Skip to content

DaptoFunlandGuy

Members
  • Joined

  • Last visited

Everything posted by DaptoFunlandGuy

  1. Posting on a phone Joz? Predictive text for ME and OF are the same keys....
  2. Certain rides need to close in inclement weather for safety reasons - Superman closes because of the high impact of rain in your face during launch, as well as the launch systems themselves having issues when wet. Bush Beast back at wonderland would have to close in high winds, but only in certain directions, as blowing in certain directions could cause the train to stall, and not make it up the next hill. For many reasons, I have no problem with riding Lethal in the rain - firstly, the majority of the approach to the station is undercover, so while the first set of brakes is exposed, if, for any reason the train were to slip through, there is still plenty of room to stop it with perfectly dry drive wheels next to the maintenance bay. Secondly, it isn't a launched coaster, it's gravity fed - power of rain in your face might become a little annoying, but it's not completely unbearable. Also the fact that it is suspended means that you have the track and bogey elements above you, minimising the rain. Sure, you go upside down, and sideways, but not long enough for the rain to really be a bother. Your main issues seems to be wet components, rather than any comfort aspect though, so to cover that - quite simply - the wheels aren't going to come off the track. Upstops, and guide wheels mean that is physically impossible. They do tell you to slow down when it's raining in a car - a vehicle that has no track, no guide rail, and is free moving and able to hit anything on the same level. It is also under the control of a person, who may or may not be a moron. A coaster train has a set course, with nothing in the way of that course that can be hit. I'm sure Lethal would shut down if the storm turned electrical, but theres no reason to take down a perfectly good (i use the term lightly) coaster for a bit of precipitation. Considering the issues that could happen - and the only one really being that the train could - COULD possibly slip through EVERY brake run, and ALL the drive wheels, and shoot through the station back onto the chain lift. (I know - it's insanely impossible - but we're talking worst case scenario) Even if all the drive wheels (RUBBER drive wheels) managed to somehow become slippery enough that it was POSSIBLE for it to shoot through the station, it is unlikely to result in a crash because if it's raining that hard, it's unlikely that it is set up for two-train operation, and the train can just keep circulating the course until someone is smart enough to turn off the chain lift.
  3. Such a shame Gazza, that you didn't give it another few goes. Last time I went we had a 5 day pass (this was before DCA), and so every day was spent half-discovering new things, and half-reriding our favourites. I guess Everything in Disneyland needs more than one go to really enjoy it to the fullest. Which as I said is why you have to LISTEN as well as LOOK. From my recollection, there was no immediate explaination for Brer Rabbit's capture - but, if you know the stories well, Brer Bear and Brer Fox were always after Brer Rabbit, and it didn't matter how he was caught, he was always caught. It was the getting away that told the story, and gave the moral. After all, the disney stories are about the good triumphing, not the evil, so to celebrate the success of the villain is really something unnecessary to the story itself - just a simple "oh no, Brer Fox has captured Brer Rabbit again" is all that is ever needed. Think about it this way - while WB quite often showed Sylvester capturing Tweety Bird, how often was that part of the cartoon the same? Tweety sings happily in his cage Sylvester (or his shadow) can be seen sneaking up on the cage Tweety spots him, followed by an innocuous "I tawt I taw a Puddy Tat" Sylvester appears again "I did, I did, I did taw a puddy tat" Sylvester opens the cage, snatches the bird, and runs off the rest of the cartoon is the escape, and while the first points took all of 30 seconds, the remainder of the cartoon is devoted to rescuing tweety, or tweety escaping on his own. The fact that WB show it EVERY SINGLE TIME is, I suppose, because they change some small snippet of the setting, sometimes we see granny in the opening scene, sometimes, the bulldog, sometimes, something else, but the point is that the capture is not what is important, it is the escape. The only exception to this in all of cartoonery is the time when Wile E. actually DOES capture Road Runner, when the capture happens for the first (and only) time. Road Runner, however, STILL escapes, and it is once again good triumphing over evil that we barrack for. So seeing Brer Rabbit captured (if you know the stories) is irrelevant, as that is not what the story and the moral is about (unless you're trying ot teach kids that it's bad to play where you shouldn't... but let's leave that out of a childhood fantasyland.) Oh, and the reason I think WDW's storyline is much more immediately recognisable by comparison is probably because WDW is a park that overall was designed for a much more modern time - when the audience was a little thicker. (no offense to you Richard), but the multitudes obviously needed a tiny little SLAM in the right direction to "get it"
