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Brad2912

Parkz Crew
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Everything posted by Brad2912

  1. Don't know you personally Gary so I'm not talking specifically regarding you. I interview heaps of people as part of my job and the people with the most experience are often not the best candidates. They are set in their ways. It is also common that people without experience show a lot more desire & passion in interviews as they want a chance, and given what DW is looking for that may take precedence over experience. Again not saying you were not passionate, or didn't come across well in the interview, but I don't think you can simply label it a cost-cutting measure and a focus on junior recruitment for the reason u didn't get the role.
  2. LOL so we are taking away 2 of the current 4 maze locations, and at the same time adding more mazes?? 5 or 6 into 2 does not work...
  3. The news said we're likely to get one tomorrow afternoon. Strong winds too...
  4. in theory it sounds great. I guess only experience would show if it is worth that much money. The torchlight walk of the track would be of most interest to me, and if done well could be worth it, given ghost tours of brisbane charge upwards of $30 to walk around a cemetery.
  5. Well yes, technically it is, but for mine a coaster needs to at least have a change of direction at some point, a bend, a twist etc (not just a vertical ramp). That's just my opinion though. Buzzsaw would qualify loosely based on the fact it at least has the roll in it at the top. Dont get me wrong, i love TOT, one of my favourite rides, but i just wouldnt call it a coaster personally. they could, but that clearly just isnt going to happen...
  6. I wouldn't ever classify ToT as a coaster tbh...
  7. Better theming than Bermuda?? I doubt it. Bermuda was the only ride in Australia that even came close to Disney-like standards of ride theming (when it first opened-not in its final years)
  8. Penguin encounter isn't a ride Superman opened 8 years ago, hardly recent Green Lantern opened at the beginning of the school holidays in 2011 - mid december
  9. Fast track for nearly all mazes was less than 5mins from what I could see in the regular queue. Most times it was basically walk in
  10. Thanks for that, I do know what capex is, but agree on reflection in probably should have simply written 'expenditure' and left capex out of it
  11. Awesome, must have just missed them Really liked the way they did the film vault last year, hopefully a maze they further develop in the future with scenes from each franchise rather than just fencing and fog
  12. just a different version of Myers. I've seen both previously. Funnily enough i didnt see Freddy, Jason or the saw puppet last weekend
  13. Mike Myers & Leatherface were the only 'icons' I can remember seeing last week. The rest were all zombies etc. Didn't see the ringmaster walking around the park, but the other 2 were. Re: fast pass - if you have the $$$ get it. By 7pm last Saturday it was a 90min wait for Hillbilly Slasher 2 & walking dead, and about an hour for Evil Dead & darkness. If all u want to do is the mazes and u are there prior to entry u could definitely get them all done without it, but would pretty much be in queues the entire night. We got there at 5:45, We did evil dead, walking dead, 30min break for dinner, slasher 2 and that took us to 9:45pm
  14. There is an opening 'show' if u want to call it that for 5mins at 6pm 2 x Carnevil shows in HSD arena There is also another show (can't remember the name) in front of the big screen Programs on arrival tell u the times Rides (except Scooby) close at 9. Park closes 10:30
  15. You could also argue given the insane revenue MW would bring in from 8-10 nights of sold out Fright Nights they can easily justify a large capex expenditure on maze fit outs, whereas with DW being included on standard admission, there is no additional revenue source created, other than at initial launch when some people may visit the park due to the new attention - but most of those would have annual passes anyway so there is still no revenue growth
  16. If it was that terrible you wouldn't even go if you had a free pass. Instead of bagging out a family friendly concept without any rationale, how about you explain your opinion.
  17. i wouldnt say scared, certainly not by the dark/gruesome theme anyway or scare actors you get a visual on before they jump at you. Get a bit of a fright when someone unexpected jumps out though, as im sure most would. Similar to you i just like the atmosphere and seeing the effort and detail that goes into the mazes, that was all i was thinking of in Walking Dead given the scares were minimal, was "wow it would have taken some time to get all these cars in here and positioned right, and the campervan etc etc The IV drinks looked awesome, unfortunately didnt pick one up as they didnt look maze friendly in terms of chucking it a bag while you go in a maze
  18. Everyone will have a different opinion on that Providing you are in the park prior to 6 and focus purely on mazes to begin with, you will probably get on your first maze relatively fast, second with a moderate wait & then long waits for 3 & 4. I always head to the studio mazes first as you avoid the Main Street crowds that get held up bu the show intro and scare actors
