You know me too well.
A Lazy River is a must for WhiteWater World's future, but not the over the top one with animals and other junk that Dreamworld were planning. Rather, the best thing for a lazy river is to keep it simple with well landscaped shaded spaces and BBQ's. Because if the aim of the game is to get season pass holders to make repeat visits (which it is) then combining really pleasant capacity sucking attractions with facilities that keep people in park for longer in an environment that guests desire visiting, then you've got a real basic recipe for success.
Dreamworld seems to really be on the up and up. I'm not sad about the amphitheatre being crushed, John Longhurst remarked that it was his biggest mistake about the park and it's better gone at this point than left to rot. What I do hope is that when we start to hear announcements about new attractions and masterplans etc. etc. in the coming months/years is that everything's done with a sense of holistic consideration to the greater picture and not just out of necessity to deliver something as soon as possible because Village is doing XYZ in the same time period. Dreamworld doesn't need Trolls, Cars, Zombies and a Convention Centre inside a beach themed area, nor does it need more modern facades like Sky Voyager's succeeding what were beautiful Disney facsimile facades in a turn of the century themed area. Same goes for MotoCoaster in Rivertown, same went for an oil rig (Giant Drop) in Rocky Hollow, etc. etc. etc. etc.
Everyone wants Longhurst's Dreamworld. The steam trains, the exciting attractions, the attention to detail, all done with an Australian spirit and passion.