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my guess is the replacement will be apart of a deal they struck with King Claw, and given how much family investment they’ve had over the past couple years with only King Claw added for the thrill seekers, i’m going to assume it will be a thrill coaster.

i think a dark ride will be added, but not yet and not in that plot of land. i feel like it would make a lot more sense in the old Kevil Hill walkthrough building and/or the old Tower of Terror station plot of land.

if you look back on their showcasing what they did in 2025, the caption does kind of hint at something new coming this year. i’m going to assume this replacement is one of them as well as a new nighttime event.

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  • Spectrumco
    Spectrumco

    Funnily enough, just after Bermuda launched at Futuroscope, I played around with AI to envision a rocking boat attraction in the MC plot. Theming-wise, the Tasmans have established an expedition ba

  • Maybe we should just take a moment on all this breathe in, out, etc.. Seriously, calm the fuck down everyone! Has Dreamworld management given you many reasons for concern over their creative direction

  • DaptoFunlandGuy
    DaptoFunlandGuy

    I think they need something that continues the rivertown theme, interacts in some way with the river, and has a large capacity.

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Whatever the replacement for motocoaster is, if they’re planning on moving fast on it a replacement would have been ordered years ago. Lead times in the industry were generally about 2-3 years depending on the manufacturer as recently as a couple of years ago (Mack was 3 years if I remember right). Not sure where it’s at now, but I’d imagine it would be something similar in terms of time frame.

Edited by Baconjack

I'm going to do a bit of a wishlist here, but:

  • Put the town in Rivertown and put some shops and stalls here like we had for RH

  • Something regarding a boat. if Rivertown has a few necromancers that want to resurrect the steamer, go for it and bring some life to the island too, as well as that crossing cave/waterfall. If the plan is the KQ, i am more than happy for there to be a floating restaurant as long as everything to look at is up to spec.

  • I've said it before, and ill say it again. Cavu Quest in the TOT building. If you can swing it to work with RT, perfect. If not, i am more than happy for it to be in KBDL/OP

  • Environmental walkthrough like Moana

  • A family ride, but behind a façade (more Jungle Cruise/MM and less almost everything from Wiggles World)

  • Giant drop just became the local mine

  • RHLR's carcass gets some sort of resurrection.

  • Link the path from RT straight through to RHLR and axe the current one that would bypass it. This would give RT more life and possibly funnel people more towards Wild.

2 hours ago, jjuttup said:

I'm going to do a bit of a wishlist here, but:

  • Put the town in Rivertown and put some shops and stalls here like we had for RH

  • Something regarding a boat. if Rivertown has a few necromancers that want to resurrect the steamer, go for it and bring some life to the island too, as well as that crossing cave/waterfall. If the plan is the KQ, i am more than happy for there to be a floating restaurant as long as everything to look at is up to spec.

  • I've said it before, and ill say it again. Cavu Quest in the TOT building. If you can swing it to work with RT, perfect. If not, i am more than happy for it to be in KBDL/OP

  • Environmental walkthrough like Moana

  • A family ride, but behind a façade (more Jungle Cruise/MM and less almost everything from Wiggles World)

  • Giant drop just became the local mine

  • RHLR's carcass gets some sort of resurrection.

  • Link the path from RT straight through to RHLR and axe the current one that would bypass it. This would give RT more life and possibly funnel people more towards Wild.

Way too many acronyms in there for me - you lost me.

KQ - Kookaburra Queen - Ain't gonna happen! The KQ is WAAAY too large for the Murraysippi

If anything, an Australiana take on the famous Disneyland Jungle Cruise ride would be a better fit. The track's already there and with a few well themed boats and some fun surprise gags along the way would make for an affordable and memorable experience

A second easy attraction to Rivertown in 2026 ; utilise the old TOT Q/launch building with elevated suspension bridges, featuring a treehouse, caves, mazes, slides and the like. Something that kids of all ages can enjoy, along with other Rivertown attractions (including the new river boat cruise) until someone bigger arrives in the old motor coaster plot a year later

Edited by MickeyD

3 hours ago, MickeyD said:

WAAAY too large for the Murraysippi

I genuinely have no idea how big it is and didn't even know it existed until i read the other thread.

