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Everything posted by Baconjack
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I remember making a Six Flags Australia park in RCT3 when I was like 14 or 15 years old. Too bad the hard drive I had that save on broke, because I'd happily look at what kid me thought was cool to put into a theme park. As for rides and attractions to add, pick any one of these Six Flags favourites. RMC Raptor S&S 4D Free Spin RMC Hybrid Ground Up Larson Super Loop (marketed as a 'coaster') Funtime Starflyer Zamperla Giant Discovery Insert Zamperla Flat Ride Here Justice League Dark Ride Clone Bonus points if any of these rides are named The Joker, Goliath, (Harley Quinn) Spinsanity, Skyscreamer or Wonder Woman. Good luck getting anything else. Six Flags is so hilariously cheap when it comes to their parks that you can literally guess what a park gets out of a list because they order a lot of clones.
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On the topic of the kiddie coaster that was suggested, you dont necessarily have to buy a ride used. Its an SBF Visa model - a manufacturer LPS has worked with in the past and is at a price point LPS can definitely afford, however we have to take into consideration that the Park, as of 2017, was planning to invest $20 million into new attractions, some of which has assumedly already been spent on Volare, a new U-Drive and the refurbishment of the old Flying Saucer fixtures. I'm not sure if that figure has changed since then, but that's what I'm basing this off of. What my point is, is that LPS only have X amount of money to spend. I don't think they will have much capital left over when they are finished replacing the older rides (bear in mind, there are 4 of these rides to replace) and upgrading some of the other buildings in the park (eg, Big Top needs to be repainted, and the building that houses Dodgem City will probably need an upgrade as well). While such a ride is not going to cost much, $20 million is not a lot of money in theme park terms. Up the coast Village and Ardent are spending more than that for single rides. I think that amount of money will only be able to buy those 4 rides, plus those aforementioned building repaints/upgrades If the Government ever decides to develop the Lavender Bay storage tracks, it'll most likely be redeveloped into green space (as noted in the above proposal). I don't see any of it going to LPS because the resident uproar would be exorbitant, considering the recent opposition to the Lavender Green development as an 'expansion', imagine the outrage if LPS did actually get more land.
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In my opinion they'll either try to renew the license or give it an IP-less retheme. A revival of the Kenny character would be a good idea for the latter. If DW try to renew it, I believe it falls through because in what universe is Comcast going to license one of their properties to a competitor. I do not think the area will get a new IP, because there aren't many relevant and major family oriented IP's to choose from these days that don't have the theme park rights to them clawed up by Disney, Village or Universal. In fact, I can't think of any IP's off the top of my head that could take over the Dreamworks space.
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Blue Fire (the original) was designed with the MCBR in mind as part of its many block sections so it could operate with 5 trains to handle the crowds Europa Park gets (this is the 2nd most attended park in Europe after Disney, mind you). To my knowledge its clones dont operate anywhere near as many trains, the ones in China all operate with 2 trains and the one in Dubai operates with 3. My brain tells me that 2 trains will be ordered, the same amount as what Village ordered with DCR. It should be enough capacity for DW to get through crowds in peak summer period. It'll be a people eater for a signature ride especially when compared to the piss poor capacity TOT had. I recall reading somewhere a while back about when DW was discussing the spinning cars, it was said they were ordering 2 trains for this ride, something that seems to be confirmed by a search on the coaster's RCDB page.
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As great of an idea as it sounds, no way the whole process of removing rides, groundwork, footers, and vertical construction for a roller coaster all happens in a month. This is probably going to be the usual temporary ride or a Mystery Manor type experience. Maybe a flat ride, but if it was, construction on it would have started at least two weeks ago, with a ride being picked and removed from the park (the markings on the concrete near Ranger might be telling something in relation to this). I haven't been there for a while so I'm not sure if the Manor building is still on site. If it is, it is definitely plausible something will take residence in that building.
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How Long Do Certain Rides Have Left?
