Jump to content

zane

Members
  • Posts

    253
  • Joined

  • Last visited

Everything posted by zane

  1. The pressure I had on my legs was A LOT more than wipeouts harness. No exaggeration, it hurt! even if it was from the brake run to the station. (I was in the front seat, I know the presence of the G-forces going into each element is more noticeable in the front. Possibly a factor)
  2. I agree with the harness pressure on your legs. It is, to a certain extent, kind of painful. I got off the ride with tingling/numbness in my legs , thats how hard it was pushing down. Lets hope it does "wear-in"
  3. I was pleasantly surprised with the theming. Harnesses were great, the track still has all its bumps but you don't walk off with a concussion. The 'helmets' above the seats had no sign of a speaker system as of yet. The magnetic braking compared to the old friction breaks is like night and day.
  4. The show was absolutely BRILLIANT! Loved the soundtrack. Disneyland Paris deserves this for sure. Thanks for the heads up
  5. Visited Movie World today just to ride GL. I was there at 9.30 and it didn't appear like there were any media on the coaster? At first the Ride Ops didn't have an idea if it were going to open but it did around 12ish and it was running (with a few hiccups) when I left which was about 3.30 Got to ride it twice and I must say I am very impressed with everything! Loved the ride, Loved the station and queue graphics, loved the sound effects throughout the queue (near the entrance of the queue you hear the Green Lantern Corps. reciting the oath. As you move closer to the Parallax figure you hear it growl "Surrender to your fear!") I did notice in the queue there are misting/fogging tubing lining the tops of the concert walls either side of the path where all the hero and villain figures stand which will add to the atmosphere in that area once they are up and running. I think the thing that took me most by surprise was the onboard audio - its just so different to have a soundtrack in your ears (I read a few comments about the volume being to low, but I had no problem with it?) And of course I had to take a few snaps for us all! Enjoy:
  6. From memory it sounds something like this?: http://soundcloud.com/zanekingi/scooby-audio
  7. The way I interpreted "larger model of the El Loco" was in reference to a possible extended layout. Sorry if you wen't
  8. Well going off the animated promo Movie World have on their site it looks to be a standard El Loco layout, just bigger in size.
  9. Green Lantern Construction Album We have a time laps Camera by the looks of things!
  10. An example of basic theming on a El Loco. Its not much but there is "theming" (It appears they are suppose to be hollow trees)
  11. Its been a while since I've actually singed on to comment but I just had to reply to this motion that its a Euro-fighter. I personally, highly doubt that its a Euro Fighter...The track in the pictures look WAY to narrow for a Euro-Fighter train (it looks REALLY narrow in the pictures. No more than 1m or so) but we can always hope
  12. Wicked is simply AMAZING! I have seen the stage show three times since its debut in Australia, I have also seen videos of the USJ adaption and to my surprise it was quite amazing how they condensed the show to keep it under half an hour instead of 2+1/2hrs - but by doing this you don't get to discover the ending of the story instead we are left at the end of Act 1 so the show's kind of a taster but a complete show in itself at the same time, I think its brilliant! it would be just amazing if Movie World put this in but in terms of the licensing I would imagine it to be A LOT of money to get the performing rights.
  13. I like the Idea of not having the real car travel up the ramp!, now that I think of it why didn't they just have the 'dummy' car travel on a straight section of track on the top deck of the "car park" before entering the spire and doing the jump. The only problem I see with doing this though is that if the 'dummy' car stunt didn't work at all and they you would just have the car exiting the other side of the building. And the cut back on police cars in the show? I don't know, movieworlds just getting slack with a few things lately.
  14. http://www.youtube.com/watch?v=hsWQ_V8G8-k proof, listen to the video closely, you can hear the air reversing at 0:38 secs in and again at 0:40 I'm pretty sure its way they are build. I think it maybe the counter weight as it passes the air valve or something of that nature toward the bottom of the tower. Hahah these forums get way to complex zane.
  15. even though that's a good story line, the "boom" sound it makes when it reaches the top is just the air compression launch system reversing or something to that manner, it hasn't been "added" to this design...all the S&S towers make the same noise.
  16. Just next to the storage track, where the Q-line starts. why did you want to know that?
  17. I was at the park yesterday and it was running beautifully.
  18. Was at the park today and it was still pretty hectic, people everywhere ( Really do feel sorry for the lady that dropped the rope outside the HWSD entrance when the park opened, everyone waiting was just so rude and nearly knocked the poor lady over!) the line for Scooby was about 60-70mins and it was pretty much the same as previous people have said (no fog etc.) The ride just needs a good overhaul, I would really love to see good and WORKING animatronics.
  19. this topic is turning away from "WVTP changes" and more towards "Lets see what we could find what we think is wrong about WVTP" hahah, I sure this would be much more fun if you choose dreamworld as your topic park (And I really think movie world should have a look into the upcoming movie "where the wild things are" cause it looks like its going to be good) zane.
  20. Hahah that silde is soo awesome!....I love the fog at the end and that lift on the spinnin coaster looks insane I was thinking maybe that there is a LSM/LIM at the top of the lift that launches it? cant wait for a POV! What idiot's on this slide:
  21. zane

    'Fiend' NL sim ride

    The holding brakes are there for a reason, I wanted the train to slowly 'uncover' the drop below before going down it (like a Dive machine) and the chain speed is just anticipation effect and to space the trains apart but thanks for the comment
  22. Hey all, This is my new Euro-Fighter creation in No Limits. Ride took about a day to complete, and its the first time I have played around with my own 3Ds, like speed/position sensors on the track and copper braking fin's. Its a high thrill ride and is very fast paced, it puts through about 685 people per hour and the ride time is approx. 1:50mins Enjoy (you need No Limits track packager to open/ride coaster) Trackfile updated 11/4/09, added various 3D's : Fiend.zip I will put a few Screen shots up if people want. I'll zip it just for you Gazza , only kidding....I should of done that in the first place! zane. Fiend.zip
  23. Oh what a shame it closed down, that coaster layout looks very fun AND it was the longest coaster (as in ride time) in Australia if it was identical to 'Wild Beast'. All I can say is what a loss
  24. Hey, What was Bush Beast's layout, I'm trying to recreate it but I dont know what the layout was so its a bit hard anyone have photos that can help, or anything? thanks.
  25. Hey, Went to Seaworld today and Corkscrew was open and the corkscrew's+loop are still orange (and the paint is glossy) but I personally don't think there going to leave it orange, the orange sections are all over the place. The colour starts at the drop out of the station and then stops at the brake before the Lift then it starts again at the bottom of the drop and continues to just after the track goes under the monorail track then starts again halfway through the last turnaround. There are seat belts attached to the harnesses on corkscrew to now (pretty much like what Cyclone has) Follow link to View photos Also JetRescue has settled in awesome, its running really great (its so smooth!) zane.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.