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Showing content with the highest reputation on 06/07/17 in all areas

  1. Just arrived at the park as I'm doing the Ultimate Experience today Can confirm that the shipping containers that have arrived contain new track pieces
    7 points
  2. DC Rivals HyperCoaster dominates the Movie World skyline The ongoing construction of DC Rivals HyperCoaster is fast showing just how much of an impact the gargantuan roller coaster will have on the skyline at movie World as it towers over several of Movie World's tallest rides. Click here to continue reading
    2 points
  3. Will do one when I get home tonight depending if I have any energy left If not I will have one up tomorrow
    2 points
  4. Dreamworld has put out a tender for Corroboree Stage 2. I thought this was a project for this year but after reading the tender it hasn't been designed yet. Now I'm not so sure. Project: Dreamworld Corroboree Stage 2 (Future Labs) - D+C This project involves construction of the Corroboree Future Lab (Stage 2) of the Corroboree upgrade and is an integral component of Dreamworld's commitment to research and preservation of endangered species. This working and interactive Lab will provide public attraction to educate and inspire guests, students and researchers. The Lab is proposing to initially study koalas, bilbies and tigers. This is a Design and Construct project; therefore documentation is not fully completed as yet.
    1 point
  5. They were probably just told over the phone, "just close the Ride" and just said whatever they wanted to say.
    1 point
  6. Actually, there was no power outage today, but the park did stop all rides because Energex did a Controlled Power test witch lasted approx. 3 Minutes, so no need to freak out!
    1 point
  7. Oops @AlexB... I noticed that caption was wrong yesterday and fixed it in the photo gallery but not in the article.
    1 point
  8. Umm... question: The image associated with that caption is the top left in the image below. The top right image shows Rivals compared to green lantern - which looks nothing like double the height. The bottom image shows (what i think) is the same support in @docoaster's rendering, which also clearly shows that the tallest point of the lift hill (according to the render) is a flat-top, supported by two separate supports, rather than an a-frame with the track mount at the absolute top point of the A. (Green lines are pointing to what I believe to be the same support in each picture.) So my question is is the caption wrong, or is the render incorrect?
    1 point
  9. Can you do a review of your ultimate experience when you get some time I wouldn't mind doing this just want to see if it's worth it 👍
    1 point
  10. I agree @AlexB. In regards to the bridge being partly demolished, I feel like that made that part of the park look much nicer than having that much brick showing. I think keeping the rest of the bridge as is would be a smart move as it will eventually allow easy access from Nickelodeon Land to that site. If the castle is removed, it will be said for it to go as it pretty much has been at the park since the beginning, but now really doesn't have much purpose at all, a part from being in the way, and taking up land that can be used for another attraction.
    1 point
  11. Hello again! This topic will comprise of my Trip Reports to parks in Europe. I really like to describe my experience on coasters and I hope you'll enjoy the reads (The Phantasialand and Liseberg TRs are a copy paste of my reports originally posted at CoasterForce) Part 1: Phantasialand (April 2017) After missing out on Taron the previous year because I visited the park too early, I was determined to make it this time! The coaster has received rave reviews, almost unanimous, and my anticipation was sky high for a coaster that has a very unique and confusion layout...A 3-hour drive from my friend Erdekraft's home meant we had to wake up at 5 am to ensure we would get to Phantasialand around opening times. We arrived at the Ling Bao (no pictures, whoops) hotel right before 10:00 am for check-in. We took our hotel ERT bracelets and headed straight to Winjas': The sight of Wuze Town's main hall and the double helix still amaze me. Even though it is my 3rd visit to the park, I was surprised by how fast the elevator lift was. It lasts for like, 10 seconds until you reach the main drop? The coasters themselves were fun as always. They didn't really duel during my visit but I did not mind given how immersive the theming is. Both layouts are varied, complete and have some little tricks that set them apart from other spinning coasters. I can't conclusively decide which one I prefer, even though both my friends heavily leaned towards Fear because of the bigger drop and overbanked turn. Our second ride of the day was Temple of the Night Hawk. Erdekraft nicknames it 'le coaster nul' ('the sucky coaster' in French). It isn't that bad to be honest. Just meandering a very long time in the dark. Would be more interesting lights on and with theming in my opinion. I guess even Phantasialand has room for improvement I was looking forward to riding Black Mamba which left me a positive impression last year. And my first ride was... fairly disappointing sadly I sat at the front right seat, and definitely felt some headbanging during a couple of transitions. The intensity was there though as I remembered, but those jolts meant I couln't fully enjoy that first ride. Funnily enough, Erdekraft sat in the middle front and had no trouble whatsoever, but heard me and my other friend (sitting at the left) say 'ouch' at the very same time! Thankfully, there was no such headbanging on my following laps later in the day or the next day, and as such I still rank this B&M Inverted highly for its extensive theming and narrow, forceful layout.Our impatience then was too much, we couldn't resist the urge to go and see Klugheim... Taron was about an 1:30 hour wait. I was extremely intrigued by the hype and applause around the latest Intamin blitz that I feared ending underwhelmed. Therefore I was very excited when it was time to ride aboard the new trains