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Showing content with the highest reputation on 01/07/17 in all areas

  1. New Month, New Update. 1st of July 2017. Thanks for all the compliments on last week's update! Comparison Shot 1 Should be able to see the first drop and hill through the NIL over the next two months (Not the best photo this week - but for consistency I've posted it anyway) Comparison Shot 2 Station/Brake Run @AlexB Turns out they're using the scaffolding for the Maintenance Building. - but that's basically the same as the station, so we'll just say you were correct Friction Wheels have been installed in the Track Switch/Station area. (As seen in the photos above and below) First Drop/First Hill First Drop supports continuing from the main structure have been erected. As seen above. They have been erecting most of the supports for the first hill + returning bunny hills. (Viewing the larger version of this photo makes support viewing easier!) For the first drop the supports are just below/equal to the ground level of the road. Meaning that the train/bottom of the first drop is going to reach ground level (or just below it). Random and just because I love how the loop looks - here's another one of the same.
    8 points
  2. We finally have an updated Nearmap image of construction from May 29:
    8 points
  3. Just taken, managed to get some pictures on my camera as well which I will upload later today UPDATE: Pictures have been posted on the next page that were taken on my camera
    6 points
  4. So if you've been wondering why I haven't been providing many updates lately, that is because for the last month I've been out of the country travelling. And this week I've been exploring Singapore. Before I go into my review, I must say what an amazing country Singapore is, and if you haven't been before, I highly recommend it. Beautiful public spaces, amazing architecture and so much to see and do. Today I visited Sentosa, where Universal is located and as some of you may know, this is only the second one I've been to, with Japan being the first last year. Before visiting today, I was aware that Singapores park wasn't as big as Japans with less rides and attractions, and I'll try not compare the two too much. What was great was all the rides at Singapores park were different to the ones in Japan, so all the rides I'd be experiencing for the first time. Onto the review: I arrived at the park at about 10:15, just after the opening, with a fairly short queue to the ticket booth. However a much much longer queue to enter into the park. Thankfully this didn't take too long. I headed down through Hollywood, and then right through New York. These being the Main Street for the park, they were full of references to films, stores and a few alley walls which were very well detailed. I then went into Sci-Fi City and went on the first ride, Battlestar Galactica: Human. With loose items not allowed into the queue area, I went to the lockers, which I was gladly surprised were free for a certain period of time, with a small fee to follow after that time period (This was a similar situation for all rides that didn't allow loose items or bags, with each rides free locker time varying depending on the rides queue time at that point). The queue time was about 40 minutes, with the loading and unloading being reasonably efficient. As the queue was growing while I was in the line, it was decided that the second train would be brought out, so we had to wait about 5 minutes while this procedure took place, with that particular train having to complete a couple of test cycles before being used. The coaster was good, especially with the unexpected launching lift hill half way up, it had some good forces and sharp twists and turns throughout. From here I went to the Transformers ride, which I will say, was great. Having loved the Amazing Spider Man ride in Japan, I was delighted to see this ride had a similar system, particularly with the rides vehicles. The experience these provide and use of 3D screens, fire, water, fans, sound and movement of the vehicles is awesome, and definitely one of my favourites. I then went to the Ancient Egypt area to ride what I've wanted to go on for a long time, Revenge of the Mummy. I had high expectations for this ride as I'd heard so much about it, and they were definitely meet. If you haven't been on it before, I'd describe it as Scooby Doo on steroids. The queue was very well done, and felt like you were in a tomb, the trains, despite not looking it, were comfortable. The ride itself was awesome, and at a few moments caught me by surprise. The story told was good, and the sudden animatronics appearing were great, and use of fire really added to it. But the best part was the dark track section. After being launched, you go into this crazy, kick ass coaster section where you don't know which way you are going next, with tight turns and airtime. After some lunch, I went to the Far Far Away area. A greatly themed area, based around the Far Far Away Castle from Shrek 2, there is also Shreks swamp and a few other references throughout the area. The castle held the Shrek 4D adventure show, which I hadn't seen since the MW days, and was nice to watch it once again. I then went and watched Water World, which I had seen in Japan, but couldn't understand anything they said then, so was nice to watch it in English. I really do love this show, and could quite happily watch it over and over. The interaction with the crowd is great, it's funny, and it's got some great stunts and special effects in it. I then went to the Jurassic Park: Rapids Adventure ride. I loved the ride in Japan (which was the normal boat one, and is one of my all time favourites), so I had some expectations for this one, and was interested to see how it worked as a rapids ride. It was a good ride, but not as good as I hoped, it had the usual elements and story line, but the finale to it was a let down, without having the suspense built, and then the T Rex appearing from behind the smoke towards you, followed by the massive final splash down. This version had an elevator, about 10m up, with the T Rex above, not really moving, and then then the drop. I knew as a rapids ride, the rafts wouldn't be able to the massive normal drop, just hoped for a bit more. I then went and did a couple of the smaller rides, such as Madagascar: A Crate Adventure, which was essentially a river ride. Then the Canopy Flyer, a small suspended style coaster, over the Jurrasic Park area, and then Lights, Camera, Action stage show, showcasing how a hurricane storm would be filmed in a studio with all the action happening live in front of you, which was pretty cool. I then finished the day off with a ride on the Battlestar Galactica: Cylon. This was a great inverted coaster with plenty of twists and inversions. Again the launched lift hill was great and overall it was a really good coaster, and I preferred this over the Human one. Overall I had a great day, and despite it being a smaller Universal park, it was really enjoyable with some solid attractions, which was I glad I could finally ride. Stand out rides for me were The Mummy and Transformers. If you ever visit Singapore I do highly recommend a visit to the park.
