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Jamberoo Fan

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Everything posted by Jamberoo Fan

  1. Yep. Because a 'Pure VR' rollercoaster is a unique type of rollercoaster in itself, I would've added it to Question 1 but because it is built in conjunction with Mack Rides' existing range of rollercoaster products, it made that question too complex. So I made it as a separate question. Had a 'Pure VR' rollercoaster not been in development, I would've left it as a 'VR or not' question (but I think I would've put a better question in that question's place if that happened).
  2. @pin142, there may be some surprising options in the poll to you but I added them to be unbiased. I also would've liked to have added more questions (like about height, inversions, hills etc.) but due to the limit of 3 questions & 20 options per question, I decided to be more general - simply, rollercoaster type (including VR option) & theme. The answers to these poll questions might seem obvious to some but we still have no official confirmation on any of the answers to these questions. It also livens up the 2017 MW rollercoaster discussion which was starting to drag out given it's just footings being placed for possibly another 1.5 months & no official teasers or announcements being made about it for possibly another a month at a maximum (assuming there are no more delays). If by mid-November MW teases enough to allow us to figure out the theme & the rollercoaster type extremely easily without giving away more details (such as the rollercoaster elements), maybe a more interesting poll can be done in the future before the track/theming is installed. Otherwise, speculation won't last much longer so we might as well enjoy it while it lasts. Not often a rollercoaster this big gets built in Australia. Just thought of a solution - I'll vote 'None' for you. I was planning to vote for 'Pure' anyway (even if I didn't end up agreeing with that opinion) given I've brought up the pure VR rollercoaster possibility so many times (and once, to intense discussion). That should balance that question's results back in order.
  3. @themagician, your vote has returned as 'The Flash'! Hope that doesn't affect your vote, @djrappa?
  4. I can only do 3 questions maximum & I decided not to do a 'height' question as I thought it would be part of a 'rollercoaster feature' question (which can have endless options) so I just stuck to Mack Rides' product listing. I accidentally published the topic before I was done & rushed in fixing everything before members started voting. 'The Flash' and a few other franchises were supposed to be in there but I can't add them back in (even when I had the editing option). Must have accidentally deleted/replaced them in the rush. I don't remember replacing 'The Flash' though? I would never intentionally replaced 'The Flash' option anyway.
  5. So it is now less than a month until the 1st details of the MW's new rollercoaster are expected to be released so here is a poll for everyone to guess what they think it will be. Some notes: Question 1's options (except 'Unknown World-1st Rollercoaster Product') are derived from Mack Rides' catalogue/website so look there if you want further information. Question 2 is not an opinion question about whether the rollercoaster should have VR. It is a question on whether it could. Question 3's options are derived from upcoming franchise movies from Warner Brothers (present to July 2018). Due to the limit of 20 options, I've excluded original stand-alone films and any films post-July 2018. 4 pre-July 2018 franchise films, 'Chicken Soup For The Soul', 'Live By Night', 'Ready Player One' & 'Tomb Raider' were excluded from the poll mainly due to issues with the poll. The meanings of each Question 2 option: None - No VR ever. Immediate Add-On - Rollercoaster not built for VR but has it available as an optional extra experience from opening day. Future Add-On - Rollercoaster not built for VR but one day in the future will have VR added as an optional extra experience. Pure - Rollercoaster built for VR. If you are not sure what some of the franchises are of, here are links to their respective Wikipedia articles (these articles are of the franchise - not the movie): Fantastic Beasts & Where To Find Them Lego King Kong King Arthur Going In Style Annabelle Wonder Woman CHiPs It Blade Runner Justice League Meg: A Novel of Deep Terror The Flash Aquaman I added 'Other' options as MW's rollercoasters feature media that was released from up to 3 years before the rollercoaster's opening. MW's rollercoasters also relate to media that was released up to 2.5 years after the rollercoaster opened. Also, I made the poll so everyone can see who voted for what option. @djrappa, since you know a lot about the new rollercoaster, you better avoid voting (unless you're happy to reveal everything ).
  6. I know Mack Rides wouldn't start a rumour. That's like B&M teasing the whole Parkz forum that one of their rollercoasters is heading to Australia sometime. For we all we know, maybe @Ryande16 contacted Mack Rides & got official information but they're thinking it's a 'rumour'. Still, I would find it highly surprising if Mack Rides actually gave away official information that is yet to be formally announced by MW.