complete with their Mack-inspired lap-bars. They felt a little bit bulky at first, but caused me no problem overall. Good job Intamin! My first impression was that the ride was worth its reputation, a Top 5 coaster full of intensity and snappy turns. The couple of airtime hills are good ejector but definitely not the most insane/powerful Intamin ever did (EGF and El Toro still fare better imo). But more on Taron later that day with the hotel ERT... Mystery Castle was a 5 minute wait. Aside from the great theming, this Space Shot-thingy dazzled me with its light effects which made me lost sense of height. At some points during the program I couldn't tell if I was towards the top or the bottom of the ride. I suppose the effects worked wonders on me! Chiapas and its earworm soundtrack... Still the best flume log I've ridden, great Mexican scenery all along and fast, efficient switch track tricks. The log reaches a fairly nice speed at the bottom of the main drop. Templo de Fiesta is still good funky Onto another best of its kind, this time Colorado Adventure. This Mine Train is only pure fun, no dead spots, a good speed throughout and fairly smooth even though a few oddly banked turns caught me off-guard when I raised my hands ^^ The final helix makes for a great picture location. The next ride was something much more agressive with Talocan. A good soundwork and fire effects really add to the atmosphere, especially during the queue. The ride itself was on the edge of too much intense spinning for me buy fortunately I still enjoyed it.We then decided to eat a quick dinner with some Chinese noodles (no pics, yep again). For some reason our noodles contained a substantial amount of sweetpepper. Well, doesn't matter if you have bad breath when you still get an ERT on Taron later! Taron evening ERT. I will go straight to the point: this hour of exclusive ride time of Taron was the most fun I ever had in an amusement park. I really enjoyed my first lap on this coaster, but the 6+ rides with little to no wait after park closure took matters to an entirely new level. The second half was literally breathtaking, I couldn't even scream of joy even though I wanted so, because the twists were so snappy, and the turns so intense. The official POV doesn't do it justice really. While the first half might be some fast strolling around the rocks after the airtime hill, the second part is so relentless the overall experience feels overwhelmingly exhilarating. The Taron fanfare and the sweet Intamin LSM sound build my excitement even higher for a complete experience, ride and theming joining hands to deliver a fantastic moment! I think EGF still ranks ahead on pure airtime joy, but Taron comes very, very close behind because of that magic ERT. As opposed to most coasters I've ridden before, Taron has an 'organic' feel that is hard to describe. I can't tell each element from another, as the elements are so intertwined. A truly wonderful engineering achievement to my eyes. (Picture courtesy of my friend Maxime) We went back to our room still bewildered by the outstanding time we had. The experience was so fulfilling we couldn't help laughing for the next hour! -Day 2- After the insanity of evening ERT on Taron, this custom Vekoma family Boomerang might seem like a footnote, but there's still plenty to say about the other 2016 addition at Phanta. Raik, for that matter, is actually my very first Family Boomerang. I have to say I was pretty impressed by the speed the train goes through the station after the first backwards crest. For a family-oriented coaster this is still fairly scary The scenery is very detailed and easy on the eyes. I didn't get the fog effects but I loved how the lights changed from red to green as the train switches from going backwards/forwards. The only downside of this charming coaster is its limited capacity because of its shuttle nature. I waited around 45 minutes in the morning (in the single rider line!) for my one ride. Thankfully the atmosphere is more than nice enough to cushion my impatience and I got rewarded with a nice interaction with Taron on my way through the backwards lift! Maus au Chocolat was our last major attraction to experience again. This 3D shooting dark-ride was a pleasant and fun one. I love the theme, it is refreshing and new for a ride of this type and still very fitting! The theming is well executed and the whole 3D-thingy well integrated. The rest of the day, which precise schedule I can't exactly remember mostly consisted of rerides on Black Mamba, Winjas Fear and Colorado, with the B&M getting the most laps overall despite (or because ?) of the unconfortable experience of my ride at the front the previous day. We also went around the lake for a welcome break from all the intensity and dense (but wonderful!) theming of Phantasialand. Overall, Phanta stands out as my favourite park. It simply has the most balanced mix between intricate theming, excellent operations and of course, fantastic coasters. Taron and, to a lesser extent, Black Mamba might get most of the attention, but Winjas and Colorado Adventure are really quality rides for their type. I would only avoid going to the park during very busy days, because the dense scenery with many narrow pathways might become uneasy, but otherwise I have not a single minor complaint about the park. It truly is fab! I hope that you'll like reading coasters reports in Europe. If so, I'll be posting my story of visiting Liseberg last month next
    1 point
  12. Is your source just people's suggestions and ideas from Parkz threads?
    1 point
  13. Having been on it, it's also just a dull ride. I think Sea World is ripe for some bigger thinking than 'where can we fit a flatride?' For me it needs more of a cohesive vision, not just 'a roller coaster'. What sort of coaster? Themed to what? How abstract is the theme? How could it fit into a new themed land? What should that themed land be? Sea World doesn't really have themed 'lands' but there's a really unique oppitunity to do something truely special. I don't think 'build a coaster and a flat ride' is thinking big enough.
    0 points
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