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Everything posted by New display name

  1. The Globe is just getting moved closer to the stage. The small building is a pump room. The ops is at the end of the long building and the rest of the building is electrical and hyd unit.
  2. I just released that when I looked for photos but it doesn't change the fact, when you enter the park you will have the floating beam that doesn't match what they just built. I just went through Instagram and most photos are close up anyway, so you won't get the signage in the photo. DW's dirty floating beam.
  3. It is going to be interesting how it plays out. I think the area will end up feeling like a village. The only thing, I can really pick on at the moment is this floating ring beam above the stage. 1. We know objects do not float. extra supports will be required. 2. It looks out of place. I suspect this is to hang lights from during the night markets to light up the stage, but DW needs to reconsider getting rid of it and find a better way to light up the stage because this element will look shit. You can't be serious DW. You create a place for people to take photos and then you put this magical floating beam in the way.
  4. Regarding the switchbacks, are you referring the new access ramps to the existing stage @Slick?
  5. @Slickyou will be happy to know as well as many others (including me), the finishes are to tie into original building architecture and not SV.
  6. Dreamworld's Wave Swinger design. I've added blue to the drawings to show water location. Floor mesh will be located over the water under the ride. Mesh shown in yellow. (All pictures taken off public web site)
  7. The list of the new proposed rides Aussie World have a current MCU on. 3. Drop Tower. 4. Air Race. 5. Windstarz. 6. Starfly. 7. Aerobat. Aussie World lodged a minor change to the MCU at the start of the month which was to swap the location of Starfly with Aerobat. Besides the swapping of rides nothing suggest AW has changed on what future rides they are installing in the park. Something I picked up on. (but could be a coincidence) The order of the rides shown on the MCU is how Aussie World have installed them to date. 1 & 2 where 1. Typhoon 360, 2. Crazy mouse. Location of future rides -
  8. Disclaimer, I'm not sitting here doing the maths so please don't string me up if I'm out by a ton or two. Also don't string me up if it's tone and not ton. Or is it tones or tonne?
  9. Clearly putting force on tower. No backpedalling here. 6t is less than a loaded car. A loaded car at station 7.5t Tower transition 33.t Clearly 6t < 7.5t Clearly 6t < 33t As I said, many times now, I acknowledge less forces are in play on the tower.
  10. I don't know why but I think I need to remind you, I know once the car is traveling down the tower it is placing the least amount of force onto the track @Gazza. The only difference we have is the transitions and directionally change of the car and what load that places onto the track. To answer your question, you can’t compare a drop ride to a coaster because the wheel assembly tolerances are different because a drop tower doesn’t have directional changes where wheel binding can be an issue. Different wheel assemblies = different load placement.
  11. I've already acknowledged the track side forces are different on vertical track so naturally the track is going to require less supports, "like Gazza shown" so I don't know what you want me to say about it. I never said the forces at the curve would be the same forces at the top. The car weight I mentioned is what I believe to be an empty car so I did take some weight off the track. Impossible and painful to reply to you properly on Parkz after the Samsung update 😢
  12. Those things are not interchangeable because the coaster is trying to pull away from the track all the way down. If what I was saying isn't true, why did the TOT car have up-stop wheels? The second the car stops on the track at the top and the car starts going down, it puts the full 6 tons onto the track. I'm not debating the forces doesn't change as it goes down because I already know this. Can you go and cry somewhere else. I'm talking to adults here.
  13. @GazzaI know at different points of the track different loads are applied. Load due to forces at the top of the track is close to zero but you still have the weight of the train to account for. TOT train weighed 6 tons, that is what weight is been applied to the top of the track. How forces are applied to vertical track.
  14. An object can only be weightless if there is no gravity. The feeling of weightlessness is different to the physics of weightlessness. TOT is very much loading up the track all the way to the top. Good point.
  15. When did MW start charging you to say hello to a character?
  16. You would be lucky if the letters added anywhere near 20kn of resistance. The tower isn’t going to fall over with that. Sure, you might have to stiff up the connections, but I doubt it, when you consider the weight of the TOT train and that too would have encountered cross winds. DW’s new greasy signage is the cheap option. If DW has worked out a way for the signage not to end up looking like a mechanics floor, then I’m all for the cheaper option. (sidenote the signage = same letters only fixed from the side)
  17. Didn't the old TOT track remain, and the Drop operated for months, before the refurb started?
  18. Connecting the sign to the old TOT connection points would have solved the problem of the sign getting messed up by the grease.
  19. That is the end, not the start @Brad2912 Every second square and it ends up at the top.
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