  7. To be fair, nearly half of those negative reputation points came from their comments about this 'rumour'. Maybe if @Ryande16 would just be more clearer on whether this is a rumour (something they heard) or just speculation (their own guess), it would lessen the negative reputation points for starters. And if it is a rumour, clarify their source (such as a friend, park employee, construction worker, document etc.). Also, not saying unnecessary comments (which if said, make your claims look less authentic) like... ...would lessen more negative reputation points too.
  8. Haha I used to but not much anymore. Seriously, though - DW does list Showbag Alley as 'closed for renovations', which indicates it will re-open as part of the renovated Market Place. I feel a bit of a pain for asking this again but did your 'secret agent' also confirm those 2 latter rooms (not what is in them but just the fact there are 2 rooms there)?
  9. 1 is definitely Kodak Express. 1 might be a Lego Store store room like you suggested The last one is anyone's guess. Did your 'secret agent' also confirm those 2 latter rooms? If those 2 latter rooms are not existent, I can imagine a first aid room located within Market Place next to it's original entrance, next to my guess location of the renovated Showbag Alley (behind the ATM next to Kodak Express outside Market Place). My guess for Showbag Alley is very long in size after all.
  10. I'll repeat this - In case anyone is thinking it, I'm not saying or endorsing this rollercoaster should have VR. After all, I have never experienced it myself so I have no place to judge it (though I've seen videos that demonstrate the efficiency problem). I didn't expect such intense discussion when I brought the VR possibility up again. Since we were discussing immersive theming in regards to this new rollercoaster, I was just pointing out how VR could make the rollercoaster's theming 'immersive' particularly since I still haven't found out anything to rule out a 'pure VR' rollercoaster. It was just speculation - nothing more. If a different manufacturer was confirmed or the rollercoaster was opening prior to the end of 2016, I would have ruled it out straight away. Regarding, efficiency - yes, it is a very likely problem but remember: AA is already using VR - MW might be able to find solutions to efficiency problems based on AA's VR operations prior to the new rollercoaster's opening date (which is probably over a year away too). The quote says 'there's a lot more engineering involved' - whilst this probably refers to the track layout, it might also refer to ensuring smooth VR operations at the station. So far, all rollercoasters were designed without VR in mind. When a 'pure VR' rollercoaster is being built (which we know 2 are already in production), they are clearly keeping VR in mind so efficiency problems would be the major problem to solve (otherwise Mack Rides would be selling an unsellable product with such low efficiency - they would be better just sticking with selling VR add-ons for existing rollercoasters while parks just focus on purchasing traditional rollercoasters from them (and purchasing a VR add-on from them for that purchased rollercoaster far in the future). So far, VR is optional in all rollercoasters too so chances are the same would apply to the new rollercoaster if MW does end up getting a 'pure VR' rollercoaster so don't worry (yet) about the possibility of 'compulsory VR'. Depends on how many rides are in the park. Using rollercoasters as an example - If a park had 2 rollercoasters, then yes, no more. If a park has 19 rollercoasters, then a bit of variety in VR options won't hurt (assuming efficiency is meeting expectations). I was reading about (add-on) VR rollercoasters yesterday - apparently, they can design the software to really distort your experience so drops feel bigger than they really are, make corners sharper than they really are etc. I'm trying to think what benefits this has to a 'pure VR' rollercoaster (particularly of hypercoaster scale)? Like I said earlier, some visitors might prefer being in a VR world of a different franchise. I was thinking this would be a good solution to the efficiency problem. It only depends on demand at the time when the new rollercoaster opens - would people prefer the VR option (needing both stations), either (only 1 VR station) or just traditional (no VR stations)? As if 2 VR stations can't solve the problem when the new rollercoaster opens, efficiency problems with it would spread quickly through word of mouth/social media. I'm sure it would work once demand settles down to a more reasonable level. Totally agree with this but essentially in the end, a massive rollercoaster will still be there to attract crowds & if the VR trend disappears, then they could just sell the VR components or move them to a different ride/park. Efficiency problems just have to be solved.
