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DaptoFunlandGuy

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Everything posted by DaptoFunlandGuy

  1. Xcelerator was their first Accelerator model, and TTD was their second. TTD only went down due to the incident, if I recall, and correct me if i'm wrong but wasn't Xcelerator closed much out of caution after the TTD incident too? The current rhetoric is that they're waiting on parts but a lot of folk are betting that Cedar plans to retrofit both Xcelerator and TTD with a newer launch system, but that they're waiting to see how TTD fares before moving on X. This doesn't strike me as a reliability issue - the hydraulic launches are nearing end of life, and have all but been replaced in production with LSM style launches moving forward - the rides have operated for 20 years relatively faithfully (like our Superman) other than the inherent issues with being world first prototypes. As for the prefabs, it's likewise issues with being world first and lessons learned but those issues are also being worked out. So far you've pointed to two ride types as examples, but the pre-fab is the only thing that seems like an inherent poor design, so hardly justification for branding an entire manufacturer as having a 'curse'. You want to tar an entire manufacturer with the same brush, start with something like Meisho... it'll make life easier.
  2. Can you expand on that? I'm not doubting that this has come from somewhere, but although they've got loads of different attractions out there, some of which are undergoing some level of difficulty, the brand doesn't strike me as inherently unreliable - we've got attractions like Superman and Giant Drop, both from Intamin, and both lasting decades, with parks investing in those attractions longevity (in Dreamworld's case, as we speak)... Like, if Intamin is a shitty manufacturer, then they pretty much all are, no?
  3. Even without AV, this is Village. it'll take 40 seconds for the last group to clear the station and you know we don't let the next group in until every last person is cleared from the unload...
  4. I've had a conversation with an operator about a height issue and they told me - wristband or not - if theres a doubt, the guest goes back to guest services to get it worked out. Apparently there have been incidents where wristbands get swapped, and I believe that as the last time we got a band, GS actually wrote down name, DOB, and what he was wearing. I mean, sure ops should be able to rely on bands being accurate, but if something doesn't seem to add up, they should still be able to redirect rather than have an argument (or an unsafe dispatch) right there on the platform.
  5. lol. I think though that although their regulation is less strict than ours, the disability discrimination angle is strong - whereas our parks wouldn't need to have a PA on a loop about disability accommodations and could have a polite, fair and reasonable discussion over what an amputee (or otherwise) can and cannot ride or do, i feel like in the states, a lot of them would immediately react that they were being discriminated against regardless of any further discussions or correspondence, so if they're loud and constant about the limitations of the ride before the guest interacts with a cast member, there's less (not no) chance that the guest is gonna flip a table.
  6. Heck even Regie is calling you out. I'd go back through your posts to point out all the instances where you've claimed the high ground due to some knowledge or experience, but you're just not worth my time. Simple fact is that you've portrayed yourself on these boards as a bit of a know it all, despite many folks who are genuine experts in their fields telling you why you're wrong. Your ego won't let you be humble, and honestly it's just getting a bit tiresome. (Also nobody gives a shit about your credit count - that's just more ego getting in the way, and the fact you recorded that and uploaded it to try and prove how good you are is exactly the point i'm trying to make here.) It's the very reason why no matter the topic, everyone just resorts to the running turnstile joke now... you've made yourself a lovely little hole and you're going to need to work very hard to dig yourself out of it. I can't speak for others, but I can't take anything you say seriously anymore, and in general the only reason your posts are even replied to is usually to shoot them down with tangible evidence as to why you're incorrect.
