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Showing content with the highest reputation on 15/10/17 in all areas

  1. Bit rainy at Dreamworld today, but since its been over a week since any updates, thought I would go see for myself if there has been a little more progress, and there was
    9 points
  2. Hey mate, just uploaded the video. Feel free to give it a watch:
    4 points
  3. 2 points
  4. So I went to FN Friday night and overall it was a really good night and was an improvement on last years, but there is still something missing for me, which I'll explain in detail through my review below (which may also contain some small spoilers about the mazes) Myself and a small group of friends arrived at about 5:30, where there was already quite a crowd gathered around the front of the park. At about 5:40 they dropped the rope and allowed people to move up Main Street and head towards the Rival. The popularity of Rivals was insane, and had the longest queue out of everything all night (Until rides closed). This was great to see, however I felt like it detracted from the atmosphere during the opening show for the night. The opening show I thought was really good, and that truck down Main Street with the fire was awesome. However, the crowds used to be massive down the whole street in previous years, but this year it wasn't (Largely due to Rivals, so I wont judge this). But, they didn't have all the scare actors run crazy through the crowds like in previous years. They really only had the actors who were on Main Street during the night, which wasn't that many really. I am still disappointed they dont have even more actors chasing people up and down the street and other areas of the park. There always used to be actors scaring people in the queues, and everywhere you looked there would be actors. We made our way through the 'Evil Within' Precinct, which honestly was a bit disappointing. After how amazing the maze was a couple years ago (And I know a precinct wont have the same impact as the mazes), but it was just two actors, who weren't that scary, and an even narrower path because of the fences in place. Last years precinct here, despite its simplicity, every time I walked through it, I got scared. The outfits were very cool and detailed however. We then made our way to the Halloween Maze. This was one of favourite maze of the night, mainly due to the large amount of jump scares and the detail throughout the maze. The actors were never in positions I expected them to be (Which was something I noticed in both the new mazes this year, so massive well done to the team there), and would manage to scare the whole group and not just the centre couple of people. The scene that had me on edge the most was the one with all the sheets hanging up because (The way they did the lighting) you couldn't tell where the actor was and there were so many places for them to jump out. It was very simple but very effective. I was very surprised about how many Michaels there were, and it seemed like that is all there was. There were a couple of other types of actors throughout, but not many. So I feel like that was a missed opportunity where there could've been even more actors for even more scares. Overall the maze was really good, but compared to some previous years, doesn't quite compete with the mazes they've done. And despite the maze sharing a building, the maze didn't seem overly short, mainly due to the sets being quite small in some parts. Overall I'd give the maze a 7.5/10 We then went to the From Dusk Till Dawn Maze. The maze was almost the exact same as last year (Some of the actors positions or characters used might have varied), which was a shame, because it just isnt scary. I jumped a couple of times, but the majority of the time it just felt like I was at a night club. The maze does start out with it being like a night club and ending as if it had been terrorised, but there was so much potential to add some great scars throughout. Because it used one whole building, some of the sets were massive, and there would only be one scare actor in there. Why didn't they have multiple coming from every angle running towards the groups passing through. Could've made for some great scares, especially with the amount of smoke there was. The best parts of the maze were those smaller spaces because the actors were able to scare you then. I really hope what ever maze does there next year they use full advantage of the large shed, and they put a maze that is well detailed, with large sets with large scares. Overall I'd give the maze a 4/10 We then went to SDSC which had a reasonable queue (Probably about 40 minutes) Afterwards we past Gothic Hall, which was completely pointless. You wouldn't have even known it was a precinct if you didn't have a map. It was a small booth/cart, which was playing music. No DJ, no band, nothing. Just pre-recorded tracks. Come on Movie World. We then passed down Main Street, which did now have a reasonable amount of actors (It was about 8pm). The costumes were really good, and the people chained up really scared a lot of people. But it still wasn't the same FN that I remember from a couple of years ago. There used to be constant screams and running around, but it felt like there wasn't that. Around the fountain