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Everything posted by webslave
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It wouldn't be Parkz if we didn't have people lording insider information over others, only contributing it when they think their authority might be challenged, would it?
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Dreamworld’s biggest prize pack
webslave replied to Gold Coast Amusement Force's topic in Theme Park Discussion
"If within the first year" hahaha. Way to back the house! -
Other option is to just do Star Tour. It's now my go-to for MW visits.
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Also not helped by how it presents to the pathway. Easy for many to pass it by without even realizing it's something to see.
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These people know they are running a theme park, don't they?
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- chilloutzone
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Pretty much this. It's not on the way to any other ride or attraction. It's not particularly near lockers (which is rather dumb). If you've got a (for example) four year-old and a nine year-old chances are one parent is going to be stuck down in the kids area with the youngie and the other parent is going to be up the front of the park with the older kid - the walk time there is 5-10 minutes, and it doesn't exactly make for a good family day out.
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I'd rather see the kids area developed into a standalone (not kids-focused) area with some rides relevant to multiple age groups, and then see kids rides integrated into the other areas of the park to spread them out a bit. Speaking as a parent, the kids area is frustrating because it feels miles from everywhere else in the park - so inevitably one parent is saddled with the youngest kid in that area and is isolated from the rest of the family as they do the rest of the park. An approach of integrating a kids ride into each area of the park allows families to stay together throughout the day, and to move together through the park from area to area without tedious back-tracking to a far-flung corner of the park.
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If DW had left you out to dry after you'd been giving them a sweet ride for years would you be in a hurry to play ball with them on their next ride?
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One more outburst like that and he's going to send you to your room, mister.
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Yeah, a friend of mine who is on the large side couldn't ride it. I was fine. You didn't miss much. It was pretty crap.
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Are you sure, Push? After all...
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Press Release Sea World to launch new Thunder Lake Stunt Show
webslave replied to Parkz News's topic in Theme Park Discussion
I think we are pretty well aligned in thoughts on improvement. I didn't compare it to the previous incarnation simply because I only saw it once and it made absolutely no impression hence I have trouble remembering it. I reckon they can aim higher. -
Press Release Sea World to launch new Thunder Lake Stunt Show
webslave replied to Parkz News's topic in Theme Park Discussion
Yeah, and I quote; I reckon I saw maybe ten stunts in all that time, but a shitload of yakkity-yakyak and what the blue fuck was with the dance? tl;dr list of wtf; Creepy cover version of instrumental of Highway to Hell. Unclear who the audience are supposed to identify with. What is with the bike ramp and BMX stunts? You should never let the cast hot-dog to the crowd for longer than the stunt lasted. Cotton Eye Joe? A song that was divisive even back in 1995 - in a new show more than two decades later? I can't even... What's the point of the River Rats characters if they are going to dance with the Kurt Angles at the end of it? Ratio of talk to stunts is waaaay out of whack. What, we couldn't have spent any time on themeing up the boats except for the truck (whose wheels clearly do not spin, but other than that is decent)? The cadence of the show is all wrong. Everything seems to be about having the stuntperson stand there in front of the crowd, say something asinine in the name of 'story', and then send the stuntperson off to circumnavigate the lake before they do their next trip, leading to dead air while we wait. What/where was the 'big finish' stunt? If you want to try and salvage something from this here's some tips; The stuntpeople don't need to return to the main stage after every trick. Keep them in the water for the most part to allow them to be ready sooner. There needs to be a clear progression in the scale of the stunts. On a lake of that size you need to be prepared to run stunts that involve two or more stuntpeople on the same stunt (two separate stunts adjacent to each other is not the same thing). Ditch the crappy A vs B narrative once and for all. The audience is not interested; you give them no reason to identify with your characters, not your cause. If you must keep it then instead of having them compete 'just cause' or 'for the lake' have them compete to give the best show to the fans. None of the bullshit fake rivalry - make it real; real stunt-people working on stunts to play to the crowd. At the end have both groups combine for some large scale stuff to end people off happy. Do not do the dance. Ever again. Like, ever. I mean it. Don't. Do something with the set on the island. I don't care what. Jump a boat through it, swing somebody off it onto a boat. I don't know, just something. It dominates the view and adds nothing. Lose the BMX stuff. It is out of place and adds nothing to the show. We know Showtime does BMX stunts, but this is not the place for it. Lose the hotrod. It takes a long time to get out there and does nothing for the show. This isn't a motorsport show, no matter how much you'd like it to be. You need to find some more height in some of the stunts because this all felt a bit small-scale. Never allow more than 45 seconds to elapse between stunts. -
I can't really say it adds anything much to the park. Snooze-fest.
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Yeah, I don't. All of those staff still need to be paid. If you don't pay them they go elsewhere which means you need to restart recruitment all over again. On one hand it staggers me that the bulk of the advice here begins with "bring back..." and includes arbitrarily closing the park for a period to do... something? But then I remember the type of people Parkz often attracts...
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Wipeout is closed for good (retired)
webslave replied to Gold Coast Amusement Force's topic in Theme Park Discussion
Great idea. I know when I go to an airport I like to see old, rusted, unmaintained aircraft as I walk to my flight. -
Parkz News Wiped out... Ardent Leisure shares hit seven year low
webslave replied to Parkz News's topic in Theme Park Discussion
You'd have to be an idiot to want to invest in the short-term. The plus-side from where I sit on seeing a management team and board so hellbent on bringing the park to its knees to justify a real-estate sell-off is knowing that they have likely started their run too early, and as a result have made life even more difficult for themselves. Go figure - a pack of corporate vandals who can't even manage a basic asset sale. Woe to anyone who would hire any of them going forward. -
Reviews & Reactions - Scooby Doo Spooky Coaster: Next Generation
webslave replied to ejpdtd's topic in Theme Park Discussion
I was told that the reason there's no fog is that it was found the correct filters for the projection gear hadn't been specified/ordered, so therefore it's running without it until that stuff eventually arrives and is signed-off. I rode the ride a few days ago and honestly... what a mess. The projection in the lift is out of sync front vs side and it's just way too close. It also makes not a lick of sense. The AR-projection earlier in the ride was frozen on a still from a much earlier ride and there was a Windows 7 error message projected on the wall to the right of it. Several of the set elements in the dark ride section are unlit. The lasers in the dark ride section are on but ineffective without aforementioned fog. All-in-all we were left scratching our heads at how something like this could happen, given shortly afterward we rode Arkham with VR. How can a park that is capable of something of the standard of Arkham VR also produce something like Scooby 2.0? -
Fire-fighters have the park surrounded to try and save it as the fire closes in: https://twitter.com/tdolling/status/1102014814476353536?s=19