  19. Went last night as well. Have to say for the most part Fright Nights has evolved and got better each year from what i saw. we arrived at 5:30, walked straight in with our redemption tickets and as we had pre-determined we would head to the studio mazes first we waited near the fountain/dancing girls podium. At 6 the ringmaster guy appeared above Club Blood - could not hear a word he said, nor see the action that was taking place on main st so thanks to the previous reviewers because at least now i know what was happening. If they turned the speakers up a little it would be nice. About 6:05 they dropped the rope and everyone surged, but we were stopped again by another rope under the covered walkway just before the SE entrance, 5 mins later, surge again to the gate leading down to the studios. Another 5 mins, gate was opened. i understand that the delay is likely because scare actors for the mazes/walkway were involved in the opening show on mainstreet, but its just feels slow and delayed when opening time is 6 and at 6:15 you are still waiting behind a gate to open. headed to Evil Dead maze first, we waited about 5 mins as we were in the lead group heading down. Awesome maze, based on my recollections of previous years, i would have to say in terms of number of scare actors, intensity of scenes and genuine scares that it would be the best maze i have been to at Fright Nights over the 3 year period i have gone. Great detail, best scenes from the movie re-enacted and plenty of scares. 10/10 Headed from there over to Walking Dead, about a 25 minute wait. definitely better than last year in my opinion. Only disappointment was there were a few 'dead zones' (no pun intended) where nothing happened. There were obvious places where scare actors should have been or were meant to be, but just werent there (i.e. when you approach the lab doors and their is blood smeared on the windows and 2 perspex windows - no scare actor, and towards the end a clear hiding/scare spot with again no scare actor. Strangely on the final turn an attendant was standing on the walkway with a torch reading something on a clip board and literally blocked the scare actor from coming out from behind the curtain. All in all the theming was certainly immersive and made the maze moreso than the scare actors. 7/10 We then heading to Ricks for dinner - $15 all you can eat pasta, pizza, salad and desserts PLUS the skull glass with unlimited refills all night across the park (worth $8 so technically paying $7 for unlimited food). Great deal. Started walking over to do Hillbilly 2, and BOOM. in 3 years of fright nights i'd never seen a queue so large. The queue was back through the numerous switchbacks, down towards the video games arcade, and then snaked up to the entrance of SCSC which is where we joined the queue. For those that have been previously to mazes in the show stage (Hillbilly Slasher 1 and Arkham/Batman in 2011) the queue line was positioned differently in it didnt go past the Scooby exit, but was on the other side of the graveyard/smokers hut as if heading to WWF. took about 90mins, but eventually got it. I'd say in terms of scares it was on par with last year, but i think the new theming was an improvement. The sewer entry at the start was good, but we found after about 2 mins of walking there was a logjam as we'd caught up to 2 further groups because someone had the smart idea that there would be a park photographer in the maze taking group photos with the hillbilly lady, mid-maze ???? quite possibly the stupidest idea ever. All up i'd give it a 8/10. The darkness maze line was horrendous by the time we got out of hillbilly, and given a few lukewarm reviews i really couldnt be bothered waiting another hour + so we headed back to do Evil Dead again, only to find the line half way down the walkway between SE and the studios (was the same for Walking Dead as well) so given it was 9:45pm, we called it a night. There was a good amount of fog and scares on main street throughout the evening. The dancing girls in cages were toned down on last years attire, in pants and tops as opposed to skimpy outfits. Depends on your individual opinion if that is disappointing or welcomed. Didnt get a chance to do any rides with queues, as most i'd like to see ride operating times extended, but that wont happen with noise restrictions unfortunately. One thing i dont understand - why would you go to fright nights and line up for 2 hours to go on Scooby when the experience is identical during the day?? Its an indoor coaster people, dont waste your time. Arkham, SE, GL sure, new experience in the dark, new thrills. i'd like to see MW find a way to further limit numbers, it was just too busy, maybe the addition of a 5th maze in the future may break the crowds up a little, but really they just need to cap attendance a little earlier.
  20. Yeah, not gonna happen..
  21. Wichety grubs? Kangaroo? Who knows. Seems like a strange link. I don't think there were 2 many burger and chip meals going down in pre-settlement Australia... Or coffees for that matter
  22. Yep - i think thats a pretty safe assumption...
  23. TOT2 and GD are your longest waits. I'd generally do those first if you are getting their on opening
  24. DW is not going to pay for 10-15 scare actors to play laser skirmish all day, everyday.
  25. Yeah yeah, same thing they will just move some things around to make it more free-flowing for people to be running about playing skirmish etc. it has been designed to make this process fairly simple so it can be converted back and forth easily. Im assuming the idea will be to change it up from time to time, but given the cost of permanently staffing scare actors and the downtime in transition (Even though its small) i think after the coming school holidays we wont be seeing it in 'scare maze' mode too often

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