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Tricoart

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Everything posted by Tricoart

  1. In the Sunrise segment where they show the trains, the Dreamworld staff member that was interviewed states that riders’ll be able to choose between riding forwards & backwards.
  2. I guess the difference is the section that a given train will be backwards for (1 being backwards for the first half/indoors, the other being backwards second/outdoors)?
  3. Maybe it’s to help distinguish backwards/forwards cycles?
  4. Where have I seen that image before… Oh, yeah!
  5. Better than the orange in the older concepts, tbf
  6. More like, complicates the system with the existing lockers, adds an extra thing to train workers on, could make dispatches slower than their already glacial pace, and gives another reason to roster more than the bare minimum amount of staff.
  7. Breaking News: Village Roadshow theme park delays ride opening, replaces their already announced & advertised specific time period with vague subtitle.
  8. I’ve seen Superman do this, but only rarely & out of necessity, likely ‘cause it’s more for the ride ops to do.
  9. That was very obviously (at least to me, and confirmed by the artist) meant to be no more than a vague idea of the area’s vibe, though, like with the earlier New Atlantis concepts.
  10. Dreamworld’s released concept arts have been pretty accurate recently, to be fair. Out of all the things they’ve had concepts for in the past few years, the only thing I can think of that’s been misrepresented was the treetop piece on KFF’s main support.
  11. I think it’s rather likely that the building isn’t consistently going to be at this height, and instead that the current section being built is it’s tallest (where the turntable’ll be), with the rest gradually levelling out to a more manageable height. This seems to be shown in the concept art, as well as the expected & somewhat intricately sculpted, ‘planted’, painted, etc. temple exterior, so I’d assume (or, yeah, hope) that at least this section in particular will have similar effort put into the exterior from all viewable angles. Especially considering that it backs directly onto Tiger Island, which already has a jungle/temple theme of its own, & having the train passing directly in between them both, not doing so would be a rather major missed opportunity.
  12. I don’t really think the posts themselves are the issue, if there’s anything to be changed it’s the frequency of them (and, even then, that’s not truly necessary). Dreamworld does, and has done, posts with the same vibe as those generally done by the Village parks (‘serious’ posts either when there’s something to update or something specific to promote), and they all seem to be met with no more than 50-60 likes on average. It’s their more ‘unserious’ posts (at least recently), which don’t always serve a direct/obvious purpose of promoting or updating, that get them significantly more engagement than their Village-esque posts do. At the end of the day, especially with Dreamworld in comparison to Movie World, the demographic here (both specifically & generally) is nowhere near the one/s this campaign is targeted at. Instead of going into the specificities of the demographic/s I believe they are attempting to target, I’ll just leave it off by saying the cliché “Even though you don’t like or understand something, that doesn’t mean it’s an inherently bad thing.”. And the engagement they’re getting with this campaign shows that. (Also, to be clear, this is mainly in regards to their Instagram posts, ‘cause I see Facebook as a relic best left untouched)
  13. No, they’re right, Dreamworld needs to change Sky Voyager’s facade. Maybe they could take some inspo from the masters like Disney… Seriously, though, the fact that all people have to complain about regarding Dreamworld is the style of a facade (that’s mostly blocked by DF in any angle that matters anyways) not being one they’d personally like, and a recent marketing campaign that’s slightly corny, (though getting increasingly repetitive) could be seen as a good thing.
  14. Except, I can’t recall the last time I rode DCR when these weren’t shut off and used as nothing more than weirdly shaped cubbyholes. Which, IMO, would be the major issue with anything that’s mechanical & not necessary for the ride to operate, no matter how simple or complicated it may be, it’s upkeep will fall to the wayside & be replaced by (or used as) a system that doesn’t need any extra attention/care to operate. In the event of a Superman overhaul, and under the mutual assumption that they weren’t to keep the separate load/unload station, I’d imagine the loose article system they’d opt for would be similar to Leviathan/Steel Taipan/Storm: A bin/wall with compartments for riders to store their loose articles, with a sliding door that covers at least half of these compartments at all times, which may or may not be slid across by a ride operator between dispatches. In the scenario that they overhaul Superman, but keep it’s load & unload stations the way they are, I’d again imagine that they’d shy away from an overly complex system like on Yukon Striker, instead opting for the significantly simpler setups like what’s on Velocicoaster/Steel Vengeance/Jet Rescue/Motocoaster: Right before boarding, loose articles are placed into a double-sided cubbyhole or (free) locker, and are retrieved from the other side via the ride exit path.
  15. (Assuming this is once current projects are completed) Would it be better for the Gold Coast parks’ next projects, whatever they may be, to allocate a larger amount of resources on enhanced ride systems & advanced/unique layouts, or on thematic elements & surrounding area beautification? Example being (under the assumption that the ‘next project’ were to be a coaster, though this’d apply to any major ride project): Would it be better for GC parks to get an off-the-shelf/lower end ride model (Storm, WoO coasters, Gold Coaster, etc.) and pay close attention to enhancing the theme/storyline, or would it be better for them to get a customised layout (Jet Rescue, DCR, Jungle Rush, etc.), and trade some beautification/theming for a possibly higher reliability guarantee and/or a novel on-ride technology (e.g. Drop track/fast switch track, Articulating trains, Tilt drop)?
  16. Improve guest experience > market lighting package.
  17. Yet another blatantly obvious example of missing my point.
  18. Though it’ll probably just be labelled as ‘Mindless Village hate’, it’s very much just a PR move. It’s not actually implementing anything to improve people with ASD’s experience at the parks, nor is it bringing to light anything they may already have/are working on implementing. It’s the theme park equivalent of changing your profile picture to a Pride flag for a month. If they genuinely want to do something for Autism Awareness, they should actually make changes for people who have ASD.
  19. Ah, now it makes sense, was almost thinking they did something that was unnecessary but welcome, with the main focus being on guest experience!
  20. Photos from today: Framework has begun going up for the building that’ll enclose roughly half of Jungle Rush’s layout. Look into the (gutted) inside of Billabong: And, the supports: I don’t know what the status of the turntable at Vekoma’s workshop is, but there are visible tags on the shipment that read ‘Platform Supports’, and that tied with the catwalks, and shape of some support columns, has me guessing these are for it.
  21. So, if I’m getting this correct from what you’ve posted in both threads, they’re moving the First Aid building into the old arcade building (thus reducing the space available in said building), so that they can then incorporate the old First Aid building into an arcade building? What kind of backwards thinking is going on here?
  22. 7News report: RPReplay_Final1713257543.mov Seems Dreamworld’s told them there’s an announcement of some kind coming soon.
  23. By ‘latest technologies’, they must mean the latest technologies for Village rather than Intamin (delays/mishaps during construction, rare showy & vague press posts over actual communication to guests, and spending the bare minimum amount possible).
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