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Everything posted by DaptoFunlandGuy
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oh yes i recognise this sort of information - its a friend of mine who works there... i dont believe this information to be extremely accurate as - 1)an A/V Cast member wouldnt be in on the operations side of things 2)where in hell are they going to put the extra track sections? the only place they could put it would be on top of the lift hills, or either side of the station. 3) how many other vekoma boomerangs are in the world that look identical to demon, and how many have "Extra track sections" ? 4) how many of those boomerangs with "Extra track sections" got the extra track AFTER the ride was almost 20 years old? im gunna need a bit more information from a reliable source before i swallow this info.
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Albert's really set out to put a bee in a few people's bonnets hasn't he? this from a person who is not in it to start an argument... lol. Thats fantastic to see the date more firmly set than what was quoted a while ago as being "some time this year". December 26 is a date a lot of Australian Amusement attractions use to open their new attractions and exhibits. School breaks dont work because the difference between public and private is always a bit sketchy, and most people spend the few days between the start of the holidays and Christmas at home. Opening it on Boxing Day gets all the christmassy stuff out of the way, it gives the park a full "CLOSED" day to pull out all the stops, theme up areas that are in public access areas. it means they dont have to obstruct walkways, and is much easier to give access to heavy machinery for that elaborate artwork or sculpture at the entrance. you'll be surprised what a park can actually achieve when the gates are closed for a good 36 hours straight. But besides that most people dont really "begin" their holidays until christmas and boxing day, so its a good start. Richard is correct though, in saying not to head for the park straight after opening. you might be one of the first to ride it, but it is going to have a lot of teething problems, and the first 2 weeks or so is when the ride's manufacturer's work with the park maintenance personnel to iron out individual glitches, calibrate it properly, and fix anything that would not have been obvious until such time as you have 100Kg guys loaded into the ride. I do not plan on visiting WBMW to ride SE probably until february '06. I visited Dreamworld to ride The Claw 3 days after its opening, only to find that it was closed for half the day with calibration issues, technicians constantly climbing the tower to check things, the floor wasn't rising right and all the rest. When we actually went to queue up for it, it was a reasonable queue, and the ride went without a hitch, but this is not a glorified flat ride that is being added. we're talking a multi million dollar roller coaster, that should hold standards of all the other "superman" coasters out there, and judging from every other ride in WBMW at the moment, will be heavily themed as well. This is going to be a people magnet on opening day. Lovers of Scooby or Wild West, or even Lethal weapon - December 26 will be the day to go, because for a holiday crowd, the queues of these rides compared to SE will be NOTHING. (incidentally, I think I am the first person to refer to WBMW's new Coaster as "SE" so I reserve the right to claim the prestige for such brainy thinking... lol)
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Favourite Indoor/Enclosed Roller Coaster
DaptoFunlandGuy replied to Adam's topic in Theme Park Discussion
well... without ever having ridden it myself, I can answer this yet again obvious question from Adam - cars start the ride in a forwards direction, in the burial chamber, it is reversed, yet when its back at the station, its forwards again. Logic would suggest there are TWO turntables. How else would the cars be turned around to start the ride again? or do they chuck the old cars out at the end of the ride and buy new ones? No... No... wait - i have it - they have 500 cars, and at the end of the day, they run all the cars back through the ride using adams mythical scooby doo on-board propulsion system, from the end, to the turntable, and all the way back to the start at the station... or.. wait - they bring a crane in at the end of every day to turn the cars around, with yet again the same 500 cars in use, and they just lift them, turn them around, and put them back on the station.... that must be it.... yep... -
OK - Albert - Daniel is like this. In your first post you mentioned you have read the forums as a guest for a while, you must know already what daniel is like. Secondly, one daniel missed - GrammAr, not grammer. Don't go pointing out everyone else's mistakes until you're perfect yourself... only Richard can do that. Thirdly, Dan, give the guy a break for a while... you've initiated him, let him get his wind back. Fourthly... Albert, if you take offence to being called Fat Albert, please say so in a serious and straight up manner. I am sure nobody wishes to cause offence, just a Nickname. We called Liam Flea, Daniel is Dan, Wonderbus2003 is Bussy, Nightshifter was Shifty, etc etc. Consider it a term of endearment. but if you're not comfortable with it im sure Daniel won't mind dropping it,... but bottom line - thick skin is sometimes needed here because numerous people have differing opinions and sometimes people are going to clash. Finally... LETS GET THIS BACK ON TOPIC PLEASE.....
