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Gazza

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Everything posted by Gazza

  1. Just casually browsing Sunshine Coast council PD online I stumbled across this: A Pinfari could be anything really http://www.pinfari.com/models.html Could be a small as a big apple/wacky worm coaster, right through to something the size of Metropolis as LPM. They also make a couple of models featuring a single inversion.
  2. All of it is in the one building now with a wall down the middle... On BT The small thing along the side which contained the falling roof and giant mouth was really just a small extension along the edge which was demolished when this coaster was constructed.
  3. Didn't the four slides have individual names:...Bombora Pipeline, Ripcurl, and one other I cant remember.
  4. I get the feeling Mack water coasters are more expensive per meter than most other ones out there. ...They need 6 rails of track, and the track is say double the width of the track used on Jet Rescue for instance. Bermudas building got reused, but it has been entirely re-roofed (No more SW logo), floor dug out and sealed as a giant pool that I doubt that much was saved on reusing it. Not really. Basically most of the show building is used for deceleration, given boats are coming in much faster than the old ride and guess a bit more space either side for the wave generated. Lets not forget how small Bermudas drops actually were: If you see the version of this ride at Djurs Sommerland the U-turn at the end is basically as tight as the boats can do, so there isn't the space for a full snake up and back into the space in between. Bermudas old layout for those interested
  5. The WnWSyd YT channel has a few 'tower tour' videos. Guess the only thing confirmed now is that the curler is the blue family raft slide and riptide is the green one. http://www.youtube.com/channel/UCuN93BYWJwppwfsfP8Ty-5Q
  6. If you use imigur.com you can upload straight off your phone.
  7. ^My thoughts. -Still one of the most/the most popular ride in the park. -Relatively simple to keep going...The channel would have a long life span, so they can keep replacing the belt, pumps and rafts as necessary. -Doesn't really free up a meaningful amount of space...It's a narrow snaking channel that encircles the area, unless you literally razed all of gold rush...But then again, why not just build above the reservior?
  8. I think the nicest ones are in the Dirty Harry Bar at MW, but Whitewater World has the best overall due to their newness and the fact they have drinking fountains out front.
  9. No way youd get stuck...We had this debate when people thought you might get stuck in the BRO...Point is the narrowest body slides are still 900mm wide...The width of a standard doorway....If you were getting stuck in the slide youd be getting stuck in doorways in day to day life.
  10. ^To be fair, there is a lot of sound in there, and a projection showing the storm raging outside, and the flume before the lift only lasts about 20 secs or so......I guess most of the theming has gone towards the end of the ride to keep it interesting....At the start you have the anticipation of the coaster itself. Haha, forgot about this post too.
  11. Yay, out of all the potential roller coasters Australia doesn't have yet, we should build a slighty bigger version of one that opened yesterday, but with smelly river water.
  12. How does one make a roller coaster run in two modes?
  13. Say 10 mins or so for most, but I got single rider calls on my 3 rides so probably waited 5.
  14. Lack of NBN, or even ADSL 2+ on my exchange means the video wont be up for a little while yet lol: But it can be found at when ready. In the meantime, pics are being progressivley uploaded into the Storm Coaster gallery: http://www.parkz.com.au/photo/AU/Gold_Coast/Sea_World/1521-Storm_Coaster/0,1,7188-Storm_Coaster.html
  15. Will have some up later on.
  16. Best all around experience, yep for sure, but Jet Rescue would be be the better "coaster". Reridability comes down to how much you tolerate getting wet Ok, big roundup post time. The ride apparently has opened early, so no lockers at the entrance yet, nor are the fire effects running...But there's enough going on that you don't really miss them. Put your stuff in a locker, leave it with a friend,put in a ziploc bag or stretch a durex around it and tie a knot...Anything because it's wetter than anything most of you have ridden (Unless you've say been on the rapids at SFMM ) The path through from the flume to seal harbour is back open now, so plenty of good viewing spots around the ship/waterfall (PS, the waterfall has tyres strung along the side and a bit more paint detailing, so I guess it's supposed to be a barge) We all know how the ride area looks..You enter/exit via the shipping container bridge. Gogoboy will be happy to know the signage suits...a scrap of rusty metal with the logo on it...lots of dockside theming like forklifts, crates, nets, buoys, broken bits of ship pipework, engines etc and of heaps of of cars and boats. They are positioned such that when you are in the ride area you are hemmed in and cant see the flume or the gravel. A sign at the entrance sets forth the ride story, a storm has been through, and things are calm due to being in the eye, but you must quickly board the coastguard lifeboats to get out before the other half of the storm hits. All the fencing and lamp posts have rust paint effects. You enter/exit through a shipping container, which has a dune buggy and speedboat precariously balanced on top. You pass through 4 sets of rubber flaps in a row which filters out the light from outside. Inside, the