  7. It's almost always not about the ride forces causing issues. there are many injuries and impairments that could ride the ride 99% of the time. The restrictions sometimes come from the potential for evacuations - ie - you might be able to ride it and be restrained, but can you negotiate the evacuation platform \ stairs \ harness or whatever. I actually noticed in one park on my recent trip (I cannot remember which), each load position had a diagram laminated and on the wall that showed what impairments were acceptable to ride - I remember seeing one that said "requires two legs and at least one hand"
  8. Agree with this - unless or until the park moves to full-park night trading on friday and saturday nights ($5 after 5pm plus inflation anyone?) ST should not open for the markets, as a pay per play or part of a wristband. it's their flagship and should be exclusive to dreamworld park. Anything? But you said anything... There's a reason night rides aren't as achieveable here - our market doesn't support it. giving away the gate (or a $30M coaster) just because you want it is not smart. Pure profit? Do tell us about the costs of staffing, not to mention the operating costs to run a triple launch every 3-5 minutes. I must say i'm amazed that you know the precise run cost per dispatch... (do share?)
  9. I mean, you put your credentials on the stand with every post. You claim to have expert knowledge in so many different fields as proof of why you're correct, in some cases even when you're arguing against the person whose literal job it is to do the thing you're arguing against. It's entirely fair and reasonable that people will challenge those credentials if you enter them into evidence.
  10. I know that there are some issues with casts on rides. I don't know what they are because i've never broken a bone - so it may be the degree \ size of the cast in issue. I do think a splint is far less of an issue than a full cast. You'll get a lot of advice here, and some of it will be wrong - the one and only correct advice you can get is to go to guest services first thing, and ask them to assess you to determine what you can and can't ride. They'll give you a wristband which indicates to ride operators what GS have determined you can go on, and while the ride operator does have final say, the GS assessment is a good indication of what you will be able to do (so you don't spend all day in lines to be turned away). This will take some time out of your morning, but it will ensure the rest of your day goes much more smoothly. I know that Sea World, Movie World and Dreamworld all do this, though their methods may differ. Remember though - a ride operator has final say on things. If they have any doubts as to your ability to ride, they will direct you back to guest services. If this does happen - do everyone else in the park a favour - don't argue with the operator and go back to GS. Usually if you are sent back to GS, they'll involve a ride supervisor to ensure any doubts or concerns the ride operators have are taken into account to get the correct assessment. And again - don't argue with the op - they're trying to keep everyone safe. It is an inconvenience, but GS will generally make it up to you with a readmission or fast track if you've had to come back, so while it might seem like you're losing time on your day, they'll look after you.
  11. I'm not sure that Buzzsaw had to go through a full recommission, did it? Given that they've already installed the station platforms, i'm not sure whether there are plans to do so - surely it'd be easier to have painted it all offsite, rather than in the middle of the ride helix - as I mentioned last week, I think they're going full steam ahead to plug the attraction gap quickly. When they did that, the buzzsaw track was all sent to a professional paint shop. the track was completely stripped and repainted from scratch. Based on the current location of the track and the pieces already inside the helix, I'd suggest any chance of a 'gumbuya level rejuvenation' is already dashed. It is at least possible, yes. But the ride has sat for a long time without operating, and all reasonable conclusions suggest the current theme is out of place, so if it were planned for a long time - wouldn't we have seen it taken down earlier, and shipped offsite for respray? Even the most experienced folk on here, while not arguing that it will be poorly done, are still agreeing that this entire install is reactionary.
  12. I do hope that they would learn something from Leviathan and not put a pre-show into a load station. To be clear, you're claiming to have been correct, on the basis that one other person suggested the same idea 'as an example' of what the preshow could be? The reply by T-boy does not confirm what theme CS put forward - only that it would have a leviathan-esque pre-show.
  13. They are the 'dreamworld' night market now, no? So anything that is part of dreamworld could potentially be a part of the market without impacting the day product, suitably sold or included.. treehouse is really a nothing. it's a mcdonald's playland in the scale of things. free with meal and a place for the kids to piss off to while mum and dad enjoy the peace. Probably costs less to run than the main street movie screen. I hope that the wave swinger is not free for passholders, simply because of the logistics involved in having to police that. Everyone buys a ticket is far simpler. If you want to extend an additional perk to passholders, send them a voucher to use at the ticket booth, but if its free for passholders, the queue will be stupid. (By all means if it's not selling, that's when you give your passholders a few freebies)
  14. that depends on when it was completed last year - i'm not sure the 12 monthly inspection requirement has any leeway in QLD under the new regs. it simply says 'at least once every 12 months'.
