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Everything posted by Santa07
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DC Rivals - Construction Thread Best Quotes
Santa07 replied to DaptoFunlandGuy's topic in Theme Park Discussion
Has anyone checked recently how accurate @Jamberoo Fan's fridge ended up being? -
DC Rivals HyperCoaster - passholder and member previews
Santa07 replied to Santa07's topic in Theme Park Discussion
I love this idea just for this one thing alone -
DC Rivals HyperCoaster - soft open discussion
Santa07 replied to joz's topic in Theme Park Discussion
They screwed up on a lot of things. (when it comes to marketing this ride) Luckily the actual ride experience they didn't screw up on and that's all I really care about. -
DC Rivals HyperCoaster - soft open discussion
Santa07 replied to joz's topic in Theme Park Discussion
Honestly I don’t care too much that it’s shaky, I’m just glad we’ve got a POV and I know someone like Slick will record a really nice high quality one down the track. -
I myself quite like how they've done it, but when it comes to being used by guests, it's useless. There was no need to keep the studio paths on there, just confuses everyone a little bit more.
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DC Rivals HyperCoaster - soft open discussion
Santa07 replied to joz's topic in Theme Park Discussion
With the weather forecast for next week, I hope they get the shade set up in the next few days. -
DC Rivals HyperCoaster - passholder and member previews
Santa07 replied to Santa07's topic in Theme Park Discussion
https://themeparks.com.au/box-office/membership/hypercoaster-access -
DC Rivals HyperCoaster - soft open discussion
Santa07 replied to joz's topic in Theme Park Discussion
Sounds like nothing but great reviews so far, really looking forward to getting down and riding it sometime in the next few weeks. Would be a bit of a dick move if they didn't. I think they'd start once the ride has "officially" opened and they've ironed any problems with the ride and operations. -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
I gotta say, that theming looks amazing! Much better than I was expecting. Looks like they're using a rotating loose item box system too which is great. Is there a single-rider queue? -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
So $10 backwards seats by the looks of things... quite expensive if you ask me, I think $5 is a lot more appropriate, those seats are going to be empty for a fair bit of the year (could be a great way to skip a long queue though) -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
That queue layout really confuses me -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
I'm thinking either Sunday or Tuesday at the moment. Gives them two days to pack everything up and make final touches. I don't think it would be Monday because there probably won't be that much work done on Sunday. If they don't finish everything on Saturday it's possible they take a day off on Sunday and finish up on Monday. Who knows, maybe they're actually on track for an opening tomorrow. -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
My guess is that they planned to soft open on Saturday but the wind is going to push that back to Sunday or Monday. -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
Stop one was enough -
Theme Park Maintenance Schedules 2017
Santa07 replied to themagician's topic in Theme Park Discussion
Wild West Falls or Wipeout West Falls? 😞 -
DC Rivals HyperCoaster - new trailer/TVC
Santa07 replied to Gc_themeparksau's topic in Theme Park Discussion
Yeah that makes sense for brainiac (although if anyone is overused it's the joker). When it comes to GL, so was atrocious, someone like the anti-monitor would've been really cool -
DC Rivals HyperCoaster - new trailer/TVC
Santa07 replied to Gc_themeparksau's topic in Theme Park Discussion
Am I the only one who's really getting annoyed by their weird capitalisation of hypercoaster? Also judging by the TVC we'll have the following rivalries presented in the ride: Batman vs Joker Wonder Woman vs Cheetah Flash vs Reverse Flash Aquaman vs Black Manta Superman vs Brainiac (a little surprised this wasn't Lex Luthor but Brainiac is still a very big Superman villain) Cyborg vs Deathstroke (Cyborg doesn't really have a rogues gallery, so deathstroke works fine since he's a major TT villain) Green Lantern vs Atrocitus (okay, this one confuses me. Pallarax or Sinestro would've been much better choices) -
DC Rivals HyperCoaster - new trailer/TVC
Santa07 replied to Gc_themeparksau's topic in Theme Park Discussion
Apart from the "tallest fastest greatest thrill ride ever built", this is a pretty awesome TVC. -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
Thanks for the photos @Gc_themeparksau, the Joker head is going to look so good at night -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
Seeing Mystic Timbers won the golden ticket award for best new coaster of 2017, I think it's safe to say that this will be by far 2017's best coaster (because seriously, Mystic Timbers looks no where near as good as this) -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
To be more precise, Superman Escape's launch is linear positive Gs, while normal positive Gs are experienced on the banked turns. You also have lateral Gs (to the side) which are often caused by unbanked turns (most notable example would be Scooby's turns, although chances are we'll get some pretty decent laterals on the NI loop too). If you want to read more about this stuff @jack.c CoasterForce explains it really well: http://coasterforce.com/physics/ -
DC Rivals HyperCoaster construction discussion
Santa07 replied to Richard's topic in Theme Park Discussion
Taking this with a grain of salt, but according to CCF, the NI loop will be pulling -2gs. (skip to end of video if you want to get to the DC rivals part)