Baconjack replied to gavinfulikes's topic in Theme Park Discussion
I completely agree that Superman is a reliable ride and Village are doing a good job keeping it up. But in general the accelerator (and its launch technology) isn't a reliable ride from what I've read on installations overseas. I hear that Knotts Berry Farm's installation is a maintenance nightmare that's constantly down. Similarly, Top Thrill Dragster also has significant downtime from what I've read, and Kingda Ka has had its fair share of issues when in operation. That's where I draw such a conclusion. Either way, in spite of its reliability, Intamin have discontinued building hydraulic launch coasters in favour of the more reliable LSM models and I believe that it is only a matter of time before other models of its type are closed and parts are discontinued entirely. -
How Long Do Certain Rides Have Left?
Baconjack replied to gavinfulikes's topic in Theme Park Discussion
Before I get started, Wipeout and TOT closed because of these three reasons. a) both ride types are no longer supported by their manufacturers, making parts extremely hard to come by and manufacturer support limited. b) These two rides had very complex ride systems involving a lot of different parts and in the case of Wipeout, have been historically very unreliable ride types (most vekoma top spins shut in the early 2000's) c) Dreamworld running both rides into the ground over the course of many years worsened their overall condition, increasing the need for new parts, parts which their manufacturers are no longer producing or are extremely expensive. These are things I like to keep in mind when applying to these aging attractions. AA hasn't operated at all this year and has had its maintenance reopening date removed before Covid-19 was a thing. If that's not telling that this thing isnt reopening, I don't know what is. Giant Drop, Claw and Superman are all Intamin products which have a notorious reputation for not aging well. For MW, the hydraulic coaster is out of production (and an unreliable ride type in general) and it is only a matter of time until Intamin stops making parts for the hydraulic coaster, and therefore it is only a matter of time until MW throw in the towel and rip the thing down. When this will be is unclear, but I'm estimating about 12-13 years at most. The ride may be very popular and maintained well by MW, but no ride is too popular to kill as we saw with TOT and soon to be AA. The Gyro Swing and Giant Drop, comparably, should theoretically be easier to maintain, but let's not also forget that the lack of care DW have given their Intamin rides, especially in the post-Macquarie period, have very likely limited their lifespans in some way. I'll give 10 years for Claw and 5 years for GD before either ride shuts or is in requirement of a serious refurbishment. Sidewinder shouldn't have any problems as its simplistic engineering and design allows the ride to be low maintenance and minimal downtime. Track problems shouldn't be an issue at this point in time as the ride's low forces aren't going to be putting much stress on the track, compared to something like Vortex for example (although it did go almost 20 years with the same coat of paint that wasn't designed to last that long). It should last as long as DW want it to, as parts are either so simple they can be reproduced by a local welder, or supplied by S&S for the more complex parts. As I mentioned before, though, Dreamworld didn't give this ride a lot of care for a number of years, which means its lifespan is definitely limited so I say its gone in the next 10 years. Road Runner and the Vintage Cars are similar to Sidewinder, its mechanics are very simple as far as rides go so it won't be going anywhere anytime soon. Only thing that kills this ride is any structural issues with the track or supports. -
If I recall correctly, Taft offered Wonderland to Paramount with all their other parks, but Paramount wasn't interested in buying out Wonderland so the deal was made without the park hence the investment group bought it which then went onto Sunway. Even then, at the time Taft wasn't investing all that much into Wonderland apart from the water park. Other than that, pretty much every ride they got was second hand from one of the american parks (see the Zodiac which originally ran at Kings Island). And while their American parks were all getting brand spanking new big rides, Wonderland got the Titan second hand from the Expo. But let's say Paramount somehow were interested (I mean, they did pass on Wonderland then say they wanted to spend half a billion dollars to build a theme park from the ground up in Melbourne only a few years later). Anything could happen here. Given Paramount relatively evenly spread its capex across the parks to make sure no park wasn't too neglected. I'd guess they would also do that for Wonderland, so you'd have a good number of new rides and attractions added and maybe some of the older rides axed. Nothing too spectacular but given Paramount invested heavily in prototypes in all their parks there could have been a world's first kind of attraction in the mix. Now if Wonderland did somehow fall under Cedar Fair ownership (which I highly doubt would have occurred and will explain later), it wouldn't be an invitation for one to get hyped out of their mind. There would be no big B&M hyper. I would argue that Wonderland would be on the low end of the chain in terms of how much capex they were prepared to spend, around about the scale of where Worlds of Fun or Valleyfair is if you want a reference. A low catchment area of only around 5-6 million people (compared to the American parks which have catchment areas of tens of millions of people) and very little in terms of local competition outside of LPS (which is effectively a landlocked park with its hands tied in planning rules preventing expansion and/or ride replacement) essentially could allow Cedar Fair to build maybe a few flat rides but nothing huge. I simply wouldn't see Cedar Fair bet big on tourists and put massive ambitious projects in to draw them in but I definitely could be wrong. Bear in mind the Cedar Fair scenario is dependent on if Wonderland ended up making it financially to that stage. Post 2006 the park would have been much more likely to fall into the hands of a local company. Whether this would be Village (that were looking to invest in Sydney a few years later) or someone who was more interested in the land the park was built on is anyone's guess and this could result in a multitude of scenarios I don't have the time or energy to explain out.
