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Showing content with the highest reputation on 01/05/20 in all areas

  1. Also the new government regulations regarding amusement devices and their maintenance aren't affected by Covid. If the ride isn't operating and the park is closed but plans to re-open, they still need to complete their mandated 6 monthly and yearly maintenance
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  2. I can confirm scheduled maintenance is being done across the parks, as per the websites
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  3. Now is also a perfect time to fix up all the little things that may not cost much, but take time and haven't been a priority due to the 7 day a week nature of the business.
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  4. And ultimately they don't want every ride needing annual maintenance all at the same time next year, because they did them all at once this year.
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  5. 'squishing' sounds like a great way to kill people. All mechanical rides have certain required maintenance times. That date doesn't get an extension just because the ride hasn't operated for 2 months. Anything that was due for maintenance should not open when the parks do unless it's maintenance has been completed. For this reason, i'd hope that the parks would have kept their maintenance teams going throughout the shutdown, even if its at reduced hours to complete essential maintenance only.
    1 point
  6. Hey guys! After introducing myself a few pages ago I would like to share my thoughts about the way the coaster develops. To be honest I am very surprised that we didn`t see any loops until now. I`m also surprised that the coaster will be that twisty...while there´s no "typical" airtime hill until now. If some bunnyhills will come close to the end that would be a very nice addition...and if I`m right the the footers are clearly leading to that kind of ending Regarding the intensity: Mack are using a soft wheel-type on their mega coasters - leading to a very comfortable and quite ride experience - but also to a relatively quick loss of speed. So: It will be interesting to see how fast the coaster will be in the second half of the ride. Being a regular rider of Blue Fire I can also tell you that the coaster that you`re getting will probably become significantly faster during the day. AFAIK that change in speed is more typical for woodies, but Blue Fires speed is changing a lot. Especially because of the long track I wouldn`t be surprised if the intensity will change a lot during the day. I guess we`ll have to wait and see. But: I still have absolutely no doubt that this coaster will be a huge "fun-machine"...those very open trains and lapbars only are such a treat...I can already see you guys raving about the ride-quality after testing it! The last thing I would like to mention: Am I the only one who ist absolutely not sure if a non-inverted loop is an enhancement of the ride experince - or if a conventional loop would have been a besser choice? Besides that: Wouldn`t a normal loop be better for marketing as it will be such a huuuge one? I am really surprised they went for a non-inverted one. So...just some of my thoughts and questions I hope its okay that I was posting these things here... Have a nice day and greeds from Germany.... GeorgeT
    1 point
  7. ^I saw a couple of ducks near the water, but that's about it.
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  8. And they did say on the news report that it would be located between the enterance of MW and AOS
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  9. And don't forget the mini cars ride... https://www.youtube.com/watch?v=2k7w8KMmZLI
    1 point
  10. How lucky we are you've made such an insightful contribution to this "cold" thread then.
    1 point
  11. To me that's more of an advanced motion simulator. I think the way SF have done it is way more immersive. I also note though that 10 years ago this ride would have been somewhat groundbreaking technology. Also what happened after the 10 months? Did they remove the VR bit or remove the whole ride? edit - Ah, wasn't a popular destination so the whole place closed down.
    1 point
  12. True, I just can't see a way for it to work other than how it is. It's not exactly like they can strap your head in. Still, I guess we've got to start somewhere.
    1 point
  13. How would you propose they build it in, or integrate it?
    1 point
  14. Do you know that they're not though? I haven't read through the whole thread so I don't know if you've tried it first hand sorry. I was thinking maybe with Samsung sponsoring and making the headsets they're using that it might be decent enough? Although it is Samsung and they're known to be laggy and crap.
    1 point
  15. 1 point
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