was much better as there were larger crowds here, more smoke and tonnes of actors chasing, hiding and scaring. We then made our way back to the mazes to take on the Jigsaw Maze. This was the maze I was most nervous for, but also had the highest anticipation/expectations for. I was aware that MW only had to previous movies and the trailer to go off, but I was interested to see how they went with that. Firstly, it was a good maze, a reasonable amount of scares, and some well detailed spaces, but overall, it didnt meet those expectations (Please note there will be a couple spoilers here). First walking in and Billy the Puppet came in on his tri-cycle, looked at you funny, and that was it. A bit, meh, really. Walking through there were scenes with the people captured with the bucket style things on their heads attached the wall. And one seen made it seem like one was being killed as 'sparks' flew off the saw as it made contact with the bucket. The biggest jump for me (because I didnt see it coming at all) was the pig headed character jumping out and the loud sound of a pig squealing. The strobe effect tunnel always freak me out because it messes with your vision and throws you off for the next scene, but there wasn't an actor there to do. Instead a plain black wall corridor. No scares, nothing. Why when there was already little space, are these 'dead spaces' being made. Surely a scare actor or two could be placed behind these walls. And even though I thought it had finished, there was one more actor with a chainsaw chasing you out. I will give the designers some credit because it must've been hard to design a maze only based off a trailer, which doesn't give overly much away. But some more terrorising scenes were the people are being attacked, chased, just something would've been good. Rather than this disconnection of, oh these people have been captured, oh thats the character who has done this work, and here is some other stuff. There were some good scares, but I feel like they could've done more with it. I hope next year they spend some time adding/improving this maze and taking it to its full potential. We criticised the park for the original Wyrmwood maze a couple years ago, and when it returned last year, they actually improved it and made it a great maze. Overall I'd give the maze a 6/10 It was about 9pm at this point, so we made our way to the Conjuring 2 Maze. This was my favourite last year, and remained my favourite this year. I love the build up there is in the queue before actually entering the maze. The posters, street lights and music are all great touches and really add to the experience. Once again, the maze had some great set designs, with things we haven't really seen before (And unfortunately didn't really see in the new mazes this year). There were some real great scares throughout too, which is what makes it such a great maze. Overall I'd give the maze a 8.5/10 After this we decided to leave because we had done all the mazes pretty quickly, and weren't bothered about the 'party' at the end. It may have come across pretty critical, and in some areas I have been, but that is only because I know the potential Fright Nights has, and this year and last year MW haven't done that. I definitely enjoyed this year more than last year probably because they didnt have tonnes of extra things going on, and instead focused on the scares and entertainment. Despite missing out and on watching it, having a major show in the Stunt Driver arena is great to see. I am going to assume that the massive focus on Rivals this year has effected the budget of FN, and what they did was really good, but I didnt walk away scared. Once I exited a maze it was like I was back at Movie World just at night with a couple things going on, which really isnt what you want FN to feel like. I do hope next year they can nail the mazes because the team can do some awesome stuff as we saw with the Wolf Creek 2 and Evil With Mazes (They were freaking awesome and you walked away scared but amazed). The first year of the precincts (2015) was awesome because there were so much detail in them, and the popular franchises had recognisable characters/elements, but this year they fell flat. Overall I did have a really good night and was scared and always love the effort the team puts into this event (Probably a lot more than we realise), but I think it should be taken to the next level. Invest more money, have more actors and more elaborate maze scenes. I'm giving this years event a 7.5/10
    2 points
  5. Well tonight was fun....
    2 points
  6. They've raised the price $4 because they're often selling out. What exactly is the problem?
    2 points
  7. 1 point
  8. Thanks for the tips!!! I’m looking at flying from Brisbane on a Tuesday or Wednesday and then visiting the park Thursday, Friday or Saturday.
    1 point
  9. At the park now. Came down just for the last couple of hours. Goliath area does look impressive. Watched two cycles. Loading times very slow however the vomit everywhere probably played a part in that. Both cycles it rained vomit down onto the path below and on the second one I watched a vomit covered guy vomit everywhere once the ride had stopped and he was waiting to get off. That was enough for me to know I will never go on this one.