  15. I think though that comes down to the potential fall radius from the crane - anything dropped off the tower could theoretically land within the taipan ride envelope while work is underway. Surfrider has like 5 pieces. As they've shown, the entire track can get removed in a single night - so there's really nothing stopping them from putting it up in a night either. If they choose to construct it after hours, then I see no reason why superman has to close for any major length of time. The slab, footers, power and comms are already there. Construction and Commissioning should be fine to do without shutting it down. Heck, they could do testing out of hours too. Bear in mind that the primary reason rumored for this move is to provide additional capacity in a park that is temporarily lacking it - if that's true, they're going to do all that they can to keep superman open, within reason.
  16. Unfortunately due to the distance between the Gold Coast and Sydney harbour, no.
  17. I knew I’d written it down somewhere and I just found it - the Guest Services Superstar was named Tiffany. thanks Tiffany!
  18. Honestly for the overseas travellers that have 1 day to spend in the park, it's a slam dunk no brainer - we felt so relaxed throughout this day - there was no rushing, and best of all no standing in line. It'd still be worth doing on quieter days - you'd just get more rides in with less crowds. The pricing I provided in my post was still offering VIP for friday (two days away). it was however sold out for Thursday (today) which is understandable, and bear in mind that's still in the midst of their spring break. As for Mario, Donna did ask if everyone had done the ride before, so it's possible we didn't skip it so that we all got the instructions on how to play, and she may have skipped it if we all knew what we were doing... I can only assume. As for the single rider lines (if you use them) they are obviously a lot quicker - but the walkons you're referring to were certainly not the case on our visit. In some cases our group were lead down the single rider line as it was deemed a shorter line than the standard express lines, but we were still lead past a group of more than 50 people in some cases. Single Rider can pay off handsomely for the right attraction, but some rides just don't lend themselves well to single rider due to the nature of the ride vehicle. Personally i'd rather visit a park with friends or family and enjoy the time together.
  19. This is starting to make sense now. I can't see that map. It's broken so i've no idea what that map shows, and in it's broken state, I didn't realise there was even a map there - I just read that post (below) as being a wistful nostalgic comment about days gone by. I still don't know what 'whataboutism' you think i've done - my only mention of village in my last reply was to counter the argument that I was somehow 'pro-dw' and I think that's logically relevant.
  20. I mentioned in another thread i'd just returned from a trip to California, and while we were there, we did the Universal Studios VIP Tour. I also said that now i've done it, i'd probably never visit the park again without it, and I thought i'd go into some detail as to why. (Your mileage may vary). I've read some of my thoughts below as i've drafted this, and i'm conscious this comes off like a paid #ad. I can assure you that this isn't sponsored, and i'm just that impressed with the product that i'll happily spruik it for free. I should add that i've included some photos here where i had them, but we mainly just enjoyed the day and didn't take a lot of photos - plus the photos you see on the USH website are far better illustrations of the experience than i could ever do. This is the current link to the experience Pricing \ Costs - First up - the economics. A lot of people said to us it was expensive. Others just told us to do two days in park to save money. We had an extra day planned in our itinerary in case we needed it as we stupidly booked a trip right in the middle of spring break. 