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Dean Barnett

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Everything posted by Dean Barnett

  1. The only coaster's that I can think of where you don't see the previous guests board - and the exception for these is they both have lockers outside of the station - is Baron 1898 and Karnan. And superman. (which is slower than both the previous rides combined)
  2. Monkey see - monkey do. Honestly it's not a big deal - they just need to get better at dispatching trains and shouting less.
  3. Idealy they should release the next group of riders (with one train already waiting at the airgates) into the tunnel when the train reaches the FBR. This will allow for enough time (at the current speed) for the next train observe the previous train boarding and putting their bags in the bins.
  4. All I want is the unthemed crew not to stand in an idle station shouting orders at riders.
  5. Well I wasn't going to mention it but it would work pretty well there - rather than the arcadic method of getting everyone to stand on a footprint.
  6. Happy with that. Just hook in the ride system to not play it until the train clears the birdsnest
  7. I don't think they are fair comparassions... there's not really any safety requirements on RoTR - spoilers ahead - you just stand on the first part, and for the second part you just put your bag at your feet and put your own seatbelt on (shock horror) which is the same seatbelt as on Tower / Dinosaur etc etc.
  8. Not really.. but we're not the grouper that has to tell every cycle to not touch the massive green button. It can be themed.. just have PIP's on the screen with animations.
  9. Seems a bit dumb to have it where it is.. or having a button instead of a swipe thingy.
  10. If the train reaches a certain spot on the platform and there is a unsecure harness the train just stops. From memory I think they can multimove trains from the section after the end block brake to the end of the station. I did see a few riders that were too large for the ride, they tried to secure them but couldn't.. then they just walked off - while the train was still moving. Hagride at Universal is even more impressive - the trains get so close to each other in the station (next to a walkway that moves at the same speed as the trains) that you can't tell what car you're in (order of the train) until you either read the numberplate infront of you, or until it reaches the end of the station. The ride attendants have two RFID touch points (like ST but useful). One marks the car as secure, the other re-opens the restraint.
  11. But they pump out trains - safely and very quickly That video is insane - the train is just sitting there for minutes doing nothing.. why aren't the airgates opened before the guests get there? Why are staff shouting orders at guests just to have a nicer-prerecorded message play moments later? Also most of the riders will be repeat riders in the back half of the day - but still have to be put up with shouted at. Can't say I've ever seen that before on any other coaster's ive done It feels like they're in a middle ground between Disney parks and Cedar Fair parks .. Both have excellent operations but just go different ways around it. I'm happy with what ever direction they go - I would love rivals to meet the 30 second dispatches that Blue Fire gets at Europa. Maybe the announcements could be combined with visuals on the screens too.. since the entire station is a LED wall. They could easily do the speil in the time the ride takes to go from the FBR to the unload spot.. close to 30 seconds by my count.. the the train isn't just sitting there doing nothing. You should see how they load the RMC single rails.. the trains don't stop.. the lapbars open one by one as they pass a point in the station, former riders get out, new riders get in, pull their lapbar down or the op does then secures the car, one at a time - then if all the cars are secure it continues on to the lift hill. Magical stuff. Free lockers below the station.
  12. Sorry didn’t want to bump two old threads for no reason but yeah most of the shouting on rivals was don’t do up your seatbelt
  13. Correct. It seems a bit of a waste having such a well themed area that every rider wizzes through. I only could do it once but I can’t recall any themed ones. The ops might have been shouting over it tho.
  14. So I finally got on Levi today - Brilliant package ride Best in-station preshow on the planet Operations ... slow. The train takes too slow long the FBR to the unload position - I feel like this is to protect the junction to the storage track. (still not as bad as Steel Curtain) Lift hill audio is great addition The whole experience is ruined by ops shouting at you about the loading procedures. If I had it my way they should load one train in to the really well themed tunnel that you just wizz by and then add a themed video about putting loose articles in the bins. Make the doors from that section open as soon as the previous train dispatches then it al happens automagically. Same thing happened at Rivals - ops just barking out orders at you.. they should just give them a mic like six flags / cedar point parks. I still don't know why they won't let people put their own seatbelts on. Operations were very slow across the board and I can't imagine being in the parks during peak periods. Overall- money well spent. It feels like a smaller version of Ghost Rider (one of my top tiers)
  15. I don’t think we have enough roller coasters to conduct polls like this
  16. All I’m saying is there’s a huge difference between a ride not having a chance to operate at all (huge defect / missing part etc) and the ride being closed for a part of the day. I’d be equally as pissed if I chose not to visit the park because a ride wasn’t going to operate all day only for it to open a few hours into the day
  17. Anyone taking bets on how many times they'll spray you with water?
  18. Here I was thinking this was a discussion board
  19. If the ride has any chance of opening - it shouldn't go on the closures page.
  20. Maybe they could clone this at Dreamworld
  21. We still don't have a Wing / Dive / Hybrid

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