9 hours ago, MickeyD said:

If anything, an Australiana take on the famous Disneyland Jungle Cruise ride would be a better fit. The track's already there and with a few well themed boats and some fun surprise gags along the way would make for an affordable and memorable experience

I love this idea but I feel this is a bigger risk than a big thrill ride simply because the investment doesn't stop at buying the ride infrastructure - you need to hire the right people to host, they need the right personality and drive, and you need enough that sick calls don't shut down the ride because you can't just swap another random ride op in to run them. A script is good but allowing your skipper's the ability to ad-lib within acceptable limits is how the attraction grows and stays fresh... Without fostering this sort of Skipper culture (which is very different to Operations generally) the attraction wouldn't be popular long term and therefore not worth the investment.

Dreamworld was planned to be the Disneyland of Australia by John Longhurst - and this step would be absolutely chefs kiss if they do it right - but they have to go all in with an idea like that.

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I’m pretty sure the park has had that sort of attraction in the past (late 90s). I believe it was called Creature Cruise and was a very similar type of ride to Jungle Cruise, but I don’t think it had the comedy aspect like Disney’s version. I also don’t think it was on the main river, but I smaller river in the area that Dreamland is today.

The possibility of the ride's removal with no immediate replacement cannot be ruled out, Wipeout coming to mind.

If the path to GD/Wildlife was kept closer to the Murrisippi, it would free up room where the current path to GD is. Any new larger attraction would have to negotiate the train track (unless that would get another change of route).

I agree that a dark ride wouldn't work in the current footprint, but that's what I'd like to see them build next.

I have echoed other people's comments over the years that the current elevated surrounds for GD are no longer needed, the elevated areas that used to be over the train track can be removed in favour of an entry/queue much closer to the tower.

Rivertown could run from Jane's all the way to Giant Drop.

I wonder if Motocoaster is heading to Victoria? :p

Mods, feel free to split this off to a new thread.
Just wondering what people would do here if given a clean slate.
I have removed the paths, surrounds/ramps of Giant Drop, and the train line.

If you're graphically-savvy enough, you're welcome to start from scratch and not use the image here.
RivertownNorth.png

1 hour ago, Whombex said:

I agree that a dark ride wouldn't work in the current footprint, but that's what I'd like to see them build next

If they say, brought the path closer to the water, then the space between the train and Taipan's restraining wall could be far enough away to justify something like a Sally small footprint dark ride. As long as you can get away with a low roof, or slope it down, it could work.

I think if dreamworld don’t intend on bringing a new ride onto the Murrissippi River, a bigger dark ride could fit into the area of Motocoaster if dreamworld was to properly allocate budget to hiding the show building from every angle outside RT. This could be done by planting trees and plants around the building that can hide it from all sides or area appropriate facades placed on the sides and back such as 1900s architecture on the side facing Main Street or a train yard facade to complement the Dreamworld Express and facades that match either GD or whatever themed land comes in to replace RH in the next decade or so on the back side.

This is a long stretch but its just what comes to my mind...Thought I’d have a bit of fun with this. I put together a rough concept sketch of this area of Dreamworld as if I were in the planner’s seat, just to explore how the space could work if it were rethought from the ground up, i really hope my sketch makes sense and isnt a complete mess. This is purely my own concept, based largely on what people here seem to want most:

A dark ride

A boat ride

A water ride

A new coaster

Overall idea

I personally think this part of Dreamworld has a lot of dead or awkward space, so I’ve tried to improve flow while also fitting in the most requested ride types. One thing I feel Rivertown is missing is the actual “town” element, so I’ve leaned heavily into that.