1 day general admission is posted at "from $109" and the VIP experience as "from $369" though these prices can vary on the day. I can't remember the day ticket price when we booked, but the current pricing on the website for this friday 14th April is showing $149 for a day ticket. Universal Express is an additional $160 per ticket and gives a one-shot express to included rides, attractions and shows (excludes Mario Kart). The express pass also gives you a one-time entry (without reservation) into Nintendo land. All up, this is $309. You can also add 'early access' to nintendo land - one hour prior to park open - for an additional $20, so your single day entry with these perks comes to $329. On the same day, the VIP pass is currently selling for $489 - an extra $160 on top - however the perks you receive for this additional price are absolutely worth it - and i'll cover these below. The Experience We decided to book our experience first thing - a 7:30 timeslot was the earliest available, and this meant we would have our VIP pass for use throughout the park for the entire day. Our first inclusion of the day was free Valet parking at Jurassic Valet (located inside CityWalk) so we were able to drive into the garage, drop the keys and start our day. Valet runs you $50 per car for the day, so as a single this is a huge value to your VIP experience, but as a group arriving in the same car, the value does diminish somewhat. After clearing bag check, we proceeded to the VIP entrance to the side of the main gate, where our parking ticket was immediately validated, we were checked in, given our VIP passes for the day, and escorted upstairs into a private dining area for a light breakfast (included). Breakfast included pastries, fruit, yoghurt, cereal, coffee, juice etc, and there were several 'travellable' items you could pop in your bag to munch on later. It was on par with a 'very nice' hotel breakfast that you'd pay in the realm of $25pp for. The entire facility was filled with cool behind the scenes pictures, and movie props, award statues, etc. Our VIP host - Donna - met our group of 10 (about 3 different family groups) and took us aside to explain how she intended to run the day, plus usual housekeeping. We discussed what everyone was looking to tick off today, and those who wanted to dine inside Nintendo land were given a QR code to make their reservations early avoiding disappointment. Donna was absolutely incredible as a host all day and I cannot sing her praises enough for the experience she gave my family throughout the entire day. We then set off through the park alongside a second tour group (most groups are paired for some experiences) and shoutout to Michelle who was our other guide that day for her awesome hosting skills also. We passed through the rope-drop-queueing guests with ease, and as the 7:30 tour we got to experience something few people get to see - an entirely empty Hogsmeade and Springfield. We paused for photos before pressing on into the studio tour. Unlike the standard 6-car tour trams, our tram was a single vehicle, well appointed with luxury seats, onboard drinks cooler, and plenty of space for all, and we begun our tour early in the day. While the standard studio tour takes about an hour non-stop, the VIP tour can take more than 90 minutes, as the tour stops at various points to let you step out and explore the sets - On our tour we explored the crashed 747 from War of the Worlds, "little europe" and sets from 'The Good Place' (NBC\Netflix). We also toured the prop department, and did the usual tour experiences including Kong, Jaws, F&TF, Earthquake, etc - although as our tram was only one car long, our driver would sometimes reverse back down the stage to prolong the experience for us. Unfortunately an advertised highlight of the tour - the Hill Valley \ town square set - was closed for filming the latest season of American Ninja Warrior (boo!) I should add that you are allowed to take whatever photos and videos you like while walking the sets - only the prop department forbids photos! After our studio tour, we took a back door entry into Hogsmeade, and bee-lined for Hippogriff. The tour guides are familiar visitors to the ride operators and they immediately cleared a path for our group to board the next train. The hosts try to group the VIPs into as few carriages as possible so they don't add to the wait more than necessary, and it was great to see Ops and the hosts working together to make things as smooth as possible. The hosts waited at the exit to the ride, captured the photocards for on-ride photos and distributed them to the groups on exit. They were great at engaging with each guest about their experiences, their thoughts on particular rides, especially for the kids in the group (3 total). They also carried bags and other loose items, though in hindsight, a backpack is definitely not needed whilst on the tour. We moved immediately to Forbidden Journey, and through clever doors were able to walk right to the front of the line with ease. Again, Ops worked well to accommodate us and we were on in moments. It was my first time riding and it was an impressive experience to say the least. We moved onto Despicable Me (another backdoor trick to get right to the front) before finally breaking for lunch at Moulin Rouge. This place is set up for private VIP dining, overlooking the San Fernando Valley, with chef