interesting that the markets aren't charging admission for non passholders. opening Jane's means even if the street food isn't appealing to you or if you were looking for a proper, sit down meal, you've now got the option of dining in a theme park absolutely free of admission. #nice
    2 points
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