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Everything posted by MickeyD
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That's a nifty looking concept! I wonder with so many moving parts and shifting weights, how the whole thing would stand up structurally, given all of the mechanically problems Wipeout style rides have faced around the world? Also sighting that most today have been removed, Wipeout being one of few surviving. Tbh I cannot see this idea getting off the computer screen conceptual stage. If you watch the carriages carefully it really doesn't look all that thrilling either.
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There has always been a distinct lack of animation out back, despite the overall fantastic setting/ambience. The addition of dynamite and numerous signage throughout as well as the re-dressed bridge scene are all welcome improvements however the Scenes themselves are still most definitely lacking Kinetic energy. Hopefully come next refurbishment this will be looked at. I was also a little disappointed to see they hadn't cleaned up/ repainted the Geyser area - even after months of closure I would have hoped the bunches of dead leaves and dirt around the molten rock formations could have at least been properly addressed.
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How is it unlikely? I'm interested to know how some people on here know the fate of certain rides based on little more than their own assumption? If I were to listen to educated guesses then I would only be paying attention to the comments of a handful on here. Maybe start by reading what @Richard has had to say on the subject of home grown/in house rides? In the case of the Flume ride, I would say SW will do absolutely everything feasible to keep the ride. If it is however found that repair cost is greater than that of a superior replacement then logic would suggest it's days are to numbered. Personally, I do not believe that to be the case.
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DC Rivals HyperCoaster construction discussion
MickeyD replied to Richard's topic in Theme Park Discussion
You got it! Imagine how thrilling a double rollover from a height of around 40 metres up old be ???!! -
DC Rivals HyperCoaster construction discussion
MickeyD replied to Richard's topic in Theme Park Discussion
Well typically Hyper's don't have Inversions - nor do they need them. This one appears to be an evolution of the Flash so I'd expect at least a Giant loop from the first drop, maybe going one step further with a twist at the top of it? Improving on Flash, perhaps too this ride will also come with multiple Inversions? Or even a Launch mid ride??? MW always opt for innovation with their rides so expect this one will have more exciting features than simply being the tallest new kid on the block. -
Dreamworld Memorial & Reopening discussion
MickeyD replied to JaggedJanine's topic in Theme Park Discussion
@Brad2912 I read @POP's msg too and thought it a little strange that he msgd so soon after recently announcing his departure from Parkz. Showing true colours I guess For what it's worth I gave pos rep to your message because it seemed genuine and thoughtful. Despite that, someone seemed to have taken it the wrong way -
Old video footage of our Aussie theme parks in 80's/90's
MickeyD replied to Theme Park Girl's topic in Theme Park Discussion
Wow @Theme Park Girl thanks for this!!! Like you, the Ghost Rider at Grundy's was one of my early favourites - I even got chills as a kid when I walked by.. Not sure if others on here remember of the details inside? I recall a light flash and a scream sound as you entered the ride as well as scenes like a Doctor/Scientist pulling gizzards out of his Patient. Much of the ride was Pitch black with Scenes "Popping" out of the dark and punched with sound effects. As a kid, this ride genuinely scared me as it made me jump. I challenged myself to ride alone, fearing the dark at young age. From memory, I recall seeing many couples getting a kick out of it too, assuming it was quite the date ride. If the ride did indeed live on after Grundy's could only assume it was sold off for parts as a travelling ride. This kind of ride IMO would be perfect for Aussie world. -
Topgolf Gold Coast Construction
MickeyD replied to New display name's topic in Theme Park Discussion
Channel 7 just had the Parking lot plans on the news, suggesting the Residents are upset and coining the term 'paved paradise to put up a parking lot'.. - Hardly Paradise, it looks like a pretty ordinary block to me? At least MW intend to make practical use of the Space.- 499 replies
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If you are referring to the weather vane atop the Chapel, it's always been there
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DC Rivals HyperCoaster construction discussion