ride building is just a big warehouse really, with the floor one big pool of water. Walkways are the metal grate type. The first thing that hits you is how dark it is, apart from flashing red lights, and a loud storm/wind soundtrack. Very chaotic feeling, and a very interesting place to wait. You approach the load with the first bit of trough to the lift hill on your right. In the space inbetween was a catamaran with a torn sail, rows of pallet racking which have toppled over, various plastic containers bobbing in the water, crates and a shipping container that is 3/4 sumberged. To your left is a wall (so you cant see the exit path/rest of the ride), the far right wall is something that looks like the edge of a warehouse building, with a few doors, the roller door ("Dock 13" or something on it) for the transfer table (so maintenance must be behind). Another cool feature is a window, with a projection of a storm raging behind. You get to the load, front row will give you a wet lap (as if someone has tipped a bucket on you), back row wets your whole body, middle rows are ok, but still as bad as say WWF on summer time mode. You've been warned. 4 of 6 boats were going, and the line was moving quickly. Did 3 rides, and they are good at calling for single riders. The station is two position, one unload, one load. Airgates are nicely themed, with a full rust texture over them (Anyone who has been on Big Thunder Mountain knows the way disney do them) So you board, the ride has individual lap bars, and sash seatbelts that come over your shoulder (so like a car seatbelt, but the diagonal belt only) You roll out of the station and plop gently into the water...no wetness yet. Up the lift, with some great views over the park. The first little drop gives the first bit of speed, but a block brake catches. The second drop and giant turn is quite speedy and generates a few screams, and laterals constantly tug you to the left. You line up with the big drop and plummet down..the force at the bottom of the drop tends to make your head point downwards. There's a bit of air over the bunny hop...similar to the backwards hill on WWF. You tend not to notice the ship propeller unless you make an effort to look at it, again because on water rides people tend to duck their head in anticipation of the drop. You plunge into the dark building and cop the full brunt of the wave. If you are in the front, the main wave doesn't get you, but a secondary wave spills over the front of the boat, making your lap and socks wet. The middle rows avoid the worst of it. The back row cops the main wave from both sides. From here on in, its basically like the ship has broken into pieces, so you pass stuff like the engine room, broken bits of framing/bulkhead , a boiler with gagues...Water explosions fire off beside the boat (like the ones on Pirates of the carribean, but bigger and closer). You can see a bit where there is a stack of oil drums, but no flames just yet, and a set of overhead gas heaters, again, not on. You round the bend and pass a big manifold of pipework on your right, on every cycle the boat stops for a few seconds, and a dump of water much like those seen on kids waterplay structures is set off, so you have no choice but to cop it . If you sit on the right bear in mind this is a family ride, so keep the swearing to a minimum! One final turn and you are back at the unload...Its a fairly short ride compared to bermuda, but there's no dull moments. As you exit, you pass on the other side of the queue wall, and have a clear view out into the main dark ride section. A fractured bit of ship hull has portholes you can look through. This then opens out to the main indoor ride warehouse. The walkway splits, with the right hand one being a "soak zone" whenever boats splash into the building. I didn't realise this, so when i stopped to get a couple of pics I copped a wave....@#!%^#! I reckon some signage, and blue and markings on the walkway would definitley help, since peope were wandering in without realising and getting soaked. Of course, you'd get the odd group who would gather by the railing and get soaked for the fun of it. You exit out through another four stages of black rubber flaps, and out into the outdoor ride area.
  17. Not really, a conveyor belt would have you sitting in a raft carrying you to the top. An escalator was a purley tongue in cheek suggestion, given it is unsafe to use an escalator with bare feet anyway. And Super 8 doesn't have you sitting in rafts like at Aquaventure, the proslide rockets etc.
  18. Rode this arvo...pics/vid to come soon...but its very loud and chaotic, VERY wet, and a ton of detail. Crowd seemed to love it. Fire effects havent been comissioned yet, but there is sadistic stuff like the boat stopping in front of a tipping bucket type thing. Coaster is fun enough....some laterals on the turns and airtime like the hop on WWF.
  19. Escalator, not conveyed belt was what was said.
  20. Any chance of shooting a short vid?
  21. Apparently they'll send out an email closer to the date.
  22. Seems to be a blanket limit these days...Superman and Sea Viper both have 195cm max limits.
  23. Hahaha "Heaps of slides"...That better be the name of the raft slide complex.
  24. ^I think Storm Coaster will balance things a bit more. Jet Rescue is good, but I don't think anyone bases a DW v SW decision on decades old Arrow loopers. A ride fan is likely wanting to try TOT2, The Claw, Thunder River, Giant Drop, Buzzsaw and Pandamonium, all of which are compelling enough for someone who hasn't been on them before...It's not like MDMC being boring diminishes from giant drop right next to it.

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