    3 points
  5. Latest Nearmap of TopGolf construction from May 29:
    3 points
  6. Agreed, I've driven past the park several times in the past week and I have to say every time I see it I am blown away. Dreamworld always used to be the park that made a big statement when you drove past, MW was always tucked away a little bit, but now DC Rivals has brought the skyline of the park right up to the M1 and the park is now so much more impressive.
    2 points
  7. Yeah I mean driving up and parking, you get out of the car and with the addition of DC Rivals, MW has this real big park look to it now, it's great to see a local park getting world class stuff like this, really is pushing it into another level. Place was pumping yesterday as well, great vibe.
    2 points
  8. And we can also see here where the bridge links between the coaster and TopGolf
    2 points
  9. Really not a fan of SBF Visa's stuff, but probably the right level of ride for the park. Still don't fully understand how that park is able to do the things it's doing. Gotta be all that pokie revenue right?
    2 points
  10. Don't get your knickers in a knot. it's the school holidays and many people plan which park they are visiting based on the availability of rides. It's not like a new thread is being posted, it's a singular post, in a maintenance thread. Seems relevant, factual, and informative, pretty much the opposite of anything by the GCB.
    2 points
  11. They don't do them often... I would think the next nearmap would be uploaded when the ride is open?
    1 point
  12. At first glance i thought you took it from your banana
    1 point
  13. Saw this in person yesterday and thought it was really looking impressive, pictures don't do it justice. l mean it makes Superman Escape look tiny and extends the visual footprint of the park so much, really a terrific addition. MW just going from strength to strength.
    1 point
  14. I just got back from my first trip to Japan, and unfortunately due to the rain did not get to experience the Backdrop variant of Hollywood Dream, but at least I can confirm it’s still operating as such. I think how it’s achieved is actually quite clever, being that they have 3? trains running at a time, 2 forwards and one backwards, and two queues. They just load whichever queue for the train that is coming in next.
    1 point
  15. The new Lech Coaster @ Legendia in Poland looks stunning. Would you believe it's a Vekoma?! Vekoma have really stepped up their game in the past few years. Their new family coasters look fantastic (suspended and sit down). And now they have shown their ability to design modern, smooth, custom, high thrill coasters that give Intamin, Mack and B&M a run for their money. I would love to see Dreamworld invest in a coaster like this - even an exact clone of Lech Coaster would be amazing!
    1 point
  16. Yeah the restriction is they want to do it when they make the most money.
    1 point
  17. You've lost the plot... having a bad week?? It was closed, and they were working on it. That is maintenance. I don't really understand why you've targeted me given the complete dribble posted by some on these pages, with multiple posters uploading the same photo's and content regularly. I don't post here anywhere near as often as most, and I'm certainly not chasing up votes. I know plenty of locals who will change their minds on their afternoon park plans based on what rides are open. I thought my post would be of use to such people. if My post didn't interest you, maybe you could have ignored it, as i do when it happens.
    1 point
  18. Mid-week Update courtesy of an unplanned visit. [28-06-17] Storage Lot The smallest support in the lift hill area. (Literally the only reason I've included this photo - it's a cute little thing compared to the behemoth its underneath) Whatever these things are. (Yeah yeah.. I recognise that it's scaffolding.) Brake run catwalks. There are three new pieces in the lot (since my previous update) - however, due to the position of the sun I have no good photos of them. Station/Brake Run/Lift Hill Catwalk installation preparation Non-Inverted Loop The shot that you're going to see a lot throughout the rides lifetime. (Well, minus the fencing... and probably from a different angle... oh and maybe a visible train... but that's basically still the same, right?) More supports for the first airtime hill. Look to be fully assembled and will likely be slotted in place fully completed. Remember the thumbnail for that Parkz Update? Yeah, there's track there now. Swooping down into the loop is going to be amazing. This shot... I like this shot I also like this shot. I like this shot very much.
    1 point
  19. Here is the loop with the supports in place. Looks incredible!
    1 point
  20. Thank you for giving me the chance to talk about the cooperation with VRTP! I really enjoyed creating the simulation and I hope you all enjoyed watching the trailer. And sorry for not giving you any updates on my simulation, but you may now understand why I was not able to do so.
    1 point
  21. 1 point
  22. Yeah @westical i've got to agree with you on that one - BGMRMC is one sweet little ride!
    1 point
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