  11. Judging from the plans seen in this image, I don't think that temporary wall will become an access way to Market Place particularly given there is a door immediately next to it (you can see it to the left of @Theme Park Ninja's photo). It probably will become a permanent wall (maybe with windows). The plans also show no access to Market Place from Surf Central. Again, probably a wall with windows. Kodak Express has the ATM blocking it access to Market Place I believe. The dining area/kitchen you suggested makes good sense as Market Place is supposed to be a 'food hall' but in your guess, you only drew seating areas/walkways (unless the 2 squares behind the first aid room are them? But they are extremely small for a food shop) - there would need to be room for the shops themselves as well as the kitchens. Like in my guess, I drew an approximate location for such shops/kitchens. Showbag Alley is also very likely to return as the DW website states it it having 'renovations' so I put it in the most narrow or 'alley'-like spot as possible, which is right behind Main Street Emporium - maybe ruling out access to Market Place from Main Street Emporium. The location I put Showbag Alley in is very similar to it's original location. Having access from Main Street Emporium to Market Place somehow (maybe a doorway between 2 showbag stands?) would be a good idea as all tourist attractions have their main souvenir shop at their exit. Market Place's former Last Stop Shop was hardly the main souvenir shop in DW - it was more of a last minute reminder to guests about keeping memories of their visit. Main Street Emporium is definitely DW's main souvenir shop. But where did the first aid room come from? I don't think DW would block off that end as that was the original exit of DW/entrance of Market Place. Whilst it would be convenient for guests walking from Ocean Parade, the very 'hidden' nature of the new entrance of Market Place would likely get guests coming from other areas of the park confused about the location of the park exit unless they decide to walk into the Lego Store as their exit or DW does decide to build a new main exit inbetween the Lego Store/City Hall. After all, it is next to DW's entrance - the logical place for an exit - and it is very wide, allowing smooth, quick & easy exiting of park guests.
  12. Nevertheless, like my quote says, it seems VR Coaster/Mack Rides has 2 projects of that type underway. Just don't know which parks they are for. If you speak for the majority, tell DW that (quote from DW CEO referring to introduction of VR on MDMC): Remember, DW has already added VR to a 2nd attraction - Corroboree. I'm not endorsing VR (having not experienced it yet myself) but I feel it will be a trend in theme parks (whether we like it or not) at least in the short term. If DW thinks the general public wants VR attractions, then VRTP might be thinking the same too. And with a limited theme park industry in Australia compared to most of the world, I'd expect a lot more VR attractions per park here than in other continents. It's also probably going to become a general rule of theme park rides (again, at least in the short term) that the less themed the on-ride experience is, the more chances of VR. That's why I think there is a chance VR could be added to this rollercoaster as most (or maybe all) of the track layout will be unthemed due to the size & location of it. Also, it's highly coincidental that: Mack Rides is the manufacturer of this new rollercoaster (like the quote says, they're also partners with VR Coaster to develop pure VR coasters) The new rollercoaster is probably opening after June 2017 (fits the 'not before 2017 / 2018' timeline mentioned in the quote) AA only recently started using VR Coaster technology (indicates that MW has been talking to them or are maybe 'testing the waters' of the VR technology operations/market before this new rollercoaster goes operational) The 1st existing rollercoaster to add VR to it opened in mid-September 2015 - 3 months later, MW's rollercoaster DA was submitted/approved. Maybe MW took the opportunity for Australia to be a world leader in this type of rollercoaster especially given before that time period they would have been in talks with Mack Rides? Like @Tim Dasco said, VR is optional/a recharge in all cases too so if you don't like VR or just prefer the traditional way to ride rollercoasters then just don't use it. Also, not everyone may be a fan of the Batman franchise. There may be people who would really like to be in a VR world of another franchise. If VR rollercoasters are just simply a short lasting trend, it won't take much to remove the VR headsets completely or they could become 'seasonal' attractions. And if everyone is over VR by Boxing Day 2017 and MW decided to drop a possible VR element in the new rollercoaster, there would still be a massive rollercoaster there ready for operations anyway. Given for years it has seemed unlikely Australia would ever get a hypercoaster at a minimum, a pure VR coaster would nowadays be the most likeliest 'world's best' rollercoaster Australia could get (unless we did a faster, longer & higher TOT). I do think though that this new rollercoaster is a hypercoaster at a minimum anyway. Still, I haven't found anything yet to rule out a VR experience on this new rollercoaster - the opposite is happening so far...more connections are being found but in the end, it is still just coincidences so far. This is just all speculation so far.