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Why are you babbling on about shit that is irrelevant to the point of discussion? Closing our theme parks that house thousands of people a day is a complete no-brainer especially with the event restrictions now in place. WDW, Disneyland and nearly all major amusement parks in America have shut by now. Locally the virus has entered pandemic phase with cases increasing at an alarmingly high rate. Surely from a business standpoint it would be better justified that Village closes WnW and MW rather than running them at a loss in a period where the tourists aren't there and locals arent going to go to the parks? Also Covid19 is no joke... its very dangerous for those with a weaker immune system (such as babies and seniors) or conditions such as kidney failure (for example I have a family member with kidney failure who is at very high risk of death if he gets the virus)
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Hot Wheels Sidewinder Refurbishment
Baconjack replied to Tin Foil Hat's topic in Theme Park Discussion
The current Vekoma rolling stock is under 5 years old, in good shape and runs perfectly fine. Why even bother unless DW suddenly want to spend the money buying new Arrow style trains from Sunkid with lap bars (picture below), an upgrade that is totally unnecessary. I don't have many problems with the vest restraints though. I'd take them over the old trains any day. -
Hot Wheels Sidewinder Refurbishment
Baconjack replied to Tin Foil Hat's topic in Theme Park Discussion
Well no, this rename/rebranding is occurring because the contract with Mattel has assumedly expired (the coaster was simply called sidewinder in recent announcements alluding to this fact) and DW are trying to wash their hands of the Motorsports area. Given the HWSW retheme was done at a time when DW didn't care about their park appearance and parks weren't legally obligated to repaint their rides every ten years, presumably to save a few bucks they didn't bother to repaint the coaster track and supports, and the old Cyclone colours kind of look like Hot Wheels playsets so I guess its fine. -
Dreamworld February Update 2020
Baconjack replied to Jay Jay The Jet Plane's topic in Theme Park Discussion
Light blue track and white supports. Looks so much better than Cyclone's old colours ever was even when new. -
Dreamworld February Update 2020
Baconjack replied to Jay Jay The Jet Plane's topic in Theme Park Discussion
Is it a re-coat or new colours? -
AA appears to be following the longstanding Village tradition of bungled ride closures. Sea World Monorail, you're next.
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Shipping containers in Dreamworld car park
Baconjack replied to Jay Jay The Jet Plane's topic in Theme Park Discussion
Because, as you have said, this is a german container and Mack is a german company (with all of this ride's components being manufactured in Germany), it is safe to assume that its contents are relevant to the new coaster, most likely components for the footings although it could be supports or even track. -
New Attraction for Dreamworld Suggestions
Baconjack replied to Gold Coast Amusement Force's topic in Theme Park Discussion
Bear in mind you should be taking into account the fact that steel has gone up in price since 2010 and the cost of shipping the track down here, plus labour costs etc would be far greater than it would be in America, so you'd be looking at a good $45 million at least which i dont see Village, let alone Ardent, being prepared to spend on a single ride. -
New Attraction for Dreamworld Suggestions
Baconjack replied to Gold Coast Amusement Force's topic in Theme Park Discussion
A powersplash when Rocky Hollow is inevitably removed (or its bigger brother with a loop presented as a concept by Mack just recently)? -
Cool TR. I have always wanted to go to a Joypolis - sounds like a very interesting place. Are the upsized Initial D games (where you drive in an actual car) still there? I've seen videos of it on Youtube and would love to try one of those.
