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Everything posted by mba2012
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Green lantern was cycling with water dummies this afternoon. Perhaps it will be opening earlier than expected?
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- 2022
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DC Rivals HyperCoaster train stuck mid-course
mba2012 replied to PoolGuy's topic in Theme Park Discussion
There's a pretty hefty crane parked in the carpark over near rivals now. -
DC Rivals HyperCoaster train stuck mid-course
mba2012 replied to PoolGuy's topic in Theme Park Discussion
Like I said, it became stuck during morning checks. Would you rather the park just puts people on the ride first thing in the morning and hope that there's nothing mechanically wrong with the ride? I understand this concept quite well, I'm an engineer. All the operating procedures, wind limits, etc, would all be specified for the worst possible case plus safety factor. This will only have happened because there was some freak, momentary combination of factors. Which is why I suggested cold wheels and tracks were a likely factor too; my understanding is that there's a difference in running time on the order of multiple seconds, between the first cycles of the day and the last cycles of the day. I'd also be very surprised if this wasn't the case. -
DC Rivals HyperCoaster train stuck mid-course
mba2012 replied to PoolGuy's topic in Theme Park Discussion
All these wind speeds are below the maximum operating wind speed for the ride, which is the same whether it's an empty train or not. It became stuck during checks in the morning before anyone was riding it. I imagine it was a combination of an empty train, a strong momentary gust, and probably cold track and wheel temperatures, all compounding at the same time to cause it to valley. -
DC Rivals HyperCoaster train stuck mid-course
mba2012 replied to PoolGuy's topic in Theme Park Discussion
I wouldn't be surprised to see them disassemble it where it is. Towing it back sounds like a long and difficult process, but they routinely take the trains apart for maintenance. -
Wizard of Oz - Movie World Arkham Asylum Replacement
mba2012 replied to Park Addict 93's topic in Theme Park Discussion
I imagine Scooby Doo will be due for replacement by the end of the decade; a new entry could be constructed onto this precinct and then that's a huge space for a new dark ride. -
There's been a train sitting at the bottom of the lift hill for almost two weeks now, so safe bet is probably an issue with the lift hill.
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No longer says the closures are for unscheduled maintenance, which lends more credibility to the idea that it could be staffing related and not actual rides issues.
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I mean the sticker themselves, not the numbers. Each train has 1.1, 1.2, etc. where 1.2 is car one, seat two. I'm pretty sure the control panel communicates with the train through the contact pads in the station, so the same seat is on the same contact for both trains. The operator can only release individual seats from the panel when it's in the station.
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Yep they're the ones I mean.
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I don't think the Joker train has a sticker, not one I've ever seen at least. Also interesting to note is the seat numbers are larger on the joker train for whatever reason.
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I went on earlier in the week and it was definitely the roughest I've ever felt it. Also didn't notice the other train in the superman shed, so hopefully it's on its way to Rivals.
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I believe that most of the ride restrictions come from the ride manufacturers and not the parks themselves. I'd assume the parks have ability to add/remove/modify the restrictions as they wish, but most of what we see isn't dictated by the parks.
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Just taking a quick look at Google maps, I think there's enough room around the current ride footprint to build a ride that has a ~2x larger footprint. There's the area behind Scooby that could be used (unless it is a maintenance access point), the courtyard and current theatre/station building that could be removed, and the grass smoking area up next to superman. That's all either empty land or currently used by Arkham. There's the mazes and other maintenance sheds further out behind Arkham, so I don't think it will go any further toward the studios.
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I've forgotten if this has been brought up at all or not, but if Dreamworld ends up not building this coaster, how likely would it be that Village might pick it up cheaply? Do coasters in this kind of situation often end up going for much less than the price they were sold to the original park at? And presumably whoever picks it up would have to pay shipping costs as well, so MW/SW would be saving some money there. While it wouldn't be as exciting as other possibilities, it would still be a pretty solid addition to either Movie World or Sea World.
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Village theme parks extended trading hours
mba2012 replied to Gold Coast Amusement Force's topic in Theme Park Discussion
Movie World only closes queues before closing time if there's a need to, such as a night time event. At other times, the queues remain open until the parks advertised closing time (5:30pm for the next few days). -
So I was just hoping to get some advice from all you guys here. I'll be spending six months in Europe on an exchange next year (over the northern spring and summer) and was hoping to visit as many parks as I reasonably can. I'll probably only be limited to a few by cost, but I'm happy to travel pretty much anywhere in Europe. I've done Disneyland Paris and Alton Towers before so I'm looking for others, unless there's anything that's a must ride added since 2014. Europa park and Portaventura are both on the top of my list, but I'm not sure where else I should look. Places that are either in a really interesting location, or will make a good full day visit (especially with roller coasters) are where I'd prefer to go. If anyone has any recommendations I'd love to hear them.
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I'm not sure if the article has been updated with the pictures, but the thumbnails are showing some renders that I assume are the official ones. It looks like a pretty exciting development.
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Parkz News New thrill rides: six ways Dreamworld can win back fans
mba2012 replied to Parkz News's topic in Theme Park Discussion
I think a wing coaster could be better than a flying coaster because it makes more of an immediate visual impression, whereas a flying coaster looks mostly like a suspended coaster. Probably too expensive as well, but something cool. -
Unbuilt Disney - The Story of Disneyland Australia
mba2012 replied to WalleyWorld's topic in Theme Park Discussion
The biggest issue right now is that the land isn't zoned for anything but farming and it's likely going to be a number of years before that's changed. And on public transport you'd be look at a >90 minutes journey from Broadbeach. the G:Link takes about 50 minutes to do the full run, then it's another 15 minutes to Ormeau, plus whatever else to the location. With that said, there is still a huge catchment area (3.5 million within two hours drive) around already (who can access by public transport or car) and there will easily be in excess of a million people move into the area over the next few decades once it is opened up for development. It probably is a prime area for theme park development, but I don't see it happening for a while (probably not within 10 years).- 12 replies
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Is that tower they're building going to be for some kind of slide, or just for maintaining water pressure?
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DC Rivals HyperCoaster - passholder and member previews
mba2012 replied to Santa07's topic in Theme Park Discussion
^ Given that my previous ride in row 10 was much smoother than my most recent, I'd believe that it is present on only one train.