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DaptoFunlandGuy

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Everything posted by DaptoFunlandGuy

  1. You mean the extra (3rd) dimension? It doesn't. Its the 10,000 little things that make your day. This is just one of those things.
  2. ^absolutely this. The long term success for Dreamworld, at this point, ultimately hinges on convincing people to come back, enjoy themselves, and want to return. Right now, the perception will be nothing more than sore feet. Supermarkets get away with putting the milk at the back of the store, making you walk a long distance and hoping you'll spend some extra money on the way. But Dreamworld can't do that. Down the road is another park full of rides and experiences and they are (mostly) gathered around the entrance hub. If you count Arkham, you effectively had 6 major attractions within spitting distance of the entrance fountain. The perception of value - walk 20 metres and enter the next queue, vs. "get all your rides done now kids, I don't want to have to walk all the way back here again later" - a day at Dreamworld is going to be more physically taxing, longer distances, everything split apart with Ocean parade to the extreme south, and ST\SV\GD at the opposite end of the park - none all three of which are separated by theme, distance and elevation, and the gap between those two areas filled with very little except an exit shop and a lot of open ground in between. At least movie world's main street has Roxy, Stunt Driver, and shaded places to sit and enjoy food on the way to the back end of the park.
  3. yeah I heard a few whispers from some of the Ekka crew yesterday something was up so this morning's announcement is no surprise - its too close right now - and it's a smarter decision than pressing on with it. It is a shame for the showies, but their travel plans usually lead them to Brisbane around this time without major long distance travel, and many of them have local home bases too. At least they're stuck in Brisbane and not isolated in the middle of nowhere. Agree it totally sucks.
  4. Yeah ok fair point. Honestly though, the bridge would only have been to avoid crossing the train maintenance track, which shouldn't be in use during the day, and could easily be a level crossing with an earth ramp (disability access) or stairs. (they had a ramp up near hollywood house before construction) Much cheaper, much easier to put in.
  5. No, they won't - but they will just as likely be travelling, as a group, with others who will. And once they get all the way to an observation area to watch their friends ride, they then get to trek the long way to the next experience. A path. A bridge. A drop in the ocean compared to the multimillion dollar coaster. It's a no brainer.
  6. True, but surely a banner \ wrap \ billboard \ anything that covers up the 'white shed' aesthetic is better than nothing, and surely some solutions would be relatively cheap to do? *Walt Disney Studios has entered the chat* Dead ends are stupid. That's why WDS is building an expansion to practically eliminate them. That's why we've long talked about linking wild west behind the show stage to arkham courtyard. It's why Dreamworld always had that pointless waste of time pathway between billabong and wildlife along the back fence - because nobody wants to walk all the way back around. It's part of the reason why wonderland closed hanna barbera land - too many folks didn't want to trek all the way up the mountain for the kids rides more than once (Wonderland's linear layout never did well). I also don't buy the "push them past the shops" argument either. If you're not building a path because you need to increase your per-cap spend, do what every 13 year old on RCT does - and plonk another shop down on the new pathway (or stick a no entry sign at the exit so you can trap everyone in-park until they're broke, but that's beside the point). The height change between ST's land and the old Rocky Hollow is a drop, but this is an opportunity to put a bridge over the maintenance train track from the ST retaining wall to the GD spaghetti junction platform. It's as simple as that.
  7. that's probably why the tower fell down that they built last week!
  8. Maybe its time you stopped using that beer stein @joz. @Slick reckons that's why your beer is flat.
  9. Here's the thing - if they are trolling you - then you're playing right into their hands. if they aren't, then they're going about it in the worst way possible. This doesn't earn them any rep points. It's like me saying 'arkham will be replaced by a ride that may or may not be a coaster. And it may or may not be black, white, red, grey, pink, green, purple, orange or fuschia.' If one of those things is right, i'm gonna stand on my soapbox and proclaim loudly how right I was... but its easy to hit the target with a shotgun from 5 steps away. We've covered on these boards many times how much the "i know something but i can't tell you" crowd can just fuck right off so either way - just don't feed them?
  10. Yet again, another comment of the day going under appreciated by many.
  11. It’s ok. Im used to that.
  12. You've been away too long. It'll come back to you soon enough.
  13. The ride ops told you? So you know about the fire-sensing eyes then? Yeah, the 'i know something you don't know' is getting on in years. Attention? lulz? Here's the last bit of attention you're getting from me: Oh, sod off.
  14. Ok, it's not THE snake but it could be A snake. Heck - Dreamworld already knows how to build snake paths - we've seen the route to corroboree...
  15. ahhh! is it getting the ol' rocky hollow whiplash bar too?
  16. We've been too busy discussing footpaths and facemasks - it's no wonder Village forgot about WNW for so long - its clearly very forgettable!
  17. It's yeeting itself from the park?
  18. So, no stepping on the snake. ...But riding on it's back is fine? Depends. As you can see, there's a lot of variety in colour - which makes identifying them difficult. No orange ones though... so *shrug* nor is it 'that much more costly' (my only concern was that they do it well)

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