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bladex

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Everything posted by bladex

  1. maybe they will announce something when they reach...1.21 gigawatts!
  2. are you going to upload them to workshop?
  3. well carpet warehouse is always having a sale
  4. they should do the same for the paths at wnw
  5. man they aren't messing around no more!
  6. yep this is never opening now not after what happened to TRR dw won't take the chance on old rides now.
  7. bladex replied to Reanimated35's topic in Gaming
    had a quick play with the terrain tools today it's amazing when you can actually create! i just wish the brushes were bigger though and also how it pushes/pulls goes faster.. also the maps are A LOT smaller than rct 3.
  8. yeah it looks awful just doesn't stand out at all.
  9. bladex replied to Reanimated35's topic in Gaming
    exactly. would be better if it had it's own queue and entrance though they are a pain to add. and if you add them have to add them right away if you try to add them while the ride is open it will clear the queue.
  10. bladex replied to Reanimated35's topic in Gaming
    stupid me i'll just set a park entry fee and watch the $ roll in! finally completed it. more screens of the awesum ULTRA settings. the claw is REALLY popular!
  11. bladex replied to Reanimated35's topic in Gaming
    wow the scenarios get hard real fast. i'm at the 1st fairy tale scenario and it is HARD you start with literally 6k and have to get a monthly profit of 3k plus you have to go nuts with the scenery. i have practically every ride built and still can't achieve the 3k! so i now have to come up with a super coaster on a limited budget that guests will pay at least $10+ to ride!
  12. so it's terror to be just sitting in the car not moving? newidea should be SHUT DOWN
  13. bladex replied to Reanimated35's topic in Gaming
    hehe that is one fancy toilet!
  14. bladex replied to Reanimated35's topic in Gaming
    mr bones wild ride?!
  15. i'm amazed they weren't there that day i got stuck in SE
  16. i had to ride my bike in the rain when i was at school...does that count?
  17. bladex replied to Reanimated35's topic in Gaming
    had a play round with the trigge4rs in pirate cove. i built a coaster and made the cannons in the fort go off when a coaster goes by. i also added some exploding barrels at the bottom of the drop and made them go off just before the train passes. so much fun! but man adding triggers is a bit of a pain why the hell does a trigger start always at the station and you have to drag it around the track?!
  18. bladex replied to Reanimated35's topic in Gaming
    zoom right into inside the shops and check them out too.
  19. bladex replied to Reanimated35's topic in Gaming
    too late no turning back now it's got us every dlc/expansion they release from now on we'll have no choice to buy
  20. bladex replied to Reanimated35's topic in Gaming
    haven't really gotten into triggers yet still getting the hang of building and scenery ATM. but after seeing what you can do from the 2nd pirate scenario in the kraken ride...daaaaaaaaamn
  21. bladex replied to Reanimated35's topic in Gaming
    reloaded the game no crash this time...weird here's some snaps of the game in 2k ultra settings for any1 interested. i can only imagine what it would be in 4k!
  22. bladex replied to Reanimated35's topic in Gaming
    got my 1st crash from this tonight on the 3rd pirate scenario and i was hardly even doing anything practically after i placed some scenery. 1st the screen froze than it completely crashed with the bs error report.

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