    1 point
  10. Rocky hollow log ride Is looking good they are replacing all the old station part that hold the log in place when riders get in and new wood around the track I’m forgot to get photos on Friday but looks like just are making it safer with new parts can’t wait to see how it feels in December. I took two photo of the mine cart mountain. Everyone is hoping that once mountain is gone, the track is in good Condition for renovation can be done so we can ride this ride once again as it was a great ride.
    1 point
  11. Nice one Push. Good to see you expanding your ride horizons! Dont forget torrential rain was forecast yesterday, and it held off for most of the day (pretty much until Fright Nights opened - thanks! Haha). I wouldn’t have planned a day to the park in those conditions
    1 point
  12. Since this is going to eventually turn into a political conversation anyway, i'm just going to go there now and not in two pages time - right now politically we're very fiscally austere, which is honestly pretty damn foolish given our current foot-hole in the global economy should be more than enough incentive for us to invest in our country's future while the dollar is in a good place. Here's a good starter article on why this kind of fiscal policy is generally frowned upon - we did the polar opposite when the GFC hit and we were one of the least impacted major economies as a result. With this in mind, our government, just like a lot of their constituents, aren't in a place to be forward thinking right now. Instead of embracing public transport, investing in major new industries like renewable energies or enabling rural communities to have the same competitive advantages as their city counterparts through lasting technology like Fibre To The Premises, we're doubling down on building coal mines, trying to retain outdated jobs and industries instead of investing in retraining, and we're cutting corners every where we can to save a buck. With all this said and done, right now we can't even get a tram line through Burleigh Heads without conservative opposition, I doubt any member in parliament is willing to put their name behind what would like "giving land away" unless interested parties come begging and it's a signed, sealed & delivered idea.
    1 point
  13. I finally got a chance to ride Rivals Backwards last weekend during the early entry and I must say it is a completely different experience to riding it forwards. Despite knowing this track pretty well, backwards completely throws you off and at times often forgot about parts of the ride. The first drop feels even longer and more forceful, and the airtime throughout the whole ride is insane. And the NIL is a whole other level of crazy. Because of the 'not knowing where you are going', I did feel very sick afterwards, but that was just me personally and Im sure not everyone will react the same. But if you think you've got the stomach for it, a highly recommend riding it backwards.
    1 point
  14. Well... DCR in torrential driving rain is something... 3 mins of what feels like needles or small pebbles being blasted into your face is kinda memorable yet painful. Physically couldn’t see as you couldn’t really keep your eyes open thanks to the slow loaders in the car awaiting departure, the 2 mins in the brake run got everyone to ‘drowning’ levels of wet. backed it up immediately with a backwards run, which thankfully negated the eye needles and was a heap of fun
    1 point
  15. Something we should do more often on a much wider scale and it happens in other countries especially Asia. Need a 6,8,10 lane highway? Get the chinese in to build it for us and in return they can build commercial properties along it for their investment/return Need a new rail network, get the chinese in to build it and they can setup every station as a commercial/residential precint (look at Singapores MRT) Need a themepark, give them the land on a 99 year lease at peppercorn rent and have them build and run it. It's win, win , we get the infrastructure we need, they get a return on the commercial ventures and we either generate new local jobs through the construction or in the commercial premises and businesses created, or in a theme park sense - tourism $, our economy and infrastructure would benefit. Everyone is so terrified of foreign investment and being taken over though.
    1 point
  16. As much as I love my theme parks, the state government won’t even stump up the money to fix bottlenecks on the M1... the northern GC is desperate for schools. There is much better things I’d love to see the government put money into other than theme parks. Planning fee exemptions and fast tracks to approvals I am all for
    1 point
  17. ^ KMG actually , pretty much a huge-ass version of the XXXL or Rebel you see around our travelling shows.
    1 point
  18. Would I pay $19 for Rivals? No. Would I pay US$25 for X2 on a busy day? Fuck yes!
    1 point
  19. Cockburn ARC, which is ten minutes down the road, is also worth checking out. Popped in to AW, today, to try out my new mirrorless camera. The park wasn't empty, with the after school crowd coming in to get some relief from the 30 degree heat. Ironically, it was beautiful weather when I got there and it was lightning on my way home.
