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  1. You're also forgetting Covid. DW wasn't 'swimming in cash' prior to 2016. They weren't investing in the park and were cutting corners on maintenance and staffing which led to the accident. Most of Ardent's profits were coming from their American businesses and their cash was from the sale of those businesses. The park wasn't investing in major new rides. You're also forgetting that the park closed the Rapids, Log Ride, Thunderbolt, ToT and Wipeout, and the same management that created the conditions for the accident thought it was acceptable to replace those rides with 'shaded seating' and a grassy knoll. They also destroyed the Main St facade with Sky Voyager and thought the next 'big' attraction was going to be a lazy river. The accident created the ideal conditions you're seeking - lower attendance, shorter queues, lower staffing, less ride maintenance because rides were removed, higher per-guest in-park spend. $62 per person for a day out (+ park entry) is not 'cheap'. That's a lot of money for most people. For a family of 4 that's about $250. The park makes $62.11 from a guest attending the park, or $0 if they don't. And park prices are currently $149 for a pass - $50 higher than a year ago. But even if that is 'cheap' by your standards, who cares? The park still has world-class attractions and will be getting more of them, excellent staff, and good operations. Why does expensive = good? If people can have an affordable and enjoyable day out and the park is making money, why is that a bad thing? The park has spent plenty of money investing in major rides with lower gate prices and in-park spend. They've built the Flyer, Steel Taipan, JR, MM, KC, Big Red Boat, Jane's, a splash pad, modified Tiger Island, and made plenty of aesthetic improvements to the park including Dodgems and Main Street. They've spent well over $100M on all of that and are still planning a Rivertown expansion. Everything they've done since 2021 has been moving in the right direction. In my opinion, you've got a very warped view of how a business should be run. People don't have unlimited amounts of money for discretionary spending like at theme parks. You seem to want the park to be a luxury item - high ticket prices, fewer guests making fewer visits but spending more each visit, and yet somehow think that will translate into more money 'to invest in major rides'. That is a one-way ticket to bankruptcy in the current economic climate. If it's too expensive to spend a day in the park people won't bother buying passes at all and you lose all of that money. If you lose 25% of your customers, you need your other customers to pay more than 25% just to stay in the same place - since you're losing gate sales + in-park sales (which have supply costs). So you either need to jack up prices (which bleeds more customers), or you have to lower in-park prices to entice existing guests into the park - which you seem to have a problem with. If you're that unhappy with the new direction the business is taking, sell your shares. If you don't then save your complaints for the AGM.
  2. It's not even that. It's that he seems to want Dreamworld to become expensive and unaffordable so that it does fail. Between $99 passes and $149 passes with a $50 food voucher, I've personally convinced 8 people to get passes so we can all go to Dreamworld. Without those offers, I might have convinced 2. All of those people are buying food at Jane's, Drinks, Coffees, and tail whips multiple times a year. In addition, food vouchers and in-park discounts require you to scan a pass. This data collection gives DW a lot of valuable insight into who their best customers are, who spends where, when and how much. They can send out targeted and personal offers to individual pass holders to encourage them into the park with something they know appeals to them - whether it's Food and drink, cabanas at WWW, game tokens, snacks, or live events. That data helps DW build a better park with better experiences that people actually want. Something that is more important given they're still in a state of renewal and transition.
  3. Bang on - they're reducing their margins on products to encourage increased passholder spend. They're literally trying to increase the per-cap spend by offering incentives to do so. Nobody is discounting tickets to get people in. Stop with the fucking strawman arguments. Offering perks to passholders to encourage extra spend is a new thing in Aus as our passes have previously been "you get entry, and maybe some night events" and that's it. Nobody wanted to pay extra for premium perks when passes were $99. Now prices are going up, people are looking for 'what's in it for me at the higher price' and rewarding folk with "discounts" that ultimately get them to spend more money than they otherwise would have is just smart business. It's why Village have for years offered a bunch of "extra value" when you buy a pass that ultimately ended up being "$30 off dolphin swim" and "adults at kids prices at outback spectacular". This isn't their front page offer which is $149, and renewal offers on the website also require a code \ be renewed within a set time period. The fact that your email offer which also has a unique barcode proves its targeted marketing not broad brush discounting - it's a Customer retention strategy because they already have your contact information to send targeted marketing. They're aiming to retain customers because everyone knows it's cheaper to keep an existing customer than to get a new one. (Which by the way was the same thing Village did when they offered $149 passes as that wasn't a widespread campaign either) As an aside - Disneyland's magic key offers the following benefits to passholders which are simply discounts off full price products and services: Discounts on disney parking lots (highest tier is free) Discounts on dining (highest tier gets higher discount) Discounts on merchandise (highest tier gets highest discount) Discounts on lightning lane These discounts encourage the passholder to spend money on these services that, if a regular visitor, they might otherwise avoid. But Dreamworld = bad according to Skeet.
  4. Losing a couple dollars per guest but gaining more guests is a perfectly acceptable business strategy. If the guest spend drops by $15+ then alarm bells might ring.
  5. Using what as an excuse? Decades of bad management and a lack of investment? Because that didn't start to change until Greg was appointed CEO in 2021. It hasn't been a decade since then, it hasn't even been 5 years. If your expectation is that Dreamworld is going to just double their pass prices and rake in profits with record crowds, you should consider selling your shares now. Dreamworld has at least another decade of investment, renewal and transition before anyone is going to consider paying that much. They're still in the process of removing old attractions, let alone building new ones.