MickeyD replied to Richard's topic in Theme Park Discussion
Nah.. can you imagine the countless windscreen and panel damage on cars and buses entering the precinct? -
DC Rivals HyperCoaster construction discussion
MickeyD replied to Richard's topic in Theme Park Discussion
I've got no problem with keeping discussions going.. Maybe just keep topics on topic is all.. Suggestion to Moderators for another topic on Lockers and Storage for our rides? -
DC Rivals HyperCoaster construction discussion
MickeyD replied to Richard's topic in Theme Park Discussion
So now we seem to have once again branched off to amother topic.. Lockers.. sheesh? -
Dreamworld Memorial & Reopening discussion
MickeyD replied to JaggedJanine's topic in Theme Park Discussion
The best way to help DW heal from this terrible situation is to support the Business in helping it get through their toughest time. Pop, by showing such little respect for the future of DW and it's People, you have indicated how much you don't care by saying you will never go back to the Park. So because you don't care about DW, perhaps don't bother talking about DW on this Forum ever again? I honestly don't think you realise the gravity of your words some time. Oh and one last thing... I personally will look forward to calling you out when the day comes that you eat your words and visit DW again. -
^ you could also view it that due to S&S' impressive and decisive level of response with dealing with the GL incident, VTP may actually be MORE inclined to dealing with the company again? Not to mention getting a really great deal on a new purchase!
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An old fashioned Seaside Amusement Boardwalk area for SW along the linesame of Disney's a raise Pierre and Blackpool Pleasure Beach - I am in love with Joz's idea proposed a little while ago however I would also add a "fun wheel" to the Skyline and with the main coaster looking and feeling like Disney California Screamin with it's white wooden panels to replicate an old sea side woody. The Grundy shooting style ride sounds a lot like Toy Story Midway Mania and you could also go one step further and add a "Ghost Train" - like the old Grundy's one among the games on the Midway. Finish things off with a Wave Swinger ride with all it's traditional artwork and lighting to help add kinetics to the skyline and an affordable Thrill flat That's a whole new area and just imagine how terrific it would look from both within the Park and from across the Broadwater!
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The Brickwork look is new. It was rather plain/rendered before.. Looks great!
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SW needs a decent Capital Injection with a focus on rides, rides and more rides. Today with really only 2 that could be considered thrilling family rides I would love to see the addition of the following: - A Creatures of the Deep interactive Dark ride attraction that would take the place of the Castle Theatre area. - A fun flat ride over the existing Flume queue and boarding area. Something along the Thrill level of the Pirate Ship. - A big dipper style rollercoaster made to look like an old sea side woody but a Steel Coaster, like California Screamin at DCA. Obvious location beside Jets Rescue. - A great big Ferris Wheel, like the DCA Fun wheel. Now that I am sure building height restrictions have changed, they should investigate pursuing such an attraction permanently. The views are unsurpassed. Place along a Boardwalk area beside the new coaster. Complete rebuild of the Front gate. It's time to seriously reinvigorate SW. The Park is long overdue for a big spend
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DC Rivals HyperCoaster construction discussion
MickeyD replied to Richard's topic in Theme Park Discussion
So what if the ride turns out to be less than a 100 feet at it's highest point, yet performs multiple kick arse manoeuvres and double launches, would we still be disappointed? Regardless of the initial drop of this ride, I am quietly confident that there are some serious Theme Park Experts at the healm of MW nowadays - some whom regularly visit this site - they are not about to blow tens of millions on a lemon people. Take stock that this ride will seriously impress. I am hoping for an impressive first big drop exceeding the level of the current offerings, but I am not about to lose sleep if it doesn't. One more thing, I would be very surprised if the ride takes all the way through till December 2017 to build. Major works will be complete in the next few months and once done, expect the assembly of the ride to happen quickly, as history has shown. Even SDSC didn't take that long to build. I'm crossing fingers for a mid (jun/jul) 2017 launch, a nice surprise indeed! Definately by Sep/Oct holidays I say? -
Thunder River Rapids incident at Dreamworld
