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Showing content with the highest reputation on 16/01/18 in all areas

  1. Disneyland don't always double fence. Temporary fence with doors and no signage. Same doors painted yellow from inside the site. Today
    3 points
  2. Don’t worry, this is just one of many cycles built into the Wipeout. When it had it’s last refurb back in 2014, I was there during the first initial testing phase. This is the first and exact same cycle they tested on for days to wear the motors in and to manually test the arms and docking the gondola. Once they are satisfied with the motors capabilities and the way the gondola stops etc they will begin to change the cycle to more intense ones, I believe there are 5-7 cycles built into the ride. If you notice in this video, when it stops ready to do the double backflip, the left arm did not position itself correctly and was too high, therefore the double backflip didnt happen and the gearboxes didnt like it and failed to complete the double backflip with some groaning noises. Then at the very end the left arm did not stop where it was suppose too and went too far out and had to be manually positioned to the home position. With a new ride operating system, motors, gearboxes and many other parts it will take time for the system and parts to wear themselves in again and lots of testing. Keep an eye on the ride, cycles will change to more intense ones when they feel it is ready to handle the pressure, same as last time Feel free to speak to one of the engineers or mechanics floating around, they are always happy to discuss and tell you what’s going on.
    3 points
  3. Managed to get footage of the ride testing Does appear that the ride has new ride cycle in place (must say though, pretty disappointed in seeing that the ride doesn’t go upside down that much, hell looking at the footage again, I don’t even think it goes upside down) Apologies for them pesky fingers getting in the way!
    3 points
  4. I think the biggest difference is Australian vs American Construction Law. Australia probably has some policies that say that you clearly need to state it's construction, etc.
    2 points
  5. Quick updates for now Just missed Wipeout doing a test run, seems to be running with no problems which is great to see Kevil is open till 21st and it’s hours are 10:30-5pm Checking on RHLR and PSFW now Main Route to Giant Drop/Corrobee/RHLR appears to be down but you can still access it? There we go pathway blocked down the stairs next to RHLR Work appears to be carried out on the flume channel near the lift hill on RHLR (didn’t get any good pics of this happening) PSFW
    2 points
  6. It's pretty much this. I remember seeing construction zones backstage for the Frozen Ever After ride at EPCOT when I worked there. I didn't see what signs they had up exactly because I never had to go past that area (I could see them from the area I had to walk through to get to my break room), but I do recall seeing some signs on the fence that was at the entrance to the construction zone. All the access points will be from some backstage area.
    1 point
  7. Health and safety laws require that people on or near construction sites are warned of all hazardous activities taking place. Before any construction work begins, builders must ensure that an adequate number of general safety signs, depending on the size and complexity of the job site, are erected at the workplace. A work health and safety (WHS) management plan is also required. According to current health and safety laws, before work begins the builder (i.e. the principal contractor) must prepare a WHS management plan for any workplace where the value of construction work exceeds $250,000. These are Queensland laws and all states differ. Apparently, us Queenslanders need to be told a construction site can be dangerous.
    1 point
  8. Because ABC Kids world isn’t about family rides, it’s about toddler/kids rides (ie 2-10). MDMC doesn’t suit this demographic at all. The “BIG 9” doesn’t have to exclude family rides. Whilst MDMC wouldn’t be considered a thrill ride to me, it would be a an older child/young teenager
    1 point
  9. That's re-assuring. Here's hoping you're on the money (especially with a name like @WipeoutDreamworldFan no less, hah.)
    1 point
  10. Cheers @Adventures With JWorld - you da real MVP. I'm going to be blindly optimistic and hope it's not a real cycle they're going to have when it's open to guests, because if so, the lack of iconic Wipeout moments (the opposite twisting arms into an inversion & and the locked inversion into a free-spin) and just in general not going upside down at all will disappoint guests as much as Scooby's lack of theming does. This is an iconic super-flip model, not doing inversions just plain defeats the purpose of having it round (for those unaware of its history, I highly recommend this Park Vault article for more information.) If this is the best it can do with its retrofit, it should've been bulldozed.
    1 point
  11. It had been a very long time since I had visited Aussie World (20+ years!) so I decided to check out their Ride the Night event last night. In the way of rides, I knew it couldn’t compete with anything on the GC, but there were a couple of good attractions on offer. Gates opened at 5:45pm and I took that opportunity to walk around the park until the rides started at 6pm. I was surprised at how colourful the park was. Yes I’d seen their advertising and web-site but the park looked - and felt - really fresh and vibrant. It also still had some of that ‘carnival/funfair’ feel as there was different music playing at every turn - though the fact there was a local radio station set up there for the night might also have something to do with it. From 6pm I took on the Redback, Bug Run (counts as a coaster right?), Mayhem Maze, Space Shaker, The Wasp, Voyage Simulator, Mozzie Musta and Professor Bogglesworth’s Illusionarium. Dark Rebel and Ballroom Blitz were closed and they had to close The Plunge as it stopped while going up the lift hill and they had to evacuate the riders off of it. The Ferris Wheel ended up closing early too because of the storm. The staff all came across friendly and laid-back - although the ride operators seemed very young. There was some live entertainment during the night - a dj, dancing, fire twirling, plus fireworks at 9pm. There were a couple of staff members roving the park offering glow-in-the-dark body paint as well as one covered in glow-in-the-dark wrist bands that he gave out to guests during the night. Highlights of the night for me were the Illusionarium as well as the Mayhem Maze. The only way I can describe the Illusionarium is a maze of optical illusions and it was really good and a decent length. The Mayhem Maze was also surprisingly good in that the actors gave good frights!! If it was longer, it could give anything at MW’s Fright Nights a run for its money (IMO). Overall, what the park delivered on the night (and for a mere $25.50) it smashed my expectations. Not a park I could spend a lot of time in but perhaps that will change with what Aussie World has in plan for its future.
    1 point
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