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Adam your fixation with Scooby Doo, and Tyre Drive technology is starting to wear thin. I am no expert on the mechanics of rollercoasters, but ive been able to answer most of your queries in a single post... I dont wish to discourage you from posting on these forums, but let me tell you that the majority of your answers can be found in 30 seconds in a google search. to answer your query (after spending 2 minutes reading through a site found on google... Tyre drive systems impart energy through friction - the tyre rubs against the car, which pushes the car forward. the problem with this technology is it is not capable of high speeds without sufficient speed from the motor, and therefore, a lot of wear from the contact Disney's Test Track first opened with rubber tyres, and through the punishing they received, they were burning out tyres very fast because of the constant high speeds. They now use an aircraft composite wheel which doesnt burn out at high speeds. LSM's and LIM's rely on magnetic propulsion, and therefore, little to no contact is necessary with the car, meaning less wear and tear. LIM's can be used on an entire launch, however LSM's are capable of higher speeds (100mph in about 7 seconds) so, higher speeds, in less time, without the need for lift hills or a gravity drop, and less wear and tear from contact friction. here is info from the site -
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I have only been to Disneyland Anaheim, and to try and pick from them is tough. Space Mountain would probably be on top, but it would be impossible to measure the gap between it and - Haunted Mansion Splash Mountain Pirates of the Caribbean which would be the next three i would choose. I saw a documentary on the design and construction of Space Mountain Paris, and the concept behind it, with individually calibrated headrest speakers, and an outdoor launch, sounded pretty good, but everyone who has been on it says its not even close to Anaheim's version. I think all the other parks by Disney are great in concept, but I dont think anything could ever surpass the original Disneyland Attractions.
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have a look at this image adam, it should clear it up... its crude, but it should explain what you are asking. compare it to the photo of a vekoma looper (this is knott's boomerang) and you can see on the photo the rails are on the inside of the "ribs" of the track, and the wheels are clearly visible on the insides...
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I love irony.
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Blacktown Olympic Park Micka. don't worry... took me a while too.
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to get a little more specific, if the topic is about "Movie World's Movie Magic Show", and Rabid has an article on his site - OZCoaster, with pictures and a story on the final show, removals, etc... then is it appropriate for rabid to say - "a full story on the movie magic show can be found at www.ozcoaster......." It is not appropriate to have URLs in a user's signature, listing, describing or promoting another site, as this has no relevance to the topic it is posted in, as it is in EVERY topic that the person has posted on. bottom line, any reference to any site other than r-c.com.au should be relevant, described clearly, and posted in the correct forum, and only in relation to a discussion on the topic for which the thread was created. links to images from a site, rather than the page containing the image is also frowned upon.
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See, Nebuchanezzars biggest problem is he doesnt like other people having a thread discussion that is popular, generates a lot of discussion, without reverting to a fight. So he comes in to try and start one. Thanks for the support Daniel, but i really think I can handle this little weed on my own. Back to Rider Cam, its great to see so many people with these ideas. I dont think $40 is too unreasonable. i voted in the 39.95 bracket myself, because most parks round to the "9.95" to make it appear cheaper, and i couldnt see it as 49.95... Bus has a great point as far as two photos compared to two videos on one DVD.... Perhaps they could say charge "39.95 for the first video, $5 for each extra video on the same ride, and $2 for every other ride you go on, stock footage, advertising and all the rest is free....
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Very well said and diplomatic as always Richard. I agree and support you 100% on that. That some childish immature member(s) continuously want to start an argument with everyone, just because they have had a disagreement with you is just ridiculous. I recall a time when Daniel had a fallout with yourself. He made one public post, calling you numerous things under the sun, and then left. More recently he returned and is at least reasonably behaving himself. Coexistence is again possible. The current group of members that appear to be forwarding this movement are those who were either unable to follow the community guidelines, initiated a public attack on a well respected member or members of this site, or had a direct disagreeance with you. Regardless, I think it would be more appropriate to be using a harsher penalty on those members of R-C.com.au who choose to repeatedly violate the guidelines, or openly cause disharmony within the forums. You have spoken before of banning, IP blocking etc. I think now is an appropriate time to start considering those options as a permanent solution. Those are my comments and suggestions. Alex.
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Posted by a park employee of Sea World
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well, facades and the like are always useful. They could always move really slowly, and have a winch that slowly ramps up so that its not a sudden jolt, but a gentle floating glide that one does not feel. Look at Giant Drop.... the last part of the lift, you almost feel like you're not moving.... same principle?