  13. First aid room? I haven't missed something again, have I?
  14. This would be a good idea though Kids’ WB! Fun Zone once had a dodgem cars (Taz's Hollywood Cars) which only recently got removed for a new purpose. They could bring it back bigger and better than ever in a new location within the Zone though? This gave me an idea for MW's main entrance/exit roads - convert them into dual purpose roads. Until 1:30pm, have 75% of the lanes allowing inbound traffic then after 1:30pm, have 75% of the lanes take outbound traffic (1:30pm being the halfway point between 10am & 5pm). This can't be done with painted arrows (like the current MW car park) - it would need to be done with a traffic lighting system that utilises arrows above the roadway (like on the Sydney Harbour Bridge). It also need to work in conjunction with the Entertainment Road intersections' traffic lights. I think this is already the case as Main Street branches down into the Kids’ WB! Fun Zone much like how it branches down towards SDSC. Unless you're talking about a entire new street, then it would need a different name so visitors don't get confused. I believe the current rumours are of a 9 floor hotel. A few people spoke of the possibility of a future 2nd MW entrance - keep this in mind: When MW was originally designed, Main Street was the focus so when you entered the park & turned right you entered the 'movie set'. What everyone suggested is fine but MW would have to ensure Main Street remains what it is meant to be - the 'main' street of the park. The Grand Archway can simply be duplicated - all that is needed is room for a 2nd Fountain Of Fame which includes stars on the ground for more modern Hollywood actors/actresses etc.
  15. In my opinion, given the scale of the rollercoaster that is being constructed, we will only see theming in the land next to Justice League. Like I pointed out in an image I posted previously (above), I'm expecting nothing more than 1 narrow but immersively themed show building at a maximum. Within the show building, it may include theming immediately after you leave the station or just before arrive you at the station. It may even have great theming in the queue or a pre-show room like Batman Adventure etc. The externaI sides of a show building may even be themed like Justice League or DCSVU. I also like to point out again my speculation that this could one of the first rollercoasters in the world that could be built purely for VR: The only way to figure out if Movie World is associated with this is if someone can figure out how many rollercoasters Mack Rides are manufacturing. If 2 are currently scheduled for completion in the timeframe given above & Movie World's one of those, Movie World's rollercoaster could be one of those designed specifically for virtual reality. Adding a VR element (particularly one when the rollercoaster is built for it) would allow the entire rollercoaster track to be immersively themed rather than just the station. The only strengthening of this speculation that I've had is when I found out that VR Coaster was indeed the company that did AA's VR, which indicates MW has been speaking to them recently but about how many projects? One of the world's 1st rollercoasters built for VR (rather than the other way around) would surely count as "one of the world's best theme park drawcards" particularly if it is a hyper-(or bigger)coaster that rivals the best of their type with great theming to one of the most popular entertainment brands globally. I haven't experience GL (and don't know much about the GL franchise) so I can't judge the theming quality or whether it has a narrative but judging from what I've read here, it is very minimal but does have a narrative. AA had no on-ride theming (until VR was added) but it's pre/post-ride theming seems pretty good. Even when it operated as LW, whilst there was no on-ride theming (it was themed to a car chase after all), the Chinatown entrance, cinema/garage, car scrapyard etc. made up for it. Batwing Spaceshot is even themed enough - you're just travelling in the 'Batwing' up in the air & back to the ground - the giant pictures of the 'Batwing' attached to the ride proves this. To sum up, every ride at MW has some sort of 'narrative' & this new rollercoaster I'm sure won't disappointed narrative-wise. Like in my image above, there is a chance the rollercoaster may dive or have the brake run over the swamp at it's narrowest point. A few fountains inserted into the swamp around there may add a bonus feature/theming to the ride. They may even clean up the swamp to make it more scenic particularly with the lakeside precinct due to begin construction in the future.