prepared buffet lunch offering something for even the fussiest eaters - salads, carvery meats, seafood, pasta, pizza, kids options, plenty of sweets and pastry options, gelato by the scoop, hotplate cookies, cooked to order scampi - the works. Plenty of drinks options as well as a charging station with plugs to suit literally any device you can fit in your pocket. I'd have happily paid $50USD per person for this and still think I got a bargain. They even had private bathrooms with luxurious fitouts that were probably nicer spaces than anywhere else in the park! Dining also had guest characters appear (Doc Brown made his appearance during our lunch), and a very generous hour was allotted for us to enjoy our lunch, relax, and decompress from the bustle of the park. Some of our group took the extended break to ride Simpsons, and returned about 10 minutes late to the meet up point (don't be that guy). We met outside Secret Life of Pets, and again, a very secret backdoor put us right to the front of the line. (Many of these backdoors can't be used without a host present). Given our early start, our lunch had concluded before midday and so by noon we had done everything topside other than Simpsons (we'd be skipping this during the tour but were free to come back after our host had finished for the day). So it was time to head down the hill. Coming down the hill it was clear the spring break crowds had arrived. (Remember, this was only just midday - it got more crowded by mid-afternoon). We quickly hit Mummy, Transformers, and Jurassic. Everything continued to be an absolute walk-on despite the ever-lengthening queues around us. The tour provided a plastic poncho for Jurassic, though it was a hot day and not really needed. We ticked these off, again our host captured our ride photo for us and had it ready as we exited, allowing us to move onto the next experience. Now, by this point, I think you'd have to agree that it's a finely balanced thing as to whether this is worth the extra $160. Sure, it was a great lunch, and the parking and breakfast adds some value, but as inclusions, it's still a little short unless you can put a value on the walk around experiences in the backlot. If you'd put a price on these extras and charged them separately, some folks would happily pay them and some wouldn't, so at this point, the VIP is not for everyone. Until this point. Donna explained that Nintendo Land was the one challenge to her job. That for all the express, vip, special doors, Nintendo was still too new, and too busy to be quick. She explained that on quiet days, she can get her group into Mario Kart in around half an hour, but that she had had it take longer than 80 minutes. We were stood outside the exit to Transformers, and at this, curiosity got the better of me, and I started a stopwatch. Donna lead us from Transformers to the 'queues'. This morass of people were queueing to get admission at their reservation time. every half hour, another group would add to the queue. Beside them, the express lane. These were the folk who got a one-time entry into the land once per day. they were being admitted only as fast as they could be scanned in, by a single express lane operator. Then there was Donna. With her hand raised in the air for our group to follow, she marched confidently through the masses. Politely but assertively weaving through the groups, picking her path well in advance from years of experience in theme parks, the cast manning the scanners recognised her coming, and cleared a path for us the last few metres. We paused only long enough to be scanned into the land, and then proceeded straight into the Warp pipe. We came out the other side to be smacked in the face by how incredible the land is, (and how full of people it was). Donna tells us that the land has had to be evacuated twice today (once because someone in the MarioKart queue pulled a fire alarm) so it's busier than usual. and you can tell. We head straight into Mario Kart, sidestep a small barrier and we're into the express lane, rushing past miles of switchbacks in a blur barely long enough to register the theme inside each room before pressing on. And here is where we start to see why it takes so long to get through the ride. It's been about 6 minutes since we left transformers, but now we hit the first pre-show - how the gameplay works. Its unavoidable (and necessary to enjoy it) so we stall while we wait for the room to fill and the pre-show to play. Donna passes down to our group not to stop in the next room for helmets - she will have them for us and we need to press on into the next queue area. We do so and skip another good chunk of humanity all trying to collect their mario hats. We pause again on the