  4. Let's not forget the lurid scenes in "The Rescuers" along with many other stories you can find out in mouse tales, or the hidden mickeys site. Hell, Walt even spotted nudie scenes in one of their animations. Even though this little Splash debate has gone on for a few posts now, the person It had originally been directed at has remained silent on the issue - Gazza - does it seem like it might have had a story that you just overlooked, now i've gone into a bit more detail about it? I think the test track would be an awesome addition, especially since they spent a whole heap of money perfecting the technology (esp. the tyres), so it should be a relatively low-cost addition, unlike the prototype costs.
  5. Sorry Richard, but having never been to WDW myself, and having only seen Songs of the South AFTER I had first ridden it, I have to say that the storyline itself makes perfect sense - and, as Nev put it, it is the same in any Disney storyline. The point is that for splash mountain, you have to LISTEN as well as LOOK. Unlike Small World, the storyline isn't just visible, and the music isn't just repetitive background dabble to join each room together. The storyline is as much in the lyrics of the songs as they are the animatronics. The lyrics of the songs in the ride itself differ slightly from the versions found within Songs of the South. There are even songs added to the ride that were not contained in the movie. The story of Brer Rabbit and Brer Fox also existed outside of Songs of the South too. Here are some excerpts from the "ride" version of lyrics... Now it's been a while since I rode splash, so I might be a little out of sequence, and theres some songs \ lyrics missing out of the middle, but as you can see by the lyrics themselves, the storyline is there for all to see and hear, if only one is paying a little attention. Lyrics, and their original "movie" counterparts, are available here
  6. It might help to bring the yellow square back a little bit. The park's entrance is very much left of centre, but you won't fit lethal and WWF if you put it that far over. Remember Lethal is back and left of superman, and WWF is further back, and further left of that.
  7. Sorry Gazza, but did you just say that Splash mountain did not have a story that could be followed? I think if you'd seen the movie, you'd follow it much better. Remember when the original attraction, where most of the animatronics came from was built - that the story would have been well known then... a similar storyline follows through into splash mountain, its just nobody understands it - because they're not looking at Mickey or Indiana... characters people know very well, but rather at characters out of a long-gone era that they are quite ignorant to. I followed it quite well when I rode it in 1996, but for those after more info, see this link
  8. It would be cheaper just to have a little shuttle bus of some description - like Disney used to do with the trams - of course, Dreamworld would only need to put it on for a few weeks in the year, so the cost of building a "Second" gate is not only unjustifiable, but the idea is just plain ridiculous.
  9. Erm... that was me. And my main point with that was that it's already been seen - now in "draft" format, which was hardly impressive, but don't get me wrong, look the concept is great, I think an even better one would be one that could accomodate large volumes - a real working study \ living centre, with a "through the looking glass" tour area attached to view the "public areas" as well as public living areas of the underwater habitat. Hell, I'd stick my hand up to go live down there for a couple months - OMG - Think of the Big Brother possibilities! ( ) I just don't see it being right in a theme park, even if it is a marine theme park. But a fit for one person cannot justify the real estate on the spit. This would be something more suited to up *near* (not on) the reef.
  10. I am really getting over these god damn giant wheels going up everywhere... sure it has tourist potential - but jeez... it's going to be like the hard rock cafe - one in every major tourist area, and you have to buy a t-shirt from each one to show where you've been... Can't these bozos in city planning come up with a UNIQUE idea?
  11. Only problem with the byron angle is he also said he was 10 minutes from DW and MW... so.....
  12. Having just returned to the forums after some time in absence, to finish reading the MRT "leaving the forum" thread - i get to this one, and discover - Nathan is back to? Didn't you say you were leaving as well klassen?
  13. Need to have some first... Preferably some that can spell.
