Everything posted by Whombex
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DC Rivals HyperCoaster construction discussion
This afternoon light probably better reflects the track's actual colour. Now pics from the area I uploaded from my mobile at 3:30. Note part numbers were visible, and I have all my photos in much higher resolution if you want me to clarify. The pic below, all 3 grey poles connect together. The supports in the distance are either a lead in or lead out of the turnaround. There's a chance they'll connect to the climb in the next pics below. Just like the pic @Inverted just posted. Driving into the park and seeing the coaster coming at you is going to be a hell of a sight! Cherry picker used for untying straps? He was making clanking noises with whatever tool he was using, and not being gentle at all in there. Ah, thanks. They were unloading one this arvo though. Thing is with this pic I took earlier, I'm getting a much better appreciation of the speed this hyper will be pulling.
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DC Rivals HyperCoaster construction discussion
I'll upload pics in batches. First group here are from about 10am, all taken from fenceline that runs from Green Lantern all the way back towards the new road (last row of the carpark): Lots of pieces now - foreground and background. Even more arrived during the day! Probably pieces already photographed - but since we're playing pin the numbers together, maybe a few clues in there for you. For those who haven't been during construction, here's a few "step back" pics of the area around the lift hill. Hopefully you can get a feel of where the construction fences go in relation to the hill and GL to the right. That base in the garden bed is massive, the support going onto that will be what, 50m high? Another hole in the fence, although not vehicle sized. After I took these pics, I went into the park. Took more as I left, I'll upload these shortly.
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DC Rivals HyperCoaster construction discussion
The more I think about it, the more I agree with others above. It could be a post-loop climb or airtime hill approach. I was thinking zero-g roll because of the mounting points to the track, but looking closer they appear to be nothing like the ones in the image Skeeta showed. I was blown away by how many track pieces there are now, and there were another three containers being unloaded as I took pics on the way out. Just processing them now. @loki75, as I said above, this section is right next to the arch over the road as you drive in.
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DC Rivals HyperCoaster construction discussion
I'm at the fence now - a support very similar to the ones in the zero G roll is now up. Where it is placed, I can't imagine this being for a loop as there is limited room to turn away after. There are 2 support areas now at the front - a smaller group near the turnaround, and the larger ones right alongside the driveway arch. Pics when I get home from my SLR, here's a few from my fruit phone:
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DC Rivals HyperCoaster construction discussion
I'm here with the stepson so it's a case of family first, pics later. I have a dozen pics from my SLR, and will take more when we leave. As we were forewarned in this thread, the park is CHOKKAS today.
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DC Rivals HyperCoaster construction discussion
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DC Rivals HyperCoaster construction discussion
A Zero-G roll could be a 'loop' to a construction worker unfamiliar with coaster elements...Flash has one. @AlexBTHANK YOU for the pics and explanation. I'm on leave from work atm, and am giving serious thought to driving down from Brisbane for an hour or three tomorrow. With the worker telling you track will be assembled tomorrow, I think there will be a few of us happy snappers to make up for you not being able to be there.
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Movie World Hypercoaster - colour, theme and announcement speculation
UNITED AIRLINES themed coaster COMFIRMED. In seriousness, unless they're going to tear up the former driveway and build a decent queue, I can't see it being much different from GL.
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Jelly Belly store opening at Dreamworld (but is now closed, because Dreamworld)
Nope, and you may have missed the z at the end of my quip, à la Parkz.
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Jelly Belly store opening at Dreamworld (but is now closed, because Dreamworld)
I guess there's no Westfieldz out there online..
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Arkham Asylum - VR coaster at Movie World
Of course if a RideOp was stupid enough to try and steal from a guest box, they'd do it in sight of another staff member and the whole next ride's guests lined up at the gates. Can't see it happening ever.
- What is a Hypercoaster?
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DC Rivals HyperCoaster construction discussion
Keep the spline connectors in mind when trying to assemble pieces into elements. @Skeeta I think they were referring to the stuff I've circled in the pic below.
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Arkham Asylum - VR coaster at Movie World
On the road out of Brisbane Airport is this billboard, been there a few months. Just in case people haven't seen it:
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DC Rivals HyperCoaster construction discussion
I guess - these newer ones don't have the reinforced spline.
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DC Rivals HyperCoaster construction discussion
With all these upwards curving (non-cornering) pieces, surely we can now confirm a loop?
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DC Rivals HyperCoaster construction discussion
Hang on, where did "biggest ride they've ever built" come from? Don't know where in this thread I was given the impression it was going to be shorter than Flash in height and length? Is that sentence from part of the insiders' knowledge? I mentioned a few pages back, but again, is the track present indicating and specific elements?
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DC Rivals HyperCoaster construction discussion
OMG I HAD A DREAM LAST NIGHT THAT IT WAS A __________ COASTER!! Seriously, I am curious about the track already here - can anyone identify any elements yet?
- Dreamworld 'Pure Imagination' Campaign
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Movie World Hypercoaster - colour, theme and announcement speculation
So, DC themed but not JL, Flash, WW, Aquaman, Batman, but another DC theme? Congrats may be soon extended to the below, who voted so in the poll October last year: @mattcrombie @AllegroCrab @SuperV @pin142 @Glubbo @Aw hype @reanimated35 @Tim Dasco @YLFATEEKS @downunder196
- Dreamworld 'Pure Imagination' Campaign
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The Giant Drop Australia
Back in the day, I preferred the drop-catch-drop east side over the straight drop. You could tell the person controlling the queue (back when they had someone doing that!) that you preferred a side, and they'd adjust the numbers in the queue to suit your preference. This was back when everyone queued in the archway, and only the next ride's group were sent into the wait room, when it had actual theming of a mining control room. For the east side, you had the same moment of 'terror' twice. The catch was still right at the top of the tower, so the freefall was almost the same durtion as the straight drop.
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The Off Topic Topic
What ride constructions elsewhere in the world is everyone keeping tabs on?
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DC Rivals HyperCoaster construction discussion
...which is peculiar as I thought the station blueprints were having the ride entry under the lift hill.
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DC Rivals HyperCoaster construction discussion
Don't really see the need for a DC theme then it there's no theming other than train and track.. Just give it a generic coaster theme. I guess the "World Class" or "World's Best" (whichever it was) didn't apply to off-ride experience? I like the multi-queues.