stairs, and she passes out the helmets. We can finally see the load station, and we're close. As soon as we round the corner, Donna waves to an op on station, and again the path opens before us. Next minute we're on the ride, and its over before you know it. We unload, and exit Bowser's castle. It's been 46 minutes, and Donna has excelled at her job once again. On a day when Mario Kart was posting a 180 minute ride wait time, 46 minutes to enter the land and get off the ride was insane, and more than makes up whatever dollar value you felt was lacking in the pricetag for this experience! At this point in the day, our tour is over. Donna has seen us get onto every attraction in the park except The Simpsons, and it's barely 1:30 in the afternoon. Before leaving, Donna recapped with every party the things they had wanted to get done on the day, and confirmed these had been done or that plans were in place. She provided showtimes for Waterworld, the light show for Hogwarts (and even mentioned showtimes that were not advertised, but would happen today due to the high crowds). And at this point, I was satisfied we'd had our money's worth. But it wasn't over yet. The park is open until 10pm, so we have more than 8 hours left in our day to explore on our own. She has shown us every special entrance we can use (and even a few special code words to use in places like Ollivanders) to skip the line. Unlike the standard express pass you can buy with your one-day ticket, the VIP pass is unlimited express, and you can literally marathon the same ride all day long without waiting if you chose. The rest of our day was largely free-play. We knocked Jurassic and Mummy out a couple times, and spent a bit of time exploring Nintendo land \ Mario Kart. We headed up the hill to do Simpsons, and then went back into Hogsmeade to do Hippogriff and Journey a few more times. We wandered around the upper lot just taking things in, shopping and taking some photos before Waterworld started. Although we still had several hours left, we were heading out the gates around 7pm, happy with the day we'd had and without needing to spend the additional 3 (increasingly freezing) hours in the park. (LA was seeing an unseasonably cold spring, and there was still snow on the nearby mountain ranges). Valet collection was also painless and quick and we were back onto the freeway in no time. So ends the VIP experience review! _____________________________ **I do want to add one thing - my Son had had a popcorn bucket at the park he'd been asking for most of the day. I'd gotten it before Waterworld, but we had stopped at the photo counter to ensure all our photos for the day were captured. Somewhere along the way it had gotten misplaced, and only missed once we were at the Valet. It had been the one thing he had asked for that day, and not wanting to disappoint, I went back into the park to retrace our steps, but neither the photobooth nor the main Universal store had seen it. I tried to see if I could just buy another one but they all appeared to be sold out. The Universal store directed me to guest services, and I walked in not expecting much. The GS cast member who greeted me was great. Admittedly we'd had a long couple of days and I got a little emotional about this damn popcorn bucket as it was the one thing he'd liked and asked for as a souvenir. The GS cast (I'm appalled I cannot recall her name) brought me into a waiting room, got me some water, confirmed exactly what bucket it was, and then left. In less than ten minutes, she returned, with a replacement item in hand, as well as a giant bag of freshly cooked popcorn. We'd been at SFMM the day prior and experienced really poor service all round (which is kinda par for the SF course) but I honestly hadn't expected Universal to go this far outside of the VIP experience and this gesture by the GS cast member genuinely surprised and touched me. All round, while I still think Disney's long standing attractions have got Universal beat - the gap is far FAR closer than it ever used to be. However on levels of service - Universal (in my opinion) is now beating Disney in terms of simple guest experience. At some point, i'll get around to putting my thoughts down on the other parks we visited (this has taken at least 2 hours already) but overall I couldn't be happier with our time at Universal and will gladly pay the same again to have that level of experience, but I added this last point to demonstrate that Universal's service extends beyond the premium payer into a level that they genuinely care about each and every guest's experience in the park, as it should be (and to the nameless GS cast member I cannot remember the name of, thankyou again for saving our day!)
