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Baconjack

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Everything posted by Baconjack

  1. Coaster safety system functioning exactly as designed. Whoop de fucking do Nek minute a rollback on superman will be put on the news
  2. Old schwarzkopf jet star 2 the park used to have. The drop tower sits on its land these days. Some track pieces are still stored in BOH iirc
  3. They threw them in the skip bin a long time ago. Kept one for some reason though
  4. Gold coaster is a very simple ride mechanically. Dreamworld can run it for as long as they want it to until it is time for a replacement. It is also pretty forceless, which helps with track maintenance, so metal fatigue probably won't be an issue as it was with Arkham. The romance of a new Thunderbolt on Thunderbolt's site and Gold coaster's land instead being used for WWW expansion is very appealing to me. Given that bringing back old names (Rivertown) and characters (Kenny & Belinda) are the trend for the current management I think it would be a slam dunk.
  5. Correct me if I’m wrong but wasn’t zamperla the only choice for that project? Intamin I don’t think offers that kind of project, whereas Zamperla had their lsm conversion prototype (that’s now up and running in Canada) done up in time for Cedar Point to come knocking. I think the “too expensive” argument that while was relevant 10 years ago is a little bit out of date now. Mack is arguably in the same price range as B&M yet Village has bought 2 things from them (3 when you count scooby’s renovations). They have also dropped $50 million on Oz. If they want to they can get a dive coaster, Village has shown they’re happy to spend and considered getting a B&M dive (among other things) when making a call about replacing Arkham. I think you’ll find that the MO of BGH is pumping money into the parks through capex investment with the goal of flipping it off at maximum value, while day to day ops suffers. Coast is doing the exact same thing at Dreamworld, except the day to day part, because they have senior management who know what they are doing. Sea World has had the reputation of having rides shut without any immediate replacement for the last 10 years. I don’t think a lot changes on that front, Vikings will get its replacement eventually like how Corkscrew was indirectly replaced with Leviathan but I reckon movie world will get a major before them. I’d say the kids area is the next cab off the rank, that Nickelodeon contract surely is up for renewal soon. I’ve always maintained that Abyss is a good ride, they just picked the wrong restraints from the start. Would be much better with lap bars that are on other eurofighters.
  6. Rebel coaster has a little bit of airtime off the drop and before the curved drop into the loop. If you're not careful shit can fly out, I was hanging onto my wallet keys and phone for dear life. On the Disney example from my experience you're pretty much carrying loose articles with you on every ride. Have not been on Incredicoaster or Expedition Everest so don't know what that's like on those. On the corkscrew example I don't remember parks on the coast being strict on loose items back then compared to how it is now. Certainly don't remember hearing the "nothing in your pockets" lecture on anything barring Superman which is in the realm of the obvious. Though this is 10 years ago we're talking about, memory might be fuzzy.
  7. Next year or two from village will mostly be updates I'd say. You have Scooby opening next year. Next big ride to do up is Superman. I doubt Village will have any interest in an LSM conversion for superman given Cedar Point's issues with theirs. What they should be doing is a next generation like revamp - completely re-doing the dark ride section as it is looking very tired. Haven't ridden Superman in a while as I'm too tall for it now but recent POV's give it away, the track sensors are playing the wrong voice recordings. If they're spending money on the queue, the least they could do is extend that to the actual ride. With the lockers going away, bring back the shop while you're there. Maybe new trains to accommodate taller riders, but a difficult task when considering clearances. Doomsday and the villains land is as good as gone - i'd expect that and the showcase building to be used up for their next big ride, but that's at least 3-4 years down the track. Make that entire area wild west, superheroes belong in superhero corner. I'd love Vortex at Movie World where Doomsday is now, but I doubt it gets moved. Wishlisting a small scale dive coaster on that combined site as it's a proven guest magnet, the optics of it would be good (imagine a vertical drop and immelman staring at you walking towards west) and will make that corner of the park lively. Likewise at Sea World the vikings castle will probably be kept until its time for something new. How long it will be until that 'something new' gets built is up for debate. I'll wishlist a modern flume there. I don't see anything going on Corkscrew's spot personally, I think that stays BOH with the new workshop being built nearby. Dreamworld really needs to build more beyond Rivertown and I'm sure that what they're doing now isn't the last thing we see. They need a water ride of some description, either a shoot the chutes or a water coaster on Rocky Hollow's spot, and a big flat in Wipeout's spot (would love a star shape there). That's the bare minimum and i think those two things are achieved before Coast sell. WWW really really needs a lazy river but not sure on if it'll get built. All that is really left to touch inside the park is Motocoaster, and that's probably going to be seeing changes sooner rather than later.
