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DaptoFunlandGuy

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  1. I love this idea but I feel this is a bigger risk than a big thrill ride simply because the investment doesn't stop at buying the ride infrastructure - you need to hire the right people to host, they need the right personality and drive, and you need enough that sick calls don't shut down the ride because you can't just swap another random ride op in to run them. A script is good but allowing your skipper's the ability to ad-lib within acceptable limits is how the attraction grows and stays fresh... Without fostering this sort of Skipper culture (which is very different to Operations generally) the attraction wouldn't be popular long term and therefore not worth the investment. Dreamworld was planned to be the Disneyland of Australia by John Longhurst - and this step would be absolutely chefs kiss if they do it right - but they have to go all in with an idea like that.
  2. Way too many acronyms in there for me - you lost me.
  3. I've been on the Kookaburra queen and can assure you it is significantly larger than the Sturt. It would dwarf the river and not really suited to anything other than a dining venue. it would cost more to move it into the park than it would to built a new purpose built vessel on site.
  4. 10,000 riders per week ( /7 ) 1,428.5 riders per day ( /8 ) 178.5 riders per hour ( /60 ) 2.9 riders per minute ( /60 ) 1 dispatch every 20 seconds for 8 solid hours per day. This number sounds more like the theoretical ride capacity rather than the actual ridership. That just doesn't seem feasible when you account for downtime periods, opening hours where little to nobody turns up (like our experience where just 8 people were present in the first 30 minutes of opening) - They'd have to be dispatching at a higher rate than once every 20 seconds to achieve the average quoted and the way the dispatch system works (the system requires the operator to instruct the rider to move the controls between full brake and full speed to enable dispatch) the explanation alone takes around 20 seconds each ride.
  5. I think early on we saw an image of them scanning the disco room - and I don't know about anyone else but it lead me to make the assumption that projection in the entire disco room was going to happen... naturally disappointing when 'next gen' was revealed.
  6. To be fair, a lot of us have been saying the same things for years. nothing is going to change.
  7. ExperienceOz ran a sponsored piece on News.com.au today where the headline was that prices were SLASHED on theme park passes. Clicking through the link showed village passes offered at a 'discounted rate' ...which is great if you're looking for a bargain... except It's absolutely nothing special, and the prices are identical to the usual 'buy online to save $10' standard pricing. Not exactly what i'd call 'slashed' that's for sure. For balance, ExperienceOz also has an offer for Dreamworld, marketed as "Family passes into Dreamworld have also been given the chop with entry down to $74.25 (was $99) per person when you buy four tickets." which is another way of saying 'buy 3 get one free'. They also mark this in their header banner as 'last chance' despite the offer page reading "limited time offer valid until October 12!"
  8. I've no idea where I read it but I recently saw discussion of the possibility of DW returning a boat ride to the Murrisippi. The island could pose environmental concerns given it has been essentially an untouched eco system for many years - I could see them developing it for use but it would come at the expense of the river \ boat ride, which in my opinion would be the better usage over a walkthrough area. As for the sheep shearing area - if they are to develop the boat ride concept - i'd rather that land area be given over to the boat experience.
  9. circling back to the topic at hand though - Haze\Fog in scooby. Seems too convenient a cop out to say 'we can't do that because of fire safety' and sacrifice show when it most likely could be achieved by way of different equipment \ additional expense.
  10. The issue is that you're only capturing those who are due for renewal, or those who don't already have a pass. Increasing the number of passholders when you're already suffering a capacity crisis is a shortsighted move. A long term plan would see whatever perks you want to offer given to all passholders current and future, on an ongoing basis - and then assess the success of the additional perks based on your retention \ renewal rates. This just screams short term cash grab - probably because holiday numbers aren't as high as they forecast and they're trying to bump them up by enticing people to visit before the end of the month.
  11. Park management have already flagged their future intention to retheme motocoaster to fit into Rivertown, so it's not getting removed. The park also has the former sites of Rocky Hollow and the BB Studios to expand onto without impacting the current DA allocations. Trolls Village and the former Thunderbolt site are also an option, acknowledging the recent usage of trolls by BB.
  12. Early entry used to be a perk for VIP Gold passes, so not the first time it's ever happened. Absolute garbage offer to start spruiking one week into the month. "Buy an annual pass and we'll give you perks for the next 3 weeks during our busiest time of the year!" Nah. Up the road offers year long discounts on food and merch and they charge less. It's a step in the right direction, but 3 weeks of 'extra perks' isn't enough. It's an indication that things aren't perfect over there though.... they'd have been better off pushing out a better black friday sale if they wanted to bump the numbers.
  13. The original green lasers were class. They had multiple mirrors positioned around the room for the lasers to bounce off to cast beams in multiple directions. A light haze should not be anything to be concerned about safety wise. Obviously a lot has progressed technology wise, so there's probably a bunch of things an experienced designer could come up with that would be just as awesome \ effective (TBH the next gen lighting towards the end was pretty cool too - especially since the scenes changed so you could get a different experience re-riding) so either of those things would be my pick. I don't want props in the disco room - it's not what it's for.

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