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i think a fairer and closer comparison would be scooby and space mountain... (anaheim)
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I myself have done California, although it was exactly 9 years ago today. A lot of the parks have added new things, especially big coasters, since I was there. We stayed at Best Western Pavillions on Katella Avenue. This was about a block from Disneyland, they provided their own bus which shuttled to and from disneyland every half hour, and came included in the hotel price. we had a five day disneyland pass (DCA wasn't there then) and we managed to spend 4 days at Disneyland without getting bored. this was quiet season (february is pretty cold), and the only thing closed was the matterhorn. In Disneyland we did pretty much all the big stuff on the first day - space and splash mountain, the haunted mansion, the paddlewheeler and tom sawyer island, small world and a few others, and then came back and systematically went through the whole park, land by land. i think we did about two or three lands per day, covering them from start to finish, repeating our favourite rides. on the last day we came back to what we enjoyed most - (splash, space, and haunted were our favourites). I could honestly spend 7 days in Disneyland without running out of things to do, but if you rush it through you could cover it all in a little over 1 and a half days. Spending any less than 3 days between disneyland and DCA is cheating yourself of an experience. We did Knotts, wayyy before a lot of their new stuff came in... Montezooma was awesome, and we were surprised to see Boomerang, as it was a clone of Demon at WLS (we weren't very aware of the mass production of that particular model at the time). Knotts is great for food as well, the chicken dinners are brilliant, and (if it still runs) go and see the indian storytelling... its an indoor show with light and smoke and all the rest, and its absolutely amazing. We did Sea World San Diego, which was very enjoyable, but having previously been to Sea World G.C., the only real attraction for us was Shamu. They do have a few rides but nothing to write home about, and its not worth the trip down to sandiego unless you're really into marine life. We also took the trip to Magic Mountain, and for people who at the time were not HEAVILY into the industry of theme parks, we found it amazing. the best they had at the time was Ninja, Viper and Goliath, all three of which are well worth the trip there in their own special way (im not sure if one or all of them are still standing), but Viper and Goliath are just intense. We also did Universal as well, but i would liken it very closely to WBMW in most respects. We had our entire trip arranged by Qantas holidays, and all of our day trips were handled by (i think) Pacific Coast buslines (big blue buses, im pretty sure thats right). I cannot recall the prices for the buses, but we had to arrange to go to SFMM separately, as it was the only park not on our itinerary. Pacific Coast were able to arrange this for us and it was pretty cheap in the scheme of things. Rather than public buses or taxis, they can be worth checking out as it can work out cheaper, better time-saving wise, and they'll pick you up from your hotel, rather than you have to get to a bus stop.
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Ok still no response on this one, does anyone know anything about it?
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Dont tell him not to feel like an idiot. regardless of whether he was correct about this or not, he is still a complete idiot. put it this way...in comparison Adam, you're a nice guy...
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Adam, I'm going to concede something to you - you may be right. In considering this though, I have put the two explainations into detail. I would like your thoughts on it. Option 1) the wheels continue to turn, and stop as the car is dead on top of them. for arguments sake, lets say the car is 1.5 metres long, and so are the brake sections. For 1.5 metres that the car is crossing the brake panel, the wheels are applying an accelerating force (by continuing to turn) to the vehicle. At the last moment, as the front of the car reaches the front of the tyre drive, it triggers a sensor, which stops the wheels dead. Now let me ask you - ever see a car on the road accelerating, and then jam on the brakes? what happens? it skids. it doesnt stop immediately. There would be a small amount of slip before the tyres "grabbed" the car. this would also be affected, as you said before, by the cars wearing the rubber tread off the tyres. eventually, the cars would slip further and further across the catch point as the tread wore down. Also, allowing the vehicle to cross the full length of the catch point would mean there would be only 1.5 metres of acceleration to get the car moving again (explained below) Option 2: Wheels ahead of the cars are stopped. they are effectively a rubber stopper. The vehicle has an assumed amount of acceleration (force) and as it contacts the first tyre, this force begins to dissipate through friction with the rubber tyre. Using the same 1.5 metre measurement, this then gives the tyre drive 3 metres of acceleration (from the beginning of the tyre drive pushing the front of the car to the end of the tyre drive pushing the rear of the car) and thus allows the vehicle to continue on with more speed, with less effort, and reduce the amount of tyre drives required in the ghost train section of the track. Now please read both options a couple of times, until you digest it, before you respond. Then give me your thoughts. I am no student of engineering or physics, but it seems logical to me that version 2 is the correct one. And if you will forgive me for saying so, these forums are notorious for members posting the knowledge or advice of a maintenance employee at a theme park, only to discover they were either lying, joking, or just completely stupid.
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WWF is not something i'd classify as outdoors for the purpose of the argument. It is partially indoors, and is well themed, not a flatbed truck style ride like the claw. (note - i said STYLE. I am not saying that the claw is a carnie truck ride.)
