mission
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Everything posted by mission
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How do you conclude there would be 'no benefit'?
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While I've only actually been on it three times, 1st time backwards then straight away forwards then the 3rd time backwards again (a few weeks later) I actually found forwards a little underwhelming. I think I was underwhelmed* with forwards because backwards is so good. And I agree, the air time on those 'little' bunny hills is awesome, I wasn't expecting that. * just to clarify, it's still an awesome ride going forwards but to me, backwards is next level.
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Fair enough, my lack of knowledge on what it actually will be is probably got me thinking the wrong way.
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Yep, still never been. Isn't 'Outback Spectacular' primarily tourist orientated? While I don't know a lot about Top Golf, I'm not sure why tourists would go there. If I was an international traveller, or even interstate, I certainly wouldn't put a glorified driving range on my 'must do' activities - and I like golf *shrugs*
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DC Rivals HyperCoaster - soft open discussion
mission replied to joz's topic in Theme Park Discussion
Like those idiots that bought new apartments near the Story Bridge Hotel and then complained about the noise. -
Yeah, I don't really care. If I want to hit a golf ball I'd go to Victoria Park, not drive 40 minutes down the highway. Who do they actually expect to go there? It's not really a tourist attraction and it's a reasonable distance from the bigger population centres why would people go there (and probably pass something similar on the way). Golf and a few beers are buddies so it makes it even harder and more expensive to hit a ball and 'have a few'.
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My initial thoughts are that it's going downhill and likely won't recover while owned by Ardent. There has also been some very questionable management decisions: - why they persisted to repair wipeout. It's now been closed over 12 months... has there been any indication of opening it again? If it does reopen, will the public trust it after such a long time being repaired and the fact it's still near 30 years old. - reopen the mine ride? A ride that basically reached its use by date 10 years ago, and was very average to start with.... - no water ride for the summer? assuming it doesn't reopen by then. Granted there is a water park next door though.. There has been so much bad publicity etc that the Dreamworld brand is probably damaged beyond repair. I also think a lot of people hold Ardent responsible (irrespective of legal proceedings) and therefore aren't willing to support them. If it was sold off and opened under new management and ownership I think the public will respond differently. EDIT: just checked their website, it says 30 November for Wipeout reopening... we'll see...
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DC Rivals HyperCoaster - Fast Track available
mission replied to Santa07's topic in Theme Park Discussion
Are you referring to the $2 to keep your belongings safe (such as phone, car keys, a wallet with bank cards, licences, cash etc which cost $ and time to replace) while on a ride? -
DC Rivals HyperCoaster - Fast Track available
mission replied to Santa07's topic in Theme Park Discussion
$15 is a bit steep for a once off. $10 for going backwards is just palatable. When I was there, last Sunday afternoon, going backwards was like a fast pass, we walked straight on. -
Backwards row - DC Rivals HyperCoaster
mission replied to New display name's topic in Theme Park Discussion
Because I looked for shade sails, not poles. -
Backwards row - DC Rivals HyperCoaster
mission replied to New display name's topic in Theme Park Discussion
Ahh ok makes sense. I was just expecting something like AA where they do the VR stuff, not a card table near the entry to DCR. -
Backwards row - DC Rivals HyperCoaster
mission replied to New display name's topic in Theme Park Discussion
I went of DCR for the first time on Sunday and my daughter and I opted to go backwards for our maiden voyage. We basically walked straight on and the ride was awesome. At $10 I wouldn't be doing it every time, but definitely will on occasions. We then went forwards, in row 3, and tbh it just didn't have the same impact as backwards. Still an awesome ride but backwards is something else....... I wonder if the up-charge will be permanent - where you pay for backwards looks very temporary and there doesn't look like anywhere that is set-up as a permanent pay station? They definitely need some shade sails in the queue area - how they overlooked that I don't know....... -
Cementing Movie World
mission replied to Gold Coast Amusement Force's topic in Theme Park Discussion
A path the links the Wild West area to Superman/AA area. It sucks walking the whole way around through Main Street when the areas are so close. -
DC Rivals HyperCoaster construction discussion
mission replied to Richard's topic in Theme Park Discussion
It's the 11th commandment: 11. Thou shalt not open Hypercoasters on day post the sabbath.* *yes it could be argued which day is actually the Sabbath, but lets not go there. -
DC Rivals HyperCoaster construction discussion
mission replied to Richard's topic in Theme Park Discussion
Trim Brakes = the best way to ruin a roller-coaster. -
DC Rivals HyperCoaster construction discussion
mission replied to Richard's topic in Theme Park Discussion
^ and across the road on Hot Wheels. Superman is the only one that seems to work. -
DC Rivals HyperCoaster construction discussion
mission replied to Richard's topic in Theme Park Discussion
AA was an hours wait last year for the Fright Night that I was there - I can only imagine what the queue will be for this. -
DC Rivals HyperCoaster construction discussion
mission replied to Richard's topic in Theme Park Discussion
Cable supports for the, ummmmm, supports. You know, how like some power poles have cables running off them to the ground. In other words, dunno. -
Eureka Mountain Mine Ride reopening discussion
mission replied to rappa's topic in Theme Park Discussion
^ yeah I don't remember it being great, but probably not bad as a kids ride and the mountain thing is pretty cool. Theme parks are still installing crap rides so it's not like it would be out of place -
Eureka Mountain Mine Ride reopening discussion
mission replied to rappa's topic in Theme Park Discussion
I would have thought more to build as well, the labour would be huge putting one of those together. Given that wooden roller coasters are somewhat rare these days, design would also be costly - no economies of scale here, design or construction. As we're seeing with Rivals, steel can be fabricated off-site (probably high automation using robots) and then bolted together onsite without huge labour requirements. Some of the wooden ones do look cool though. But that's only my thoughts a subject I don't really know much about! -
Eureka Mountain Mine Ride reopening discussion
mission replied to rappa's topic in Theme Park Discussion
Are wooden roller coasters really financially viable, surely they'd cost more to build and maintain? -
^ I like the cut of your jib