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Everything posted by xRazzBerryx
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DC Rivals HyperCoaster - soft open discussion
xRazzBerryx replied to joz's topic in Theme Park Discussion
I couldn't resist so I headed back down today for some more rides! I got 2 rides in the last 2 hours. First ride in the front row & the second ride in the 8th row. Front row - Amazing views from the first drop. I personally rather the airtime on the front than the back. Those bunny hills!!! Insane airtime! Row 8 - Even though we just missed out on getting row 10, row 8 still provided a good amount of airtime and was very enjoyable. I believe the rows towards the back are absolutely incredible for the first drop! Whipping you completely out of your seat. So intense! At about 3:50pm we tried to get a backwards ride in however they had completely sold out by then! It's definitely very popular! There's always next time I guess -
DC Rivals HyperCoaster - soft open discussion
xRazzBerryx replied to joz's topic in Theme Park Discussion
Glad you enjoyed it @Glubbo! I didn't really check yesterday but do they have an estimated waiting time? If not, what would be your guess for GA & Backwards waiting time at the moment? I really want to get down there & try backwards soon! Seems amazing from all of these reviews. -
DC Rivals HyperCoaster - soft open discussion
xRazzBerryx replied to joz's topic in Theme Park Discussion
I have done Magic Mountain aswell & this ride is well and truely up there with the likes of Twisted Collosus & X2 (My 2 favourite at MM). I would even say I enjoyed DCR more than TC because I personally believe it has more airtime. I can't stress enough how much airtime I got on this thing, I've never felt more pushed out of my seat ever. -
DC Rivals HyperCoaster - soft open discussion
xRazzBerryx replied to joz's topic in Theme Park Discussion
Very true! Can't recall how many times the staff told us this as we stood there for 1.5 - 2hrs that it had a chance to run however they weren't certain. We were very lucky to get on this today & It would of been a shame to have waited that long to not ride. Head down at your own risk. If you guys have any questions about the ride/experience or anything you would like to know feel free to ask -
DC Rivals HyperCoaster - soft open discussion
xRazzBerryx replied to joz's topic in Theme Park Discussion
WOW. I rode in the 4th row & all I can say is HOLY #%$! The Airtime, the speed, the first drop. Omg. This ride is WORLD CLASS!!! Here is my experience of the ride. - The lift hill is really fast & got me by surprise how fast it actually was - The first drop is amazing! Would definitely love to ride further back to see how intense it is in the back few rows - The first Airtime hill is awesome! Heaps of airtime (more than I was expecting) - The NIL is crazy & twisty. Also a good pop of airtime! - Stengel dive, probably one of the weakest parts of the ride but still good fun. - The Dive Turn was awesome, so intense! - S-Bend was super fast & the change of direction is awesome. (Similar to Jet Rescue) - The small airtime hill was good. Not a huge amount of airtime but still good! - Helix was super intense & you can definetly feel the G's!!! - The bunny hills got me by surprise, especially the first one!! I think the first bunny hill offers one of the most insane airtime moments I've ever experienced! Was going to go for a 2nd ride however the line was very long at this point & they were only running 1 train. This ride is absolutely incredible & is a great addition for Movieworld & Australia!! I honestly feel like this is one of the best roller coasters in the world. I'm not gonna say you have to ride this but ..YOU NEED TO RIDE THIS!!! To finish off here are a few photos I took on my phone. -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
I am here now, the cherry picker is working on the top of the lift hill. Possibly the chain? -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
Maybe they're not going to turn it on until Thursday Nights Opening Ceremony? -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
Glad i'm not the only one haha! I was going to try and figure it out & draw up a guess on photoshop... but I don't even know where each line would lead to I think the Fast track one is the easiest to figure out, the rest I've got no idea lol -
Theming spotted. Source: ThemeParks All in One
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DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
To me it still feels like they are aiming for a soft opening tomorrow 🤔 The reason I think it will soft open tomorrow is because they have just worked all through the night to get the joker head up. If the plans was to soft open on Saturday, you would think that yesterday they made the decision to stay on site & wait for the best time to lift it up, rather than risk it & try to do it today. The only other reason why I think they lifted it up last night was because they only had the cranes booked in to use it on Thursday & they had to be somewhere else by today. -
DC Rivals HyperCoaster - new trailer/TVC
xRazzBerryx replied to Gc_themeparksau's topic in Theme Park Discussion
Curious to know if anyone will be heading down Saturday for a possible soft opening? It says opening school holidays, which could be any time during the holidays I guess. I think I'm going to judge it by how far it has progressed by Friday, and then make the decision on going or not. -
DC Rivals HyperCoaster - new trailer/TVC
xRazzBerryx replied to Gc_themeparksau's topic in Theme Park Discussion
The other video already highlighted the rides strengths though? No point putting out another video that pretty much says the exact same thing. I think this one is done well as it helps with the storyline & theming. Also how they change from the "cartoon" style to "real life" works well. -
The hashtags have now disappeared 😏 I wonder why... I think they are great choices for mazes. Definitely ones that are well known & will draw in the crowds for sure.
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Yeah you could be right haha I am wondering where they would even fit the extra 2 mazes seeing as the studios are out of action again this year (I think). Are you even allowed to say this information? O.o
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It's okay, I can count to 6 so I'll help you out
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DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
This. This would work so well. Just something super simple, but adds to the experience a hell of a lot. Audio is a big element that changes the ride experience a lot for me. Audio should be present from the second the train leaves the station until at least the first drop. X2 at SFMM doesn't have a huge theme, however the audio on it going up the lift hill is perfect, something Rival needs IMO. -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
I compared both the videos from testing & the one posted today seems to complete the course roughly 6-7 seconds faster than the first day of testing. -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
PCL posted a video from a test run this afternoon & I must say it looks a lot faster in this video, especially coming over that airtime hill! Not sure why it looks faster, maybe it is the angle the video was taken from but it definitely looks faster to me. -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
I just pray that it doesn't get trimmed to hard. I assume they add trims after they do some test runs? -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
The coaster is ON the highway now?!?! I can tell you now that it is definitely NOT on the highw... oh wait -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
Wonder how long until the car park opens up again & the new picture angles will be available 👌🏼 -
Silver Dollar City's new coaster for 2018 (manufactured by Mack) is looking amazing. They just added a 90 degree drop straight out of the station?!?!
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DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
22 right? 5 cars of 4 then 2 in the back? Pretty much the length of Superman but adding the back 2 seats onto it. -
DC Rivals HyperCoaster construction discussion
xRazzBerryx replied to Richard's topic in Theme Park Discussion
After doing some research it seems as if it is Brainiac's Skull Ship? I have no clue about it.. I hope the theming tells us some facts about these rivals because I don't know many.