-
Posts
14,735 -
Joined
-
Last visited
-
Days Won
622
Everything posted by DaptoFunlandGuy
-
-
Discovery Channel will be airing a program on their digital Discovery Science channel 646 on coasters on the 14th, 18th and 19th of February. check your guides! Its discrimination i tell you - having analogue sucks.
-
What I was saying there was that without theming, a simulator is justa hydraulic lift in the dark. it has to have theming and a story, or its pointless to have. Then learn some english. As I just said above, if the batman ride did not have the video screen in front of it, there would be absolutely no enjoyment in the ride. if i wanted something like that, I'd put myself inside a cardboard box, get someone to chuck me in the back of a semi trailer while they drive uncontrollably down the freeway... same experience.... 1) i have been on the ride 2) you doubt wrong 3) the idea that we are looking for scooby doo IS stupid and ridiculous, since we see him in the first 10 seconds of the ride. 4) the only reason we hear "Scooby Doo, Where Are You" all the way through the ride is because thats the bloody theme song that has been attached to the damn cartoon for the last 20 damn years. It is simply a ghoster coaster, themed to a particular movie, which happened to be very popular at the time of it's construction. There is no story, or the story would be introduced to us in an Ante-Room before we got to the station. ***Movie World employee rocks up "hey everyone come on in we have a special preview screening of the newest scooby doo movie (phone rings) oh, well it seems scooby doo has run away from the set again, lets go look for him*** (hmmm that seems a bit like another ride at Movie World.... wouldn't you say?) I would assume that real rock would be too heavy, and cumbersome to have cut to measure, and real wood would pose a fire hazard. I still think disney is light years ahead of anything we have here. Thanks for that, now don't do it again.
-
if a company chooses to go into voluntary administration, they are handing over the reigns of the company to a firm who specialises in asset management and cashflow control. this firm must ensure that all creditors are given equal share (to the value of the debt) of the sale of the company assets and equipment, and also to ensure that the employee's are given as much as possible of their entitlements at the same time. If NTG went into voluntary administration, there would have been a BIG noise about it.
-
As an employee I can tell you this...
DaptoFunlandGuy replied to the_worker's topic in Theme Park Discussion
Welcome The Worker, We appreciate every single piece of inside knowledge here on R-C.com.au, and have sources across the country that are deep into the industry. I dont want to discourage you from posting and visiting the site, but this information has been brought to our attention almost two months (or more i'm not sure) ago, and can be found in the news and forums of the site. keep an eye out on the forums, you might pick something up before the park actually tells you themselves! -
Scott - what about splash mountain? I have to admit, Space Mountain is my absolute favourite, but the bottom line is, even if the ride doesnt have a story (i can't think of a single ride at disneyland that doesnt have some sort of story about it, except the outdoor rides and they're just flats and the like and can't really have a themed story to work with. the theming in them comes from the look of the attraction), but even if a disneyland ride doesn't have a story as such (which i've just said, they all do) the theming is superb. On the subject of Scooby's Ghost train theming, its fantastic... for what it is. but its not disney. to give you an example of the differences, compare it with splash mountain... splash mountain is a flumeenclosed ride, and the theming inside it is superb. Synchronised soundtracks on the ride, animatronics, spectacular lighting effects, and funky stuff that would have been completely unique upon opening - ill give you an example. part way through the ride, there are small "buckets" filled with a fluoro green creamy "paint-like" liquid, that is spat up and down under a UV light. I forget what these are meant to represent, but the effect is absolutely magic, and thats just one facet of an entire ride that lasts a good 5 or more minutes. Scooby Doo has a long way to go to get a "disney" tick of approval, and WBMW would probably not bother to go to the efforts, as the ride is just as popular without the extra additions. As far as Scooby having a story that people are looking for scooby doo, that is stupid and ridiculous. It is a replication of the ride in the movie, with a bit more "thrill" added at the end to make it more than just a ghost train. As far as Batman Adventure, its a simulator. A SIMULATOR! its only attraction is that it has to tell some sort of story. if you got on batman, and it did the same thing, but the screen didn't work... it would be absolutely nothing. the story is what makes a simulator work. and admittedly, the story is pretty crappy anyway.
