Tim Dasco
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Everything posted by Tim Dasco
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I heard on the radio someone said it was a very horrific scene visually. Plus when you add this to what the paramedics said "in compatible for life". This makes me wonder if these 4 people were pulled into the conveyer and perhaps shredded. Not trying to disrespectful to those who lost their lives and their family but I am just wondering if it was possible.
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Thunder River Rapids incident at Dreamworld
Tim Dasco replied to Brad2912's topic in Theme Park Discussion
I just can't believe this happened. I mean that 4 people who went to a park to have a fun day and now can't come home. Not to think about the other family members involved. If they had kids that now have no parents. It deeply saddens me and I am just shocked. -
DC Rivals HyperCoaster construction discussion
Tim Dasco replied to Richard's topic in Theme Park Discussion
Don't tell me your talking about TOT. I doubt MW would spend money on something like that. -
ADMIN please delete post.
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Not bad waterslides for an Aquatic and Recreation enters. (ARC) Cockburn is just the name of the local council.
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2 new things have been announced at Perth Water Parks. First the Maze is getting a new kiddie slide and this was announced at the new Cockburn Aquatic and recreation centre. (ARC)
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Tiger Island Refurbishment - Dreamworld 2016
Tim Dasco replied to Jay Jay The Jet Plane's topic in Theme Park Discussion
Thanks the @themagician and @Jamberoo Fan for the clarification. -
Tiger Island Refurbishment - Dreamworld 2016
Tim Dasco replied to Jay Jay The Jet Plane's topic in Theme Park Discussion
Does anyone know what stage 2 of TI island includes? They keep saying stage 2 will open later but what is included in stage 2? -
Doomsday Destroyer - reviews and feedback
Tim Dasco replied to Theme Park Girl's topic in Theme Park Discussion
10 year olds and younger go on the Abyss doesn't mean Abyss is not thrilling. -
DC Rivals HyperCoaster construction discussion
Tim Dasco replied to Richard's topic in Theme Park Discussion
There are already full circuit roller coasters over 400-feet. We have 2 strata coasters which are TTD and KK. So for it to be the worlds tallest it would need to be a high strata or a polar coaster. (500+ feet) -
DC Rivals HyperCoaster construction discussion
Tim Dasco replied to Richard's topic in Theme Park Discussion
Or it could be an angled support that doesn't need to be on the park side of the fence. -
Goliath - Adventure World’s new Intamin Gyro Swing
Tim Dasco replied to Tim Dasco's topic in Theme Park Discussion
This is from AW's Facebook page. Well done @Mark Shaw and team! -
Goliath - Adventure World’s new Intamin Gyro Swing
Tim Dasco replied to Tim Dasco's topic in Theme Park Discussion
I am hoping the weather warms up for you. Not been warm weather lately. -
Goliath - Adventure World’s new Intamin Gyro Swing
Tim Dasco replied to Tim Dasco's topic in Theme Park Discussion
Hopefully the summer weather comes back soon. Must be quite at the park this weekend because of Telethon. -
Goliath - Adventure World’s new Intamin Gyro Swing
Tim Dasco replied to Tim Dasco's topic in Theme Park Discussion
^^ That does make sense and you wouldn't want to kill the lawn which you sent quite a bit of money on. The show should be a great capacity soaker taking the aprox 650 people. -
Goliath - Adventure World’s new Intamin Gyro Swing
Tim Dasco replied to Tim Dasco's topic in Theme Park Discussion
This is a show that is coming for summer. MI3 is coming next year. -
Goliath - Adventure World’s new Intamin Gyro Swing
Tim Dasco replied to Tim Dasco's topic in Theme Park Discussion
AW did say in one comment on Facebook that the new lawn area will house future shows. So I am going to assume so. -
Goliath - Adventure World’s new Intamin Gyro Swing
Tim Dasco replied to Tim Dasco's topic in Theme Park Discussion
From AW's Facebook page. Seems like a great idea. -
DC Rivals HyperCoaster construction discussion
Tim Dasco replied to Richard's topic in Theme Park Discussion
But with a coaster of this size they are going to need to run 2 minimum. Or you are looking at sending 1 car every 7 minutes. (5 minute ride time roughly and 2 minutes to load and unload) That would have insanely bad capacity. Magnum Xl-200 has 3 cars each holds 36 people. -
DC Rivals HyperCoaster construction discussion
Tim Dasco replied to Richard's topic in Theme Park Discussion
@Jamberoo Fan That is what I mean one VR station and one normal station. So people who want to experience and pay for VR have a separate queue line and a separate station. So the normal station is not effected. Then if they ever abandon the VR in the future they can use both stations as normal duel stations to make loading efficient. Like Revenge of Mummy or Jurassic flyer at USJ. -
DC Rivals HyperCoaster construction discussion
Tim Dasco replied to Richard's topic in Theme Park Discussion
If the ride was designed for VR then maybe they designed a dual station. So that they can load trains with VR in one station and use the other station for normal rides. So this way they can load one of the trains with VR and lets say another 2 trains for normal operations. Assuming this is a big hyper coaster they are going to need more than 1 train. So this way non VR people don't have to wait for VR people to load and get the VR headsets set up.