  6. The DA for Aussie World’s new water park was approved on Friday. Hopefully everyone can view the drawings I’ve uploaded.
  7. Bunch of changes to the sippers actually happened late last year, the price went from $17 to $19. Reactivation from $10 to $12. Frozen Coke/Raspberry now included They also introduced an ongoing offer of buy 3 get 1 free
  8. They're not discounting the tickets to get people in. They're enticing people who have already paid for a pass to come back and spend more money. Money they will not make if people stay home. Do you think they're not making a profit on a $15 slice of pizza, and extra scoop of ice cream or some more hot water in your coffee?
  9. That didn't take long, back to a familiar sight...
  10. That's because it's an underground carpark! A render shows the ramp going down.
  11. This is great news and I hope it really does get built because proposed water parks in Queensland have a history of not going ahead
  12. Council approves new Aussie World waterpark catering for up to 1800 people a day ByChris Gilmore 10 March 2026 The Sunshine Coast is set to be home to a new waterpark after Aussie World’s proposal to build a $60 million facility was given the green light. The plan to build the waterpark on privately owned land to the north of the existing Palmview attraction was approved, subject to conditions, by Sunshine Coast Council on March 6. Aussie World’s parent company Timevale Pty Ltd initially submitted the development application in June 2024, with the concept design featuring 16 waterslides for all ages and numerous pools and waterplay areas. The waterpark is also set to include food and beverage outlets, a pool bar, sun lounges, cabanas and souvenir shop. The council issued a request for further information in July 2024, with Aussie World responding via town planners Project Urban in June last year. Further advice was provided by council in July, with the applicants replying in December. The council’s approval includes 105 conditions and has a currency period of six years. A minimum of 655 car parking spaces must be provided, with a two-storey car park to be built along Frizzo Connection Road, more than doubling the current capacity at Aussie World. The conditions also include measures to minimise impacts on residents of the Palmview Forest estate to the west, with the advice from council noting it had received a petition with about 300 signatures expressing concerns. “The residents raise residential amenity concerns, in particular about the proximity of the proposed rides and potential noise impacts,” it said. The conditions say any buildings, excluding waterslides, are limited to a maximum height of 15 metres. All slides must also be set back at least 50 metres from the western boundary, and any within 70 metres of that boundary are not permitted to exceed 35 metres. “Retention of a 30-metre-wide vegetated area (which will continue to contain mature trees) will also assist in visually screening the proposed development from nearby residences,” the documents state. Project Urban notes Aussie World also conducted a survey, with about 91 per cent of 765 respondents indicating support, and that some adjustments were made to the initial proposal in response to setback concerns. “The overall extent of the waterpark has been retained. However, rides have been relocated within the development footprint,” it said. Architectural plans by Future Design World provide more details about the plans for the waterpark. “The overall theming treatment for the Aussie World Water Park is based on nature and native Australian flora and fauna,” it says. “Area treatments will feature native animal names, topiary and themed elements such as life-size animal sculptures. The architecture sets a backdrop for generous native landscaping, feature trellises, terraced rockwork and passive solar design based architectural treatments. “The buildings are intended to create a subtropical open-air indoor/outdoor vernacular using classic Australian building materials including corrugated iron roofs and cladding as well as natural timber elements. The site plan for the waterpark, with the two-storey car park at the top left. The existing theme park is to the right. “In conjunction with the architectural theme, the waterpark will be nature and native Australian animal-themed with lush subtropical landscaping endemic to the Sunshine Coast. The waterpark will have Australian animal-based attraction names, signage and theming opportunities that appeal to both young and old while continuing the Aussie World celebration of everything Australiana.” The plan also includes clearing about 2.9 hectares of vegetation, some of which Project Urban notes has previously been disturbed and is currently used for skirmish. The clearing will be offset through financial contributions and a rehabilitation plan. A bus set-down area, passenger loading zone and bus-only lane, as well as upgrades to the intersection of Frizzo Connection Road and Pignata Road, and the northern access to the site from Frizzo Connection Road, are also required. Aussie World has previously said the waterpark will draw an estimated 780,000 annual visitors by 2031, generating $15.2 million to $30 million towards the local tourism economy and up to $39 million through the three-year construction period. It will create employment for 193 full-time staff during the peak season and 87 full-time staff during non-peak periods. “The waterpark will continue to strengthen the Sunshine Coast’s reputation as the tourism capital of Queensland for families and young adults, adding to the already exceptional line-up of tourist attractions across the region,” general manager Jenny Howell said in 2024. Aussie World has been operating on the site since 1989. The approval says the waterpark can operate from 7am-7pm Sunday to Wednesday and public holidays, and 7am-10pm Thursday to Saturday. It is expected to have a maximum capacity of 1800 patrons per day. Aussie World was approached for comment but said it couldn’t comment further until the conditions had been fully reviewed. Sunshine Coast NewsAussie World's $60m waterpark expansion approvedThe Sunshine Coast is set to be home to a new waterpark after Aussie World’s proposal to build a $60 million facility was given the green light. The plan to build the waterpark on privately owned land
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