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Aussie World New Ride ‘Rat’
Baconjack replied to Gold Coast Amusement Force's topic in Theme Park Discussion
So this will be the long rumoured Spinning Wild Mouse that will be going in the old Wild Mouse plot? Still is a crime they took that out as it was a fun ride very similar to its brother at LPS. Yes, 1988 had the three coasters that opened with the World Expo (Titan, Supernova, and Centrifuge). Also i believe Thunderbolt, the old SW galaxi, and the Jet Star that operated at LPS all opened in 1982. Neither of these lineups are particularly eye catching compared to what we will be getting but its something. -
Superman & DC Rivals only running single trains
Baconjack replied to Dano46610's topic in Theme Park Discussion
Was talking about the Indian Teepee (not really a fire effect but its smoke) From memory the smoke was a lot stronger but my theory is that the warm weather and ensuing fire restrictions prevents it from operating at full strength (unless that effect has been steam this entire time and I've been fooled into believing it was actual smoke) -
Superman & DC Rivals only running single trains
Baconjack replied to Dano46610's topic in Theme Park Discussion
Am at MW today. 2 trains are now running on DCR but only 1 train on SE as per the aforementioned train rebuild. WWF effects also partially running - still not at an an acceptable standard but better than it was last week. Sign not working and a few other things. The hot weather may restrict some of the fire effects from running but effects appear to be turned on only in peak season. Same goes for GL on board audio. AA still down today. Slightly concerning but not surprising considering its age. Couldn’t see any visible work done on it today. -
Fully6 - WhiteWater World's new slide tower
Baconjack replied to Tim Dasco's topic in Theme Park Discussion
Mach 5 was up to 10 years old when Village brought it over from Brazil which made it most most likely the oldest slide in the park. Considering the shorter lifespans of water slides when compared to normal amusement rides (even Proslide Tornado's are now being ripped down every now and then) needless to say I'm not too terribly surprised it was axed. On that logic, Black Hole doesn't have a lot of time left either. I think WnW has been on the backburner for Village ever since they upgraded the kids section. Maybe what DW is adding now will push Village an inch further to add something new in the future. -
Was at MW just today and gave JL a go. Not much from what I could tell was broken as far as the effects were concerned.. Now, given, I've ridden it just three times since it opened, but everything seemed to be working. But I question: At what point does the ride become technologically obsolete? The ride technology is already becoming outdated despite being not even 8 years old. It has aged quite poorly. The animatronics are laughably archaic when compared to what is being built now. The guns have difficulty in registering targets (especially the physical theming targets), and the ride plot is dull. In ten years time, there will be discussion on this ride being replaced or reworked. A theming/effects overhaul, a fix up of the guns and targeting system, a new ride film and a re-worked plot to include villains that aren't tucked away in obscurity, whilst keeping the existing core ride system would be the best solution. I get it, this is one of the earliest shooting dark rides. But this attraction barely gets a line compared to the other rides in its area. Today, even, it had easily the shortest line in the DC corner of the park. In its current state, it feels like a filler attraction, something you do on a hot day to take advantage of the air conditioned building. It may be only 8 years old, but I hold great scepticism for its future as this ride is aging very poorly as of right now. Before MW thinks about replacing AA, this is definitely one of the big priorities for the park right now. Combined with the desperately needed update to the worn out, tired WB Kids' Zone, MW need to up their appeal with families. They already have what I'd consider to be the most elite thrill ride collection in the country by far, especially as of right now, so I'd think it's time to get the family rides in order, something which has been behind their competition for far too long.
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If it's purple track, it might be Adrenaline Peak (small eurofighter at tiny park in America that has purple track): https://rcdb.com/15410.htm
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Dreamworld December Update 2019
Baconjack replied to Gold Coast Amusement Force's topic in Theme Park Discussion
LOOOOOOL WHAT N O On the topic of a 4d free spin, it definitely isnt a bad Cyclone replacement. But such a ride is still at least 5 years away. Also I have no fucking idea as to what Bluey is as I'm not the target demographic of ABC Kids, nor do i have young children in that demographic. Area should probably get a minor IP update though, Giggle and Hoot and Bananas in Pyjamas aren't exactly the most relevant IP's for 2020. With an ABC Kids update basically inevitable given the freeing up of the old TOT station's real estate, I expect newer more relevant IP's to be in place when this happens, while retaining Play School and Wiggles.