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joz

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Everything posted by joz

  1. Interesting about GD, most days I've been the ops have only admitted say, 4 groups at a time, and left the queue waiting at the door (Due to the increasing vandalism apparently). The problem with this is that with 1 person op, there is one dispatch in 4 (or however many are admitted) that takes close to 5 mins. When you don't load GD that way, you end up staying in that room for extended periods of time, and speaking personally, I don't think its the most conformable environment. A good solution would be to have queue rails inside the building to make the queue narrower, thus not as many guests being able to fit inside, and guests not spending as much time in there Movieworld did this to great success on Scooby. When the ride originally opened the hallway between the main queue and the station didn't have any extra queue rails, and it often took around 10mins to get through that section. Now with the extra queue rails making the line narrower, not as many people can fit in, and you don't spend as much time in the hallway. Doing this at DW would also stop people vandalising the "Exhibits" in the queue for GD, which I hear is an issue...
  2. What about fake trees? That also gets rid of the problem of trying to plant tress on the top of a building. I always thought a better idea though would just be a large western style sign (themed advertisement for Wild West Burgers, or the Rio Bravo shop at the rides exit?) that is both large enough to cover up the unsightly back of the ride, as well as promoting a product in the park and perhaps increasing sales to boot. With the top room, I don't think it should be restored to exactly as it looked before. It didn't look that great anyway, but did look better then as it is now. At the moment it looks kinda like a warehouse with a few barrels, and the flashing lights add nothing to the ride. All I think really needs to be done is to A. Change that stupid mirror thing, and B. Make the path to the exit much more discreet. The smoke and wind machine aren't that significant to the overall success of the room, but when the room looks tacky, the whole ride (IMHO) looks tacky. It just needs some more themeing elements and the mirror thing looks stupid. Realisticly though I don't expect anything to be done about it, because the ride rates the same as it did before the fire.
  3. Adam, the emergency stop wouldn't have done anything. The train was loaded, and they decided that next time it came back they were going to take it off the track. I think the key to this is there was no rider misconduct involved here. When a someone misbehaves, and injures or even kills themselves then its not a great concern for me, since I know it was their own fault. When its purely mechanical failure, with no fault of the rider, I don't think the stats can make it any more acceptable. The idea that its ok to accidentally kill one guest in 48 million is pure insanity. On the flip side Alex, I get what your saying. Indeed I'd probably ride BTM without a second thought. It does make you wonder whats doing though when the last 2 deaths at the park have been no fault of the victims, and have come in such quick succession.
  4. It looks more like the guests load at the bottom, and launch from right to left, and over the top. Rather then being a lift hill at the top, that section looks more like a brake section. I wanna know how the cars rotate, wether its like X and controlled, or like a topspin and not controlled. BTW, I still think it looks like a carnie ride, though it'd probably fit into parks that have very little in the way of themeing.
  5. I don't think DW needs another thrill ride (not at the moment anyway). Even with MW's rocket, DW will have the hold on the thrill ride market come Xmas. I think instead DW will go for an attraction with as broad appeal as possible (something that attracts Teens and families the same). I also don't think it'll be a ride.
  6. Well sorry guys, but there's been a development on this one: The projected opening it seems has been pushed back to December as confirmed by Village's latest release (available at www.asx.com.au). The release does however refer to the ride as: Superman Escape. More when its relevant
  7. Wild mouse version of Arrow's ride with no turns? Not a bad idea, after all, the prototype of Arrow's 4D (in Utah, not X) looked like a bunch of fun and was on about the same scale. It looks fun, but with no turns the ride looks somehow awkward. IMHO it'd be a much better concept if there was more flexibility with what could be done with the track. Its the sort of thing that looks more at home at a travelling carnival with a painted wall behind it.
  8. Unless I'm mistaken, the lift takes several boats up at a time (Like Scooby).
  9. Well, theres nothing new going on atm. While there's nothing going on, then go a bit off topic (not too off topic, like whats happening now). When something is happening, you'll know about it (more then likley in another thread).
  10. Call me crazy, but on my last visit (early last week) I thought Dreamworld was looking pretty good overall. There were a couple of rough spots around the park (River Town, Giant Drop and Thunder River were the main ones, but ToT wasn't open ), but nothing that couldn't be fixed easily enough. Hell, they even had the fountains on Wipeout working, first time I've seen them work since the ride first opened. Now all they need to do is make it a "Wet ride" (and let everyone know so people don't complain). The Imax theater was playing Super Speedway, so I guess they've stopped playing Kingdom of the Tiger which IMHO wasn't a very good film anyway. It fit in nicely with Dreamworld and the Tiger's, but the film was still a bit boring.
  11. Figured it might be that one, but didn't think Flea was privy to such information. Odly enough never been to My Bar, I've always got at least one mate who doesn't meet the dress code for the place... damm... Anyway, Wild West's themeing indeed looks ordinary at best up the top....
  12. Ah Flea, My bar? What are you on about? BTW, I'll probably be out tomorrow man DJ, so I'll head into shooters and say gidday to Nat (I think thats what it was) for ya
  13. Alex, relax man, its not that big a deal. Adam, pretty much everyone is 99.99999 percent sure that such a system does not exist. Its not gospel, but its about the best your going to get, and remember, the people on this site normally get it pretty right when it comes to this sort of thing. You have to remember that everywhere in the haunted house section is within a short walk of an exit, and every bloke brake inside the ride has a catwalk to it. The other point as well, is if the ride e-stopped (trapping the cars on the brakes) it wouldn't be able to move anyway. There are quite a few reasons why this wouldn't work, so its a better then fair chance that the cars don't have a motor.
  14. That would be very much appreciated.
  15. I don't like the idea of having a live feed from the ride into the queue, simply because you know there'd be people doing the middle finger and all that sort of stuff, which doesn't belong in a family theme park.
  16. Naturally. I've already commented on it haven't I?
  17. Glubbo is talking about Rabid Disney posting this article which alerted him to the fact that Rabid is the person/alcoholic/kiwi/sheeplover who runs ozcoaster.net for anyone who doesn't understand.
  18. Am I the only one who thinks this is a terrible idea? I'm really not a big fan of the on-ride video stuff at Vomitron and Sling Shot, and having it on noraml rides would just be the worst possible add-on I can imagine.
  19. Exactly, togo wheels are on the outside of the running rails, and no one ever calls a togo ride smooth do they?
  20. What the? Catwomen revisited, another unnecessary word on the end of 'Wild West Adventure', Batman the ride 3... Seriously, whats doing good sir? BTW: Trivia for you, the building that was copied and pasted for the queue house for Superman is the uniform/costume room.
  21. Our Richard did a good job of describing rides he's never been on Hard to argue though. On a side point, good job getting to the articles on the first day! I know so many people who take weeks (and even some convincing) to see that there's articles in there. Always a good read FHM, well worth picking it up for those who haven't.
  22. At this time of year, it is slightly busier on Sunday, but its still not to the point where its worth putting your trip off. My advice, come on the Sunday, the park will still be quiet. I'd be surprised if there are anything more then 10 min queues for Corkscrew / Bermuda. Most of the other attractions in the park either don't have a queue (SOS, the live shows, Animal Attractions) or have such a high capacity that there is normally not much of a queue to talk about out of season (Viking's, Monorail eg).
  23. The Food & Bev mobile house sits the wrong place for the two sites to be connected. Its in main street, and, well I'm interested to see exactly how its going to be an "attraction". The idea seems pretty cool but I don't know if you could call it an attraction...
  24. Curious, do you know what is?

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