  14. Laser Skirmish costs are fairly minimal. You need to build an indoor maze (and we all know how much the "maze" cost to build in various theme park simulations). Fit it out with UV lighting and fluro paint jobs, add a little smoke (that'll get cut after the opening week), and buy your guns and sensors. A mate of mine actually owns a laser skirmish centre. If you're pretty good with wiring and electronics, the initial outlay on computer equipment is really all you need. Hell - there are some that still run their entire system on an old 486SX computer - with serial port connections to the various powerports \ bases \ bombs etc. Depending on the number of guns and receiving sensors (usually vests) the whole cost to startup is quite minimal. Maybe if they get Army Reserve or something to sponsor, like they got V8 Supercars and Bigpond, they won't have to pay anything for this one either!
  15. Thankyou Mr. Oscar Wilde - however, if we always expect the unexpected, nothing is unexpected, and it cannot be expected to expect the unexpected if the unexpected is expected, thereby making all unexpected expectations expected.
  16. How about you just ask them nicely? Surely if you ask them nicely, they will let you on the rotor, and you won't need to ride it defiantly... Or did you mean "definitely" - meaning you surely will, as opposed to defiantly, where you are doing it despite being told not to...?
  17. Why is that Don? If I don't have to pay for it - i'll take it off their hands... why wouldn't they have to buy it "techniquly"? (Technically)???
  18. boom tish.... tip your waitress, and try the veal...
  19. the plans did show some "dry amusements" but the more i think on it the more I realise that Village aren't going to spend millions on an entirely new park, and keep the junkie old attractions to the side - it has some sentimental value for those that have been before - but it would be like keeping the bush beast in between the LG warehouse and the woolworths one.No... out with the old, and in with the new...
  20. Just on this thread - I happened to visit Aussie World recently. Couple of things I thought worth a mention, and when i get them uploaded, a few pictures of things I think other parks could adopt for some cheap, but great fun. First of all, It seems obvious the current owners have frozen all non-essential maintenance while this WnW thing is pending. The Rock N Roll Rebel (which was my favourite ride last time) has fallen into disrepair- only half the speakers are working, which resulted in a very directional and low-impact sound. The room was STINKING hot, and was not an enjoyable ride. It seems all the staff in the park knew a fair bit about the pending WnW development, and apparently they held an information day for people to come and look around and suss out the plans VRTP have. I also found out that all the rides will be disposed of. None will be kept on by WnW if the park is approved. So theres a cheap wildmouse, and a lot of other really good quality rides available for next to nix. (Clint - I reckon get your dibs in for rock n roll rebel - the lighting effects in there are cheaper models, but still very very good - if not for AOS then your own personal uses! ((or let me know and i'll put in a bid))). The staff are (for the most part) still really happy to be there, and offer a level of interaction not seen at the big parks, and I thank all the staff there for an enjoyable day, including the guy on Water Wars that would have gotten decked if he wet my camera gear. Which brings me to my next comment - a new addition there since last time I went was Water Wars. I have pictures to give an idea, but essentially, it is an upcharge attraction, that would cost very little to establish, and cost very little to run. I know what everyone's views are on upcharge (I don't like them either) but the price charged was very reasonable, and a lot of fun on a hot queensland day - Basically you have an arena about 10 metres long - two people on each side, each person has a bucket of water bombs, and a giant slingshot \ catapult style device (see pics when i upload them). You get a quick brief by the staff member, and then fire away - a great way to have fun with friends in an interactive setting, and on a hot day, a great way to cool down - especially if you're not at a waterpark.
  21. From what I understand - you were working on the other side (Wondoola) but I did get to meet your girl...
  22. Well, for a "trial" this is the second or third year that they've used these exact same boards - are they just hauling them out for peak season? We've also heard talk of the electronic wait boards a year or two ago as well, so its nothing new, and why bother spending all this money on electronic stuff, if the crowds love the magnet boards? no additional costs - why not stick with the cheaper one that you know works? Also Lefty, I think it might be helpful for you to check out the community guidelines - specifically Sorry if I've gotten any mod's backs up, but I hit report about 2 days ago and nothing happened.
  23. The capacity limits were well known and publicised when the park opened. It is to be expected during peak season that it's going to hit capacity, and to get there very early. What time did you arrive at the gates skeet?
  24. Well then - Damn you Gazza!!!.... sorry joz... hehehe. kind of slow on the uptake there...

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.