  21. I wasn't arguing for that, only offering it to counter the suggestion that Blue Lagoon should somehow be factored into the 'current state' comparison when it hasn't operated since 2006. it undoubtedly is, and this isn't in issue - however, excepting log ride and BB studios, there isn't much 'area' missing from the current map, though sparse it may be, which was magicians original point. Your summary is pretty acceptable in terms of describing it, I don't take issue with that view at all, what I do take issue is the strawman presented by others to make it a discussion about something that it wasn't. I think my credentials here have long since been established that i'm not 'pro-DW'. I used to consider myself 'pro-village' but lost a lot of respect for the group a few years back. I wouldn't put myself into either camp right now. My family don't even have passes to DW and the only reason we've got them for village is because memberships aren't sold anymore and its easier to let the debit continue. Point is - i'll call things how I see them. I like a lot of things DW are doing right now. Not because i'm pro-DW, but because i'm pro-what-they're-doing. Likewise i'm anti-some-things-village-are-doing right now, but i'm excited to see the things they're planning with Oz. I'm really getting sick of folks dismissing the alternate opinion of someone who disagrees with them just because they've determined that that person must be a 'xx fanboy' to have such an opinion. I guess thats one thing both park chains on the GC have in common because the park maps on both sides of the highway suck arse. I've just gotten back from a few weeks in the states and used apps with built in maps to get around 5 different park chains with different map styles and all of them absolutely shit on our current setups.
  22. that's a bit more sheltered than the current main street position. they're really planning ahead of the impending main street development to have alternate spaces for the markets... this is good to see!
  23. Yes. It is clear to me "based on map area" that magician was talking about the physical size of the park, rather than an attraction count, which we're all well aware has dropped significantly. Blue lagoon - already mentioned, but you really can't count that area of the park anymore, it's been so long since it was used. If you're going to go back that far in time, then you have to allow for the expansion and inclusion of WWW, which significantly INCREASES the park footprint too. Thunderbolt - likewise, but if you really want to be a pedant (and I know you do), much of it's footprint is still in use. Chairlift - This attraction didn't really occupy much of a separate footprint in the park, given the nature of the attraction. It overflew Log Ride, which was already accounted for in Magician's reply, so in terms of land area, would be double dipping. Wipeout is now a shaded seating area, as you would well know. Rivertown restaurant became ABC kids, although the seating area outside has been walled off for a while, it's in the middle of the park so 'based on map area' still plays as you don't really have a hole in the centre of the park map now - it's still there. Billabong - i'll give you that. it's clearly not in use (although it is worth nothing that the land space for the restaurant is still drawn on the most recent map, just not the building, as the train still circles behind it). hopefully it will be taken up by the new rivertown development in some fashion, but a restaurant in one corner of the park isn't really anything to get so worked up about. the five odd things in gold rush are now occupied by taipan. I'll remind you again that Magician's post was clearly talking about the map area, not the attraction count. Buzz - sure, it's gone, and i'm happy about that. it's land area is insignificant given the ride footprint and the proximity to the carpark, so much so that the overall footprint loss on this alone is negligible and only worth mentioning if you're really desperate to prove a point. Tower of Terror - like the rivertown restaurant, there's no hole in the middle of the map. they've removed a significant part of this attraction and no doubt the rest will go as and when construction on rivertown proceeds, but the overall map area of the park hasn't diminished with the closure of this attraction, given it's geographic position within the centre of the park. You can strawman this into an attraction count discussion, or a negative space discussion if you need the win, but the point is clear, both in the original reply and his follow up that he was talking about map area \ land size, and nothing you said contradicted that at all.
  24. I think this one is getting on in years, and by that point, you should also consider how much smaller Movie World is now without the studio tour and the tram ride all the way to paradise country... /s Your point was very clear, and understandable - you didn't need to elaborate further as it makes perfect sense.
  25. I've just gotten back from a trip where we did the VIP tour also (Hope you got Donna, she's an incredible host). Will be putting my thoughts on everything down in separate threads once i've caught up on things at home - but suffice to say, i'll never do USH again without going VIP.
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