MickeyD replied to Brad2912's topic in Theme Park Discussion
My Partner and I will be making a trip to Coomera tomorrow to offer some Aussie bush flowers, some tears and our best wishes to all those affected. People, if you are struggling to show respect at this time, best that you say nothing at all Goodnight, Godbless and sweet Dreams beloved Dreamworld.. -
Thunder River Rapids incident at Dreamworld
MickeyD replied to Brad2912's topic in Theme Park Discussion
I would be surprised to see the Park reopen tomorrow and expect (or at the very least sections of it) to remain closed while the Coroner investigates matters further. Anticipate all safety aspects of both DW and other Parks be put under the upmost scrutiny in the days/weeks ahead. Such a terrible day for our beloved Aussie Parks who wish nothing more than joy and happiness of the friends who visit -
Thunder River Rapids incident at Dreamworld
MickeyD replied to Brad2912's topic in Theme Park Discussion
My Heart goes out to everyone affected and all those Team Members belonging to our beautiful Aussie Theme Park, Dreamworld during this horrific and extremely traumatising time. Whilst there will be a tonne of negative speculation surrounding the future of the ride and indeed the Park itself, right now is perhaps not the best time. I prefer that we can allow the Park to Mourn it's greatest devastating moment and through all the sadness, can find the wings to fly when the time is right -
Doomsday Destroyer - reviews and feedback
MickeyD replied to Theme Park Girl's topic in Theme Park Discussion
Personally I would have preferred to see a lap style restraint system for DD. I have already mentioned this in my initial review, however believe it to be overlooked at the time. I have ridden a few times since and find the ride is quite restrictive for people of height and /or size.. As a tall and bigger build guy, I found the extremely bulky restraints to be too constricting, pressing quite firmly on my shoulders with a bizarre seat belt clasp over the top of the harness - an odd design indeed. I found it to be even more restrictive than DW's Claw and suggest a Test Seat be made available to prospective Riders. I am in total aggreance with Coomera on the ride experience - it really needs to be faster, or at least offer a greater thrill version at times throughout the day. Surely it is capable of doing such.. right? For the millions of dollars spent on it I would hate to see MW missing the opportunity of running it for maximum thrills. Sugar coat all you like but you only need to see the lack of screams and nil wait to ride for yourself to know that the ride is not being publicly received as well as it perhaps should be. My other big concern is how the new area will stand the test of time for sustainability and durability. Without a hell of a lot of ongoing maintenance to most of the interactions, I imagine that they risk showing signs of weather and deteration quickly. I hope that a large portion of the wristband revenue will go favourably in the direction of Technical Services in upkeeping the overall presentation. Please don't get me wrong, I really, really enjoy the new area. And the ride. It truly is world class and for sure, adds so much to the Park. My biggest concern, perhaps much like Justice League is that Doomsday Destroyer and the Villains area just feel to be missing the mark in some parts. With a few simple tweaks here and there, I believe it could truly be the Home Run it deserves to be. -
DC Rivals HyperCoaster construction discussion
MickeyD replied to Richard's topic in Theme Park Discussion
It would seem that many folks out there do not clearly understand the differences between 'Themeing' and 'Landscaping' -
You're bang on there djrappa. - Nothing more to the story other than the Wild Wild West Movie release at the time, they sighted it as a good opportunity to write in a Franchise that people would recognise. Tbh, has anyone on here seen the movie Rio Bravo? Me neither... Fortunately, they didn't go to the extra expense of adding any effects directly related to that film, given how poorly it did at the box office. Back in the day I did however have the pleasure of sighting some original plans for the ride that didn't make it. One was a series of thunderous waterfalls that surrounded the boat with one cutting off just as you go through it. Along the ride path there were plans for squirrels and other critters floating in barrels etc as well as the waterway of the ride spread around the circuit rather than just a mote. Cost was a major factor as to why a lot of this never happened, also when you consider how fast the boats trundle along out back, there really is little to no point as for the most part such expensive fx would largely go unnoticed. Can anyone confirm if the 'Bats flying out of the shaft' wind effect has returned? It should occur just as the boats enter the base of Lift2