    1 point
  20. Not a big fan of fast track in general, but I don’t see a $4 jump being a massive deal if demand and capacity warrant it. I mean if I’m desperate to skip the queue and was willing to pay $15, then an extra $4 that would buy me about half a bottle of water isn’t going to make me go “oh f**k it, I’ll just wait in the general queue for 1-1.5hrs and hold onto my $4...”
    1 point
  21. Also if you do plan on buying a return ticket in park I don’t think they are selling them yet as I went two weeks ago with a mate without a season pass who asked to buy a return ticket and they said that they don’t sell them this early in the season. However this could have changed by now.
    1 point
  22. November is school term time so on average it’s a lot quieter. If you come on a weekday, 1 day will be enough. If it’s a weekend, buy one day as they will offer you a return ticket for a reduced price. Last year, local Woolies stores had 2 for 1 ticket offers on their till receipts which expired on Christmas Eve. I’ll keep an eye out and post it if it happens again. And one final note, AW is only open 5 days a week. Closed on Tue, Wed.
    1 point
  23. And they said our map was a clusterfuck. (I know it works fine when you zoom in - something MW should fix on theirs)
    1 point
  24. Hey guys, I went to adventure world today for the physics day and got a few photos of Goliaths themeing, enjoy. And yes I did ride Goliath (3 times to be exact) and omg its amazing ps. I've been keeping up with this thread for ages but this is my first ever post :D.
    1 point
  25. Hi, I haven't been to movieworld for a few years and I'm very very very excited about Hypercoaster. I'm a fat person and just wondering if any plus size or bigger people have any comments on seat size on the Hypercoaster just so I know what to expect. I'm going to try no matter to squeeze my butt on but a heads up would be appreciated. In the past ive had only minor issues with tower of terror with my chest size, but giant drop, Scooby-Doo the motorcycle one, buzzsaw and green lantern I've had no issues with despite other forums suggesting I would- assumedly due to my squish factor rather than solidness.
    0 points
  26. I withdraw my previous fountain. it is odd that this large amount of friction doesn't cause any sort of sound, but its definitely more than plausible, now that you've explained that. thanks!
    0 points
  27. You want proof that a relatively low budget roller coaster doesn't have a feature that exists on no other comparable coaster before or since? The only thing unique about Superman Escape from a design perspective is the length, speed and heavily curved nature of its friction tyre section. You feel it immediately upon dispatch because it cranks up to full speed right off the bat so there's a lot of friction. You feel it leaving the station in the front rows more than others because the main tyres are located at the front of the station. You feel it throughout the curved sections because Intamin places tyres on curved sections of track, which means there's some side-to-side skidding because the trains don't travel over them perfectly straight on. Rhythmic and timed? It's almost like it travels at a constant speed with tyres placed at equal distances? Crazy I know...
    0 points
  28. At what point do they just say "Stuff it" and throw in the towel on Scooby Doo? Is it really worth spending a fortune on reviving a clearly rundown attraction when they could utilize the space and ride with a new IP... Even though said ride would probably be "DC JUSTICE LEAGUE: WILD MOUSE COASTER". I feel that Scooby is unfortunately at a point of no return .
    0 points
  29. There's not a chance this vibration/rattle is intentional. It's a bit rough because it's... a bit rough. You've got a fairly rapid speed tyre-driven section through a series of tight turns. There's going to be vibration. It's just a happy coincidence that it contributes to the theme.
    0 points
  30. Seeing inside you get a pretty good understanding why the ride couldn't be opened without as it stood. Anyone remember how hot it would get? It certainly felt like an exploding Mine! Just as well they DIDN'T have a Ride Op stationed at the top (like at WWF). How awful would that Shift be? Frankly I'm amazed the err building was still standing for the most part. Track looks in surprisingly good nick but the actual supports might need a bit of re-reinforcing. It wouldn't surprise me if that Melted-Easter-Egg-Wire-Cage-Thing has been holding much of it together all these years😅
    0 points
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