Rivertown Village

I’ve placed a Rivertown Village on the Motocoaster plot. The idea is something similar to the shops near Disneyland’s riverboat / Jungle Cruise area, sightlines, facades, and atmosphere rather than flat paths.

The architecture would lean Australiana: straw roofs, stone, mud and bamboo walls, mixed with rusted corrugated iron to tie into the existing land. I think this would blend well with Rivertown while giving it more identity.

In the river, I’ve added a steam boat ride, not a paddle wheeler, but more like Australia’s answer to Disney’s Jungle Cruise (very much in line with Longhurst’s original vision). This area could then link through toward the Wild entrance.

Rocky Hollow (revival concept)

On the opposite side of the train line, between the train and Steel Taipan, the space is pretty awkward. I’ve treated this as a revival of Rocky Hollow, similar in spirit to Rivertown’s refresh.

Steel Taipan could be incorporated into Rocky Hollow if the path beneath it were extended down toward Giant Drop, which would really open the land up. I’m unsure how feasible this is due to the retaining wall under Taipan, but I do wonder if slight regrading or sloping could make it work without affecting the coaster.

A new Rocky Hollow sign could go where the old Gold Rush sign was, with the land’s story centred around the snake. The Giant Drop queue could be fully reworked into a rocky environment wrapping the tower, with a cave-like entrance similar to Jungle Rush’s temple. Dreamworld could also incorporate the existing oil well tower and mine shaft tower that still remain from the Gold Rush days, these could be integrated into the rockwork for added theming.

Rockwork could extend further:

Arching over the train line with rocky bridges and short cave tunnels, from Giant Drop through to Main Street Station

Continuing behind Main Street Station to hide the backs of Rivertown Village buildings

Added to the wall behind Sky Voyager — I can easily imagine a giant snake statue with a gaping mouth emerging from a cave here, facing Steel Taipan’s first main incline

The retaining wall around Steel Taipan could also be re-themed to look rocky.

A dark ride could fit within Rocky Hollow where the log ride once was, along with space for another coaster. Alternatively, a coaster could potentially take the space of the Thunderbolt / Gold Coaster plots (especially considering Gold Coaster is approaching 36 years old) that would give more space for a dark ride in rocky hollow anyway. I’m not sure what’s possible near Blue Lagoon given current development proposals for the hotel / hospitality precinct, but it’s an interesting option also a dark ride would be much quieter noise wise considering that in the proposal next door, there are plans for residential high rise...

Water ride & island connection

I personally don’t feel it’s appropriate to place a water ride near the Steel Taipan site, even on the neighbouring Motocoaster plot...given the site’s history. A log ride there just doesn’t feel right. A river boat ride feels more respectful, but even then it’s borderline for me personally.

Instead, on the island, I’ve suggested a water ride — possibly something along the lines of Bermuda at Futuroscope (sizing permitting). I’ve also proposed a continuous path linking from the main entrance through Rivertown, across the island, and through to Wild.

This could involve bridges crossing over (or under) the water ride, with the steam boat ride passing beneath both bridges. The outer edges of the island could also be dedicated to river cruise theming to help tie everything together visually.

I know this plan is a long stretch and would cost big money, but I think parts of it are realistically achievable over time. I’ll call it now though, I reckon a proper Rivertown town is coming in some form.

Screenshot_20260118_170220_Gallery.jpgScreenshot_20260118_170150_Gallery.jpgScreenshot_20260118_170141_Gallery.jpg

As much as I've "Dreamed" for island adventures in the space; walk ways, foot paths & treehouses etc, my best guess is that island is an unstable wetlands space that would prove a logistical nightmare that's suitable for regular human use. That's why the old TOT building would make for the perfect location for an Adventure Island style play ground - and one that family members of all ages could enjoy together. Much like the sentiment of the rest of Rivertown.