-
scott, if you have a look at the proposed plans for the coomera shopping and residential districts that will be built around the dreamworld property, and the fact that part of the dreamworld property will be used in the project... I dont dispute dreamworld has some land out there, but to clear it and make it fit for park use, they need drainage and water flow, sewerage, they might also need gas, they need to run electricity, and they also need to be able to put in attractions to fill the land as well...... its a lot more than a couple million for a single flat... thats a lot of development... landscaping, building construction, theming... its a lot... Macquarie would need a huge injection into the park to be able to expand on this land, which is one of the main reasons why wonderland never expanded beyond its original lands.
-
ummmmmm....... righ_______________________________t. how bout like no? Im sure it would have been reported big and bold if that had happened, besides, I sincerely doubt it will go until ING are ready to either build on the site, or someone buys it.
-
they probably gave away tickets to wonderland (or more likely, DISCOUNTS) as either prizes, or consolation prizes, or to the kids in the audience ("come on kids, if you all cheer really loudly even though the show is very boring, we'll give you passes to WONDERLAND!")
-
OMG! I remember Dina. she wasn't JUST the balloon girl mate. she spent time on games, the plaza and also Demon Manor.... She does have a good voice to her though. i remember on my first shift in the park i came across her on GoldMiner's Glory (guess your weight game in goldrush) and she was singing to warm up before goldrush opened. she DOES have talent. and for the critics... she wouldn't be as popular in the touring circuit otherwise... for those after a bit more information: http://australianmadonnashow.com
-
New Wet'n'Wild for Sunshine Coast
DaptoFunlandGuy replied to Richard's topic in Theme Park Discussion
well something has to go off the tower where mammoth falls is. 1 it would be a waste to have the dual loading system up there if there was only one ride, 2 they need it for capacity reasons on that tower, 3 they have already said they are going to add a new mammoth attraction when falls goes to seaworld.... -
I dont believe Time Masters was ever filmed at Wonderland Sydney.... was it?
-
New Wet'n'Wild for Sunshine Coast
DaptoFunlandGuy replied to Richard's topic in Theme Park Discussion
Well Rappa, remember that WnW is getting a different Mammoth attraction when Falls goes to Seaworld... so this new prototype will probably be another mammoth attraction to work off the same tower. -
at present, a staff car park.
-
I think that should answer your question right there...
-
not everyone has RCT3 Adam.
-
Two Train Shuttle Coaster
DaptoFunlandGuy replied to DaptoFunlandGuy's topic in Theme Park Discussion
ahhhhh shut up... lol. I kid you not I thought of that without knowledge of Mr Freeze. there was another post somewhere talking of shuttles having low capacity (think it was in the thunderbolt has been sold thread) and how they needed a ride that could turn out more people. i got to thinking that the only reason a shuttle has lower capacity than others is because theres a large gap between cycles because of load and unload times... to i thought what about.... so Six Flags beat me to it. i still think it was pretty cool that I thought of it without outside input. -
to compliment Rappa's post, Wild West doesnt meet disney level, but Scooby comes close. If Wild West was disney level, it would tell a story. Wild West doesnt tell a story, it just has scenes of things happening. If wild west were Disney, it would start you off with everything pleasant and going to plan, then something bad would happen, the rest of the ride would be more things going wrong, with the final drop being the climax, and once you're at the bottom, everything would turn out right again (ok pretty much just splash mountain, but with a different "story" that works all the way through) As far as scooby, I have to say its the closest to Disney that Australia has come. it ties in the original story nicely with the closing scene after the "laser room". but i still feel it's story is a little lacking. In the queue area, rather than showing "the making of scooby doo the movie" it would have all the same people setting the scene for the story that the ride tells. With Disney, the story starts the moment you enter the queue line. with a slight tweak to the ride itself, a change in the queue area, and a better "immersion" into the story itself to make you feel a part of it. Scooby has great scenes and sets, but the fact remains that the story doesn't make people feel like they are part of the action, merely observers from a theme park that have wandered onto a very elaborately decorated indoor coaster.