  16. I'll add it when there is more framework up on that side. Anyway, with that confirmation you gave us, I feel more certain that this is the layout of the new Lego Store/Market Place: @AlexB, on NearMaps, does the Lego Store octagon equal to 350 square metres like DW stated it will? Also, I just noticed another entrance in an earlier posted photo so here's another 'artist' impression:
  17. I've haven't noticed anything like that in Jamberoo's DA's (otherwise I wouldn't be contemplating some of the other proposed rides as seriously anymore). It does make sense though. Maybe laws are different between QLD & NSW or Jamberoo has an expiration date very far away in the future? I don't think Jamberoo would go to all that effort over 5 years to apply for development, go to that Panel twice as well as to the Land & Environment Court to get the whole Kangaroo Island masterplan approved in 2012 only to have it expire in 2014. I also think the design of Kangaroo Island (with the proposed Platypus River going under Funnel Web for starters) meant it all had to be sent in as 1 DA.
  18. No. I was referring to this (made a little 'artist' impression so everyone sees it better):
  19. It must have been the Google Earth scale I used. I ensured both images were the exact same scale. Your overlay looks more accurate and makes more sense. And to overlay them, I used Paint - nothing fancy though I ensured accuracy by cutting it precisely.
  20. I know this all too well @AlexB (It's frustrating me too) but be honest, it is a lot of reading sometimes - I just don't have the time. I do look back at some previous pages of topics to check it hasn't been posted already. I also do use the search engine when I need it. And I'm not the type to point out how right I was (sorry, it looked that way). I will say though I might be a bit too confident regarding predictions as I've accurately predicted a lot of global events lately. @YLFATEEKS, I'm well aware of all those sources you posted. I also forgot about those fence poles. I think we all assumed they were for TopGolf originally so when the rollercoaster began construction, I forgot about them. If a photo was posted with the fence completed, I'd probably have remembered it better. I'll say MW kept the current overflow car park undeveloped just in case for future plans - it would be a waste of money to seal it only to remove it a few years later particularly for something that is only used during peak periods. It will probably remain undeveloped until the future plans come to fruition. The new car park looks designed as a replacement for the existing overflow car park and looks pretty permanent given firstly, it's not part of the main VRTP property and secondly, would be used more often (due to the future plans) than the current one.
  21. I'd always imagined them adding a new show building immediately next to Justice League. I'm not familiar with the Justice League ride but if it has the same exit as the Batman Adventure rides, they could make a new themed internal exit within such a new show building. It would also allow a new themed queue (or pre-ride segments) for the rollercoaster as well as house the station & any possible dark ride sections. Being in that location would also allow it to blend into the Justice League show buildings. Given an extra DA was submitted for a new sound stage (not Sound Stage 9) - it could possibly be for that. The only thing is the staff road/security gate located there - maybe it can be built into the show building, diverted around/under the rollercoaster or converted into a rollercoaster maintenance yard? I don't know how important that road currently is to MW/Village Roadshow Studios operations. The land south of the security gate could also possibly hold a show building but that would mean it would be separate from the Justice League show buildings. Ah, yeah, I forgot. I'm so used to calling it Nara Resort. You all know what I mean though anyway.
  22. Well, to me, it looks like the entrance/exit is being formed there on the lower western side. Just a thought - has anyone considered the 2nd storey being accessible to guests? It's unlikely though as access to upper floors in these shop buildings is very rare in GC theme parks.
  23. Pretty much true @AlexB but TopGolf Alexandria's building does go halfway into that field next to the dirt car park.
  24. Might have been a misinterpretation. Anyway, I was mainly just pointing out that The Taipan was the last rather than the 1st stage of a master plan. I'm pretty sure though Jamberoo did submit their whole Kangaroo Island masterplan as one application (otherwise why would they need to modify it for The Perfect Storm?). Kangaroo Island also went to the Southern Joint Regional Planning Panel twice - it wasn't just any ordinary development application. And without a doubt, plans did change over the entire 5 year approval process. When you mean 'run time', do you mean the time length it is allowed to be assessed before having to reapply or the time length after approval that they have to build it in before having to reapply?
  25. I'm assuming this hasn't been posted on Parkz but to add to the information about car park operating hours/purpose in my previous post, I believe I can confirm that the new car park is, in fact, a MW overflow car park as I found this quote in the plans:

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