As for the Riverboat cruise, I'm confident the "will" is still absolutely there, but the obstacles of the "how" and "how much" are no doubt keeping it from going from the drawing board to boots on the ground (or riverbed!).

The other challenges are making this an attraction one that is enjoyable, repeatable & not just a "boring boat ride" that's just built for nostalgia sake. I don't no if there's ever going to be a right time, but maybe the perfect ride for at least part of the river and motor coaster site is something like a Mack rocking boat like Futurescope's mission Bermuda.

https://youtu.be/uwFrWjVeZLU?si=XA0DZ21wuSGT0PDF

On 17/01/2026 at 8:23 AM, DaptoFunlandGuy said:

I love this idea but I feel this is a bigger risk than a big thrill ride simply because the investment doesn't stop at buying the ride infrastructure - you need to hire the right people to host, they need the right personality and drive, and you need enough that sick calls don't shut down the ride because you can't just swap another random ride op in to run them. A script is good but allowing your skipper's the ability to ad-lib within acceptable limits is how the attraction grows and stays fresh... Without fostering this sort of Skipper culture (which is very different to Operations generally) the attraction wouldn't be popular long term and therefore not worth the investment.

Dreamworld was planned to be the Disneyland of Australia by John Longhurst - and this step would be absolutely chefs kiss if they do it right - but they have to go all in with an idea like that.

  • Popular Post

Funnily enough, just after Bermuda launched at Futuroscope, I played around with AI to envision a rocking boat attraction in the MC plot.

DW_rivertownstage2 mockup.png

file_0000000023ac71f8a0eb0d000b6c2f86.png

Theming-wise, the Tasmans have established an expedition base on the river after discovering the temple. Basically, riders are on rugged jungle barges headed to the latest uncovered ruins. The start of the ride is made up of a calm journey through the jungle with various animal scenes and a large cavern scene. Midway through, a storm warning is issued by the base, resulting in floodwaters hitting. The boat is swept off course and encounters a number of rapids, heading straight for a large waterfall i.e lift and splash down which is located at the Wild end of the plot. After the splash down, the expedition to the ruins continues, before returning to the station.

What do we think are the chances of Motorcoaster being sold to another park? Realistically, the ride is still in good shape. Its entirely feasible that it could go for a decent price.

Would any park in Australia even consider it? ( cough Gumbuya cough)

Thoughts?

On 18/01/2026 at 6:18 PM, Spectrumco said:

Funnily enough, just after Bermuda launched at Futuroscope, I played around with AI to envision a rocking boat attraction in the MC plot.

DW_rivertownstage2 mockup.png

file_0000000023ac71f8a0eb0d000b6c2f86.png

Theming-wise, the Tasmans have established an expedition base on the river after discovering the temple. Basically, riders are on rugged jungle barges headed to the latest uncovered ruins. The start of the ride is made up of a calm journey through the jungle with various animal scenes and a large cavern scene. Midway through, a storm warning is issued by the base, resulting in floodwaters hitting. The boat is swept off course and encounters a number of rapids, heading straight for a large waterfall i.e lift and splash down which is located at the Wild end of the plot. After the splash down, the expedition to the ruins continues, before returning to the station.

Love the idea, love the vessel type, the only problem, the whole ride on the river exposes guests to rain and wind which will make this type of ride redundant for a big part of the winter and rainy seasons. If weather elements can be mitigated, this ride would be ideal and utilised full use of otherwise useless park geographical areas.

3 hours ago, New display name said:

What crime did Victorians commit to deserve this? @Jobe

Haha yeah ok. However, I think with a new train, this would be a good pickup for a smaller park. Remember that Motocoaster has always had one of the highest riderships in Dreamworld despite its awful trains. Its highly enticing as a family ride. I only mentioned Victoria as this is realistically the only parks that may look at this. Aussie World could be a possibility but I think not. Either way, a park outside of Australia is still a distinct possibility.

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