-
What does everyone think about a shuttle coaster that runs two trains? now before you scream "impossible" hear me out... the station is divided into two sides, like rocky hollow log ride or sea world's flume ride, but instead of having the load stations in the middle, they are on the outside. The trains are housed on their own "station" length of track, and work on a slide system, so while one train is butted up against its load platform, the other is launched and "in ride". When train 1 returns to the station, train 2 is loaded and ready for dispatch. the rails roll across, so train 1 is now at its station to loadunload, and train 2 is in position to be launched. each station section would have its own LIMLSM modules, which would also give sufficient time for cooling before its next launch, as there would be a full cycle in between uses.... what does everyone think of that idea?
-
a few members are actuslly in posession of a souvenir book released in the park's first year of operation. this includes photos of construction of many things including paths, bush beast and the tooheys tall ship. Johno is one of those, and I think Wazza has one as well. Mickazee is working on getting copies of these put on www.----URL removed for non-compliance with Community Guidelines----.com so im sure it will be there as soon as it becomes available.
-
you just made Mickazee's Day. top stuff mate thanks for that.
-
Ok - Yes, Movie World is a Big Letter T. No denial here. What I was saying is that at Movie World, the paths are very wide. All of the "streets" could fit 4 cars parked side by side. there is a massive walkway (wide and long) heading to Wild West. Another massive walkway to Looney Tunes Village. And its not wide, but the path to Lethal weapon is pretty large as well. Movie World is not a circuit, but who said a theme park had to be a circuit to work well? and who said a circuit in a park DOES work well? IMHO, Dreamworld's design does NOT work well. You illustrate some very good points about dreamworld, BUT they are only good in theory. Because everything is a circuit, you have people coming from every possible direction. Dreamworld doesnt have one way signs, or lanes clearly marked, so in the narrow laneways (tiger island exit to ToT, Exit from GD, walkway past the claw, pathway to cyclone) it is very difficult to walk through, its like being in a crowded marketplace, not a spacious theme park. Comparing the two, I believe Movie World's design is better. You are on the Main Street T junction. where do you want to go? Kids Rides? turn right. when you're done, come back. Water Ride? turn left, follow path to end. when you're done, come back. Lethal weapon? go back a bit, turn left, when you're done, come back, Scooby? turn left, walk straight. when you're done, follow the same path you did from Wild West, and come back.Batman? go back to the entrance. when you're done, come back. Movie World's design is similar (but not the same) to the Disneyland Design. Disneyland was designed like the spokes of a wheel. Everything converged on a central point. when you are at the central point, you can get anywhere you want to go. Kenny, you said you have to track back to police academy to get anywhere. True, but its a better reference point. Disneyland has the spoked wheel down pat. they also have links in between the adjoining worlds along the spokes. Movie World doesnt have this, although there are some attempts. In the Lethal Walkway, there is a way to get to Scooby, without coming back to main street. Wild West has a cut around near the hogwarts express through the police academy queue area to get to main street. I do not deny that movie world needs a few extra paths to allow people through when the main street shows are on. But I think their design system works much better than Dreamworld.
-
ok ok Rich... Alex did bad. did you have to delete the whole post? I had meaningful stuff in there in reply to Kenny.... and now i can't remember it! Can i have that part of it back.... please?
-
Attached are two images. the first is Movie World, the Second is Dreamworld. The big Yellow area with a Camera on it represents the land held by each park, according to UBD maps. Now the Movie World land area does include WetNWild, but I think it is safe to say that they have enough land to build numerous themed lands. Dreamworld on the other hand....?
-
dont forget Popstars...blech!!! seems really strange though, that wonderland could terminate a contract for those reasons..... very strange.