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MickeyD

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Everything posted by MickeyD

  1. 100% and I think this is exactly what Big Gash was hinting about a month ago!
  2. ^ Hop n Hoot down?? That's it your dead to me DW .
  3. ^ A relatively simple VR Headset is a fun gimmick but hardly makes a ride "immersive" - A phrase that's all but owned by Disney, we really don't presently have a ride in Australia that fits that bill! WWF, SDSC and JL could all reach Universal standard for a modest few million - about as close to "immersive" as we're gunna get. After the recent down-grade of SDSC, it's pretty doubtful we will see that happen any time soon. The other Dark Horse, DW's SV could become our most immersive ride experience yet, assuming they ever get the thing open.
  4. As much as so many of you hate AA, the ride is still actually a prominent favourite for many of it's Riders. Without question MW will replace AA someday - that's surely inevitable as the Park grows. But it's not one that will happen any time soon as there's plenty more work to do elsewhere, most of you already know that 😏
  5. Wowee Push 1 too many Brandy's for a school night?
  6. I absolutely remember that and glad to hear someone else does too.. pretty awesome wasn't it? How rude of me... thanks so much for sharing! What a fantastic find of the ride at it's absolute best!
  7. That and the fact that VRTP's already adhere to extremely strict and thorough safety practices. The new requirements (at least for them) would be minimal to no difference.
  8. Well spotted MistaMagic, 2019 was what I meant yo say, guess I was getting a little ahead of myself there ☺️
  9. Since FNs are no longer included in the Pass, the crowds have diminished significantly. 2018 mazes were practically walk-ons at times the night we went, and like @themagician we left early, having done everything and 2 mazes a couple of times. Surprisingly, some People were still wasting money on fast tracks. Last year also lacked a lot of energy and vibe. As @Brad2912 says, it was the weakest FNs yet. A 5th maze in 2020 will be a very welcome addition but I hope that won't come at the cost of taking more Entertainment away from the Street.
  10. Thanks for the update! So what rides are actually operating at the moment? Seems like a good time to go if you wanna see Tiger Cubs, that's about it!
  11. Given how well Universal addressed the problem, more power to them😊
  12. What's not to love about this comment.. "Big Gash" - lol, GOLD😊
  13. Aragog has been hanging there for ages, in the dark and as far as I am aware there is no power connected to it either sorry. Frankly, the ride sucks so bad at the moment it's just embarrassing. I don't even like to go on it anymore and hope some improvements are on the way soon.
  14. Hopefully Greg will help reverse certain stupid decisions like putting Cages on the logs and Nooses on the Disc'O.
  15. From what I have read, that is the main complaint about Smugglers- the ride experience really depends on the effectiveness of the crew and the way you have to position yourself, pressing buttons to your side, while hanging on and looking forward is all pretty jarring on your back. It is probably the single most sophisticated Video Game ever built. I thought there were 2 but apparently there are 4 separate (circular) systems - each with 7x 6 seat Simulator Cars attached. Early calls are hoping they will modify at least 1 to allow for a more "auto-pilot" style ride experience that would accommodate People with special needs such as Disabilities and also those too old or too young to otherwise play the game and 'ruin' the experience for others. Considering how much testing this ride has undergone (months and months) it is going to have some massive teething problems it would seem.
  16. Surprising to see it featured in mainstream channel 7 news tonight, but wow how fecking good does it all look? !! The Animatronic in Smugglers Run Preshow Q area is flawless - I had to point out to my Partner that he is actually a Robot.. SERIOUSLY Super impressive stuff! Speaking of impressive (SPOILERS AHEAD!) -I love how the MF ride system l consists of 2 giant rotating circles, each with a dozen or so Cockpits that are attached. Passengers board from within the Circles, with the MF Cockpits all facing outward toward the Giant Screen space that expands beyond the tubes that the Gondolas traverse. Depending on how well the crew go in their mission, the MF is either saved or 'destroyed' as they Exit. It's apparently pretty hard to take in all the visuals while participating in your active role, which I guess will make the experience highly repeatable. AND TO THINK, this is considered to be the more 'minor' of the experiences. "Rise of the Resistance" will be an absolute game changer for Disney, let alone the Theme Park Industry so happy to head over once it opens in a few months time.
  17. I am no Engineer but I'm not Stupid either. Frankly, neither is the Park's new Op's Chief -why I am hoping these Stupid Cages will be coming off soon, before someone cracks their head, or worse.
  18. The Geyser part of this ride has been needing love for years now.. Cracked paint, peeling concrete and piles of leaves are issues that have persisted since the late 90's when the ride was still young..
  19. I too have been watching all this with baited breath for years and to think.. now here we are standing on the precipice. If you're not up with it all, can I suggest you head over to Miceage, Screamscape, Disne and More, Blooloop etc .. then come back in a few weeks once you have caught up. It'll do you good.
  20. .. and where is the Carpark going for all this? Assuming they are planning something like Disney with a multi level Car Park?
  21. I just read this on Screamscape, thought it was worth sharing given the similarities surrounding an apparent pump failure that appears to have caused the accident. Now picture if this happened on DW's Logride with it's in-house built roll cages. Based on this scenario playing out, do you think the Cages would do more harm or good? If it did, I think DW would have more blood on their hands.. CASTLE PARK (California) Park News - (5/27/19) An unfortunately accident happened at Castle Park the other day as a malfuctioning water pump on the parks log ride apparently lowered the water level in the splashdown pool. This allowed for a log to pass through a lot faster than intended and rolled over as it hit the u-turn at the end of the splash-down run, ejecting three riders… two adults and a child, who were taken to a local hospital due to injuries. Thankfully, according to follow-up reports none of the injuries are considered life-threatening.
  22. If SW get their new ones open on schedule we will know that is just not the case..
  23. Wow haha Wipeout style ride? Too funny! Not sure if this is just an early rendering but the Woodie looks pretty lame?
  24. Bermuda Triangle was replaced years ago Push, please get over it. And the Skyway was a Cable Car by definition, with carriages that featured 4 x grouped semi-enclosed Cabooses - not flimsy open air Ski Lift 'chairs' like what was at Dreamworld, THAT was a Chairlift. In fact, the very same one that was bought off Magic Mountain from Nobby's Beach, after years of it sitting derelict in the Ocean Air and no doubt bought for next to nothing.
  25. Annual Theme Park Attendance report is out. WetnWild Gold Coast hanging onto the 20th spot globally for Water Parks. Theme-Index-2018-3.pdf

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