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my sister has a video of herself on flycoaster. its done on the ground, by one of the operators, and its hilarious to watch. she has pulled it out on a number of occasions to show friends and family, and its a very popular 3 minute video. To be able to get a video of yourself on a ride, and take it home to show the family and friends who didn't go with them, would be worthwhile. I am pretty sure this would be something that would sell. you're not just getting a photo of yourself on a ride (for instance, since Dreamworld removed the "fake overlay" off the thunder river rapids, its a very crappy picture), you're capturing every moment of your ride, from the anticipation sitting in the station, to the anxiousness as you climb the lift hill (or the soiled-underwear look of flying out of the station on a launch) to the terror of the first drop, and the laughing and swaying of the rest of the coaster, it captures ALL of it. i just had another thought with this - self service kiosks - touch screens (like they have for digital cameras at kodak and the like) where you enter in a reference number you get when you get off the ride, locate your file, and can fully customise your DVD, without the need for a cast member to do it for you. like a 5 minute passport photo booth, you could select the information you want, customise it how you like it, and have the machine spit out a disc in a few minutes, or give you a ticket to present at the exit gate, where you can pick it up at blah blah time, and pay there. a vending machine, or a kiosk, it would work either way and not cost as much as employing staff to run it...
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you got it... Gazza is correct, and I can verify this by my own eyes on previous trips on Scooby Doo. (infra red cameras are a wonderful thing). The tyre devices do in fact stop working if the block ahead is not clear. you can see this at the station too, with the first few tyre sections in front of the loading zone. when an operator presses despatch, they all ramp up and begin spinning. Once a car has cleared it, they stop until such time as the next car is ready for despatch. Adam, you are correct in saying that there would be a bit of wear on the tyre drive systems. essentially, it is the same with a fin brake as well. the best way to stop a moving object is with friction, be it a fin between two brake pads, or a tyre against the undercarriage of the scooby cars (im assuming the cars have some sort of flat steel plate where the tyre drives would contact). Yes the tyres would wear out, but this is checked daily, and WBMW maintenance would have their minimum standards on it, and of course there would be failsafes in place, especially in regards to the tyre drive directly before the elevator, but the wheels do not move unless the block (next tyre drive) has been cleared as well. As I said before, there should be about 30 metres minimum between each car. Any rider who looks will see the small PLC devices (in the laser room its easy to spot, a small black box with a brightly glowing green LED light), and they are spaced at 30 metres or less around the track. Heres a little diagram of a blocking system and how it would work
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with the exception of LT Village, how many flat rides does WBMW have? Precisely. I think its a good idea, but outdoor flat rides ruin the facade that MW is trying to build... every ride they have is enclosed in some manner, with the exception of the reasonably well themed coasters lethal and road runner. nothing else is outdoors...
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I am curious as the the nature of the attraction at Disneyland known as the Tiki Tiki Tiki Room. Has anyone got photos of this attraction? I understand its some sort of Audio Animatronic performance... but what is it about? Any info, pics etc would be helpful.
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Finally it has broken through. Yes, I have one - there are 18 cars on the ride. The track length is over half a kilometre long, and takes over 4 minutes to complete a circuit. While we see the ride itself, there would be numerous "back of house" areas that we don't see. Your theory suggests that the eyes are the fire detectors. I've already told you they are nothing but low volt lasers, but if you persist in disagreeing, then heres another reason - the eyes can only detect straight ahead. this means that it would not detect a fire just around the corner until it had come completely through the corner. this is dangerous... then, without a motor on board, which you have already conceded, it is incapable of reversing. you got yourself four crispy guests. What is more likely is a static in house fire safety system equipped with smoke detection and thermal monitoring, and fire sprinklers or foamers (as discussed previously). In the event of a fire, all cars are stopped at the first available block brake to be evacuated, while the sprinkler foamer safety system begins smothering the fire. I mean . . . seriously if there isn't a car in the vicinity of a fire when it occurs, the fire can flare up before it is detected. In a perfect world the cars are separated by 30 metres.... now realistically, with delays locking lap bars and other things, it could be more or less. so there are big gaps in the ride... if your on-board fire safety "eyes" aren't withing 10 metres or so, its not going to pick it up, and if its not directly ahead..... its not going to pick it up... simple eh? look harder. he is having a serious lend of you. I think its safe to say that a fire sprinkler or foamer is a great idea after what happened in luna park. on board detection systems are just ridiculous. what if the radio link between the car and control was lost? it would detect the fire, and stop, but nobody would know it had stopped except by looking at the block system, and in the mean time, 4 crispy guests... Yes, you have.
