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Showing content with the highest reputation on 13/01/12 in Posts

  1. i'd have the same loop, but have a beam across a doorway or section of the path that triggers playback as the beam is broken, but restrict the loop from replaying within a certain timeframe - this way - if noone walks through the queue (such as that with the 'give in to your fear' loop), it wouldn't play. To be honest, if this playback was set to such a trigger - in that it didn't just continuously replay over and over - it might actually scare some people when it does trigger just as they walk by.
  2. Why did such rides rank in if they are "crappy"?
  3. Hmm I don't know... looking back at some of my posts I really wonder how you all put up with me.
  4. ^ There's just so much else going wrong that it's hard to know where to start
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