  8. Tldr: Don’t be an idiot and walk into an operating ride area. On a separate note rebel coaster’s loose article policy (or lack thereof) is weird. For something with an inversion I would have thought they’d be much stricter even if it’s operationally difficult because of the separate unload and load stations. Like maybe a staff member taking your stuff and leaving it at the exit midway through the queue. Just seems unusual given how strict parks are on this nationwide
  9. Surfrider/flash is a family ride compared to claw. The speed on claw (and other pendulum rides) is far greater than surfrider and exhibits a better degree of force. Maybe it is run a bit faster at movie world but when it was at wet n wild I thought it was slow and quite boring. If you are looking for a thrill it’s not even a contest between the 2
  10. Doing a similar trip but around Japan after finishing up uni, between end of November and early December. From my research Fuji Q and Nagashima are open during winter and are not packed but I’m expecting weather to affect ops of certain rides, fair dinkum because it will be cold. You could fit Fuji q in easily - bus ride from Tokyo drops you off in the morning then stay the night nearby, I’m doing that then heading south to Nagoya. Nagashima probably requires going to Nagoya the previous day, staying the night around there, going to the park, staying another night, then leaving next morning. At least that’s how I’m doing it. USJ from what I am reading is packed during the end of the year - so get the express pass (you’ll need it to do anything in Harry Potter or Nintendo) - only doing a repeat visit for Nintendo and Jaws as I missed out on that last time. Same thing goes for Tokyo Disney(Sea) - but I’m not forking out money for fast passes there and instead have a list of rides that are non negotiables that I will get on during the day. (Eg: big thunder, haunted mansion, and splash are top of the list for Disney, and journey, Indy, and tower of terror for disneysea). Spending a day at each of these as I don’t have the time for multi day visits.
  11. Yeah I’d visit on day 1 if it ever got off the ground but I doubt it will. The park itself is a good idea if not a little ambitious, the scale of what they promise is a bit excessive. Did some digging and the company behind this is legit, the guy is legit, seems like Sega themselves are in for another crack and they’ve got plenty of cash. Something like this would draw interest from the public - the last time something was attempted in Docklands (paramount in the late 90’s) it was very poorly timed with fox studios opening and investors got scared off and they never got the money to build. But it’s a very interesting choice of IP. Yes it’s a strong IP now but will it be in 5 years without the movies? Sonic is not a timeless IP like superheroes and scooby-doo. Yes Sonic has been around for 30 years but it wasn’t popular 5 years ago, making it the central IP is just foolish. The logic of “our brand is huge” was used to build Sega World and it failed (among other circumstances). Those circumstances have changed though, indoor entertainment places are a huge thing now, Timezone is bigger than its ever been, escape rooms are popular, among other types of activities like go kart places and so on.
  12. Different type of ride to Indy. Is every ride with a temple facade covering a steel shed a knock off of Indy based on your logic? Also this is the very first time this specific theme has been attempted here so unsure of what your other examples are. And even if it was a knock off with a similar ride system is that really a bad thing, 2 out of the 3 parks on the coast were built with that mantra and managed to create something special. Also theres still a good chunk of park visitors that will neither visit Disneyland or Disneysea because it is a low priority for them compared to other places. Just because people like us want to visit those parks at least once why preclude punters from a ride experience that goes around an ancient temple that’s in their backyard?
  13. The two photos not related to the coaster are absolute dribble but it’s not a terrible idea getting AI to draw up the vibe you’re going for then working that vibe into actual theming.
  14. This is probably the 2nd or 3rd time I’ve heard of this rumour over the past year. As someone who engages in borderline investigative journalist behaviour when it comes to the topic of Sega theme parks, it is true that the mob operating the Sega theme parks in Japan (not Sega themselves) who have the rights to the sonic ip have had ambitions of building some on our shores in the past (before Covid). Atm there’s nothing to indicate those plans occurring now. Proposals are proposals. Nothing is concrete until trademarks get filed and DA’s come out. I’d say the ambition and passion is there but we’d be solidly many years off, the company got hit very hard during Covid. A full on sonic theme park is quite interesting because yes the IP is in a strong position these days with the movies and games being successful, it wasn’t as recently as 5 years ago. Things can change at the drop of a hat.
