If Dreamworld continues with the current status quo on the little things, then something big is pointless, because the status quo is they don't give a shit.
Of course rubbish and toilets aren't the current issues, they were just simplistic examples. The actual "little things" at the park are a little more subtle, yet still very noticeable.
Its the little things like having your rides open for the same amount of time that your park is open.
Its like operating a ride that has 40 seats with 20 empty seats because if you load it any more, you'll break it, and if you load it any less, its too expensive to run.
its like having a brand new ride working, staff trained, everything ready to open, and not opening it, and not telling anybody why.
its like cutting off the walkway to half of your park, making everyone walk the alternative, much longer way around, and then not operating your lone transport ride to help move people around the park a bit easier.
Its like having multiple alternative locomotives you could run to keep a train operating, but opting instead to shutter it, because the alternatives are more expensive
its like identifying a risk of injury to riders and bolting on a homemade contraption rather than talking to the industry to use the same device far and wide about how they managed it.
its like resetting a pump for the third time, by a technician who wasn't supposed to reset it, to keep a ride running that policy says shouldn't run if it needs resetting more than twice in a day.
its like not bothering to upgrade your rides to modern safety standards like having properly functioning e-stops.
its like having numerous incidents where people could have been killed, and not making any changes, until someone IS killed.
The current status quo in small things means they have no business building big things. Its bigger than garbages and toilets - but I guess even Dreamworld can't fuck up trash and shit.