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Showing content with the highest reputation on 19/06/17 in all areas
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11 points
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I wish we could go back to a time where we could trust guests (and to a greater extent, trust people to have common sense and not sue over anything and everything) to do the right thing and not put themselves in harm's way. Instead we get stuff like this because the park's so worried about minimising any factor of risk, no matter how small. I remember I grew up in an era where all you had to hold you in on the Chairlift at Dreamworld was a loosely fitted bar over your lap. Nowadays I feel like the cool kids would try and jump out of their chair into the river whilst doing 360 backflips and dabbing the whole way down for some YouTube fame.7 points
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7 points
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Polar Bear Cub takes first wobbly steps The Polar Bear Cub born at Sea World is progressing well and has begun to take its first wobbly steps inside the den at the world-class Polar Bear Shores. Click here to continue reading2 points
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2 points
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Part 5: Holiday Park There was a sense of anticipation and slight concern as I approached the park entry. Maybe I take coaster ranking too seriously, but the opportunity to ride again my #1 was certainly special and meant a lot to me. I was very curious to see how EGF was going to hold up against newer, acclaimed creations such as Helix and Taron. In my opinion, this picture shows acurately what is Holiday Park today. Some prominent thrill rides such as the very obvious Drop Tower, within a nicely refurbished park scenery. The employees let us enter a few minutes before official opening time. The costume workers were cheerful in greeting me, saying a warmful "hi!" to me and my friend and posing for the photo. I really appreciate that, especially since working in those thick costumes must be hard in warm weather. Kudos to them! Plopsaland Group really improved the looks of HoPa. It looks a bit cartoonish, but I like it and it blends well with the surrounding forest. We went aboard the first train of the day and got ourselves a nice front row! Predictably, our early morning lap was a little underwhelming, but it was still fun with some good pops of airtime! I apologize if my on-ride "commentary" is a little obnoxious. I now realize how hard it is to "act" with a camera recording on something as intense and spontaneous as such a great coaster :eek: This first camelback is glorious! They might not be particularly memorable, but GeForce's overbanks are dealt with really decent speed. We got another 4 laps on this marvel of a coaster before the lines got a somewhat longer. Operations are fairly slow because they have this policy of checking the seatbelts first, then going through the entire train again to check the lap bars. Those procedures seem a little dated after experiencing the seatbelt-free and very efficient Mack restraints, but since the park isn't very crowded anyway I did not bother that much. I stayed away from Wickie Splash being quite intolerant to getting wet, but my friend tried the flume and ended up quite soaked indeed. The Viking theming is colourful and quite cute actually. I did not get to spin at all of Sky Fly. One day I'll learn the technique! The new airplane zone looks pretty neat. Dare I say it has a lively and enjoyable atmosphere? You can't miss Sky Scream even if it's located at the back of the park. The queueline and build-up to your ride is really well done actually, and not something you would expect from a park primarily known for its star coaster. It's my only Premier Sky Rocket II and even though I've ridden it before, seeing the short train breezing though the station back and forth is still impressive! However, a very unfortunate event with a Sky Scream employee spoiled my experience on the coaster. As I was recording some off-ride footage with my GoPro, the cabin ride op talked to me in German, presumably asking me to stop filming. I was temporarily using my GoPro outside my secured harness for the station off-ride and was planning to put it back into the safe spot for my ride. Something which I tried to explain in English to the employee, adding that I asked for permission to the park twice (on Facebook, and to the entrance employee) and got permission twice. I was talking quite loudly as to compensate for the noise the coaster was making, and as a result the guy told me to lower my voice in quite an unfriendly manner. Then, to my astonishment, he said (in German) something along the lines of "We're in Germany here, so you speak German". He did all of that without a smile or some sort of considerate gesture. I found the whole situation very confusing and my friend (who works at Walygator) said this kind of behaviour completely unacceptable. The coaster itself is more style than substance. The launches are forgettable, and the non-inverted loop is uneventful. The vertical twists are a little too sudden for me as well. There's a decent pop of airtime after the climb to the top if you sit at the front though. I think it's a decent coaster as such, but you are likely to end up underwhelmed because of all the exciting build-up beforehand. The new beach area looks nice, carrying a little of the fun cartoonish of Plopsa too. Lighthouse Tower gives you a nice view of the park and its photogenic coasters, as well as some welcome fresh wind! It goes pretty high for such a ride actually. There aren't many rides in the medieval section, but you have a nice sight of EGF's overbanks! The zone itself looks surprisingly pleasant and there's a lot of shade to avoid the heat. Picture taken with a chest mounted GoPro. Do NOT use loose cameras on rides! Anubis shares the name with Plopsaland's Gerstlauer launch coaster, but it is in fact an Intamin Drop Tower. One side grants you with a pretty view of GeForce's whole layout, which makes me wish my old GoPro had better recording quality. The actual drop is pretty fun! Short, but exciting and the braking is fairly intense. The almost non-existing wait certainly helped me appreciate the ride more. We felt it was time to ride again Expedition GeForce and rightly so: the wait times have significantly decreased from over 30 min to about 10 minutes. And on top of that the coaster has also greatly warmed up! The airtime felt as glorious as I remembered on my past visit. Sadly EGF broke down again, so we went to the kiddie zone for some reason. It turned out the junior Drop Tower, Flower Tower, is hilariously fun! Really energic up and down pattern that surprises you. We ended up laughing uncontrollably and embarassingly in front of puzzled parents watching their kids riding the other seats. The rest of the day consisted of getting as many laps on EGF as possible after it reopened. I finished the day with a grand total of 15 rides! Not as much as my 17 rides on my 2015 visit, but certainly very enjoyable whoring nonetheless I really like the dynamic going on at Holiday Park. There's some good additions built regularly, and the scenery is better than you would expect. There's of course the fantastic Intamin Mega, but the place as a whole is quite pleasant to visit! I think they need to add some quality family coaster (a SFC would be an excellent match) to balance their coaster lineup, but still, I very much enjoyed my day there. Except for the rude Sky Scream operator, the park employees were quite nice and I have to give a huge shoutout to their Facebook CM who was helpful and responsive. That's it for my 3 day coaster trip in June! Next month I'll be at Parc Astérix for the CoasterForce Live meeting and am really looking forward to that2 points
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If people are doing some DW imagining on what this support will look like when it’s up, I say stop right there and go and have a look. This new support has come to the party.1 point
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1 point
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Or beer. Did you know you can get all of your daily vitamins from beer? So yeah, just drink beer. Problem solved.1 point
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Big Grizzly Mountain Runaway Mine Cars at HKDL has a nice backwards section which keeps in theme with the ride.1 point
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I continue to be shook every time i see new supports and track in. Movie World are slaying the game right now, i cannot WAIT to ride this beast.1 point
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@Slick was right... the coaster is the same height as Green Lantern! I really wish I thought of that when I was doing the actual post.1 point
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DC Rivals Update for the 17th of June 2017. Comparison Photo 1 Comparison Photo 2 Non-Inverted Loop and Pretzel Helix In-Park (and Lift Hill) As seen from Batwing Spaceshot The concrete laid in the area was for the Maintenance Bay. There is a stack of track (or something that looks oddly super similar to track) towards the back of the site As well as some catwalks - most likely for the brake run whereas the other catwalks (in the car park) will be for the lift hill1 point
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In my view, it is better than any of the above. That is just my view though. that looks familiar. From a drawing anyway. The theming concept was fantastic. Hats off to Atomiq ( again)1 point
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Do you think these might be clues to the coaster theme?!?1 point
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-1 points
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I'll be suitably impressed when I see your improved version.-1 points
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