  15. It's the camera angle and lighting, the right hand side of the brickwork looks 3d to me
  16. Most people who are visiting movie world have not been on superman 400 times
  17. Intamin released this information (link below) relating to their upgrades. Carbon fibre is lighter than metal anyway so I would have guessed they found the trains on Big Dipper to be too heavy. They also changed the restraints to allow a 120cm height restriction as opposed to the 140 on Big Dipper, much better for a family oriented park. Either way you look at Arkham vs Lethal Weapon, the Arkham trains had heavier bodies, and it had a far far nastier rattle towards the end of its life than it ever did as Lethal Weapon. https://blooloop.com/theme-park/news/intamin-enhances-hot-racer-for-walibi-rhone-alpes/ Again the gaps on the track mean nothing. Between the portions of track that make contact with the wheels of the train (ie: the end rails) the gap is minimal. If you’ve been on it, you’ll know you don’t feel a bump bump bump through the layout.
  18. On the contrary taking the unique uniforms away from the likes of Superman (mrt officer) and Scooby (suit) detracts somewhat from the experience. when you are lining up to go on a subway through metropolis, your suspension of disbelief is diminished when a bloke in a blue village roadshow polo is giving you instructions on how to board.
  19. The thing is that big dipper’s roughness is not a result of the way the track is assembled it’s an issue with the ride’s trains being too heavy for the track it rides on. You don’t feel any of the pot holes/gaps you have mentioned throughout the ride, the rattle is only noticeable during moments of high intensity (the pullout between the non inverting loop and the sidewinder being the prime example). I think that might be leading to some stress on the track, so the rattles gotten a bit worse over time. I personally don’t mind it, you have to accept coasters will have at least a little bit of rattle in our climate, but I can see why it would put some people off. on mahuka the trains have been re-done with carbon fibre lap bars among other improvements that make the trains a lot lighter than big dipper’s ones. By all accounts this has made the ride much smoother (based on people’s opinions who have been on both installs) - would love to see the new owners of Luna park upgrade the trains on theirs to this new spec but I’m not holding my breath.
  20. That’s a tiny bit of land looking at google maps, so good on them for fitting all of that in. Should be good for the locals
  21. Good time for brookfield to cash out after everything they’ve added in the last decade. They’ll probably make quite a bit off the sale compared to what they bought for. I suspect another developer (or Lindsay fox type) will buy and keep it long term, village probably won’t buy the park unless BGH think it will be a cash out opportunity when they inevitably sell (even if the park makes shitloads off its venue operations), and ardent will cash out of dreamworld and wind up in the next 5 years or so.
  22. Yeah it’s now owned by the same guy as the rainbow (march’s), it’s just started doing shows again this year. Hasn’t hit any majors yet though unfortunately hopefully that changes in the future, there is a dearth of good rides at major shows these days beyond your generic swing and spew crap. Would love to see taipan (and rainbow when it’s up and running) back at the Easter show one day
  23. I believe they are still working on it, operating off a reliable source who works in the industry. Spent money on blasting the steel relatively recently, they’re not binning it if they spent money on that. It’s also fibreglass, they can easily just get a third party to make new fibreglass parts it’s not that complex, and the restraints are getting changed heavily to bring the ride up to code anyway so this means nothing. The owner has just spent a bit of money doing up Taipan that’s only just started going around the show circuit so this has sat on the back burner for a while
  24. What a ridiculous layout. So basically they keep the side door from arkham that skips half the queue, you walk in, do the pre show, line up for the coasters, ride, then get spat out at emerald city? You'd figure you want guests walking through that big rainbow entrance into your new $50 million land with the fancy building and decorated paths as a good first impression, rather than being spat out in it after you queue for an hour and ride. People design better land layouts in planet coaster You'd think they'd shut that side door but they might not even do that
  25. It was a terrible idea, with even worse execution. Splash is a relatively intense ride (for a castle park) and this version doesn't have a villain or any tension (which is needed on a flume) - think of West as the local example and the voice lines it plays leading up to the final drop (when they're working). I'd imagine little kids would be scared shitless with that drop that comes after "Lets get you to the party". Prime example of mismatching the story with the ride layout. Just a case of a terrible IP match with the ride type, it looks like princess and the frog was shoehorned into the ride when the IP and story should be integrated ito the ride layout. The IP and the story they were trying to tell have been a much better fit for a ground-up gentle dark boat ride, I think Lilo and stitch would have been a much more suitable refit for Splash.
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