I don't think the park needs any sort of "theming", as @GoGoBoyhas said the way things like Volare have been done are perfectly adequate for the park, but yeah things like the temporary barricades instead of proper queue rails just seems needlessly cheap.
I was thinking they could arrange alternative access via the lift in the Big Top foyer (presume it has one?) and then up the exit, but then the exit has steps as well so đââď¸
Granted the ramp would be too steep for independent access, but a staff member would be assisting anyway and it would be better than nothing:
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I headed down to Sydney and rode this on Saturday.
To echo everyone else, yes it shakes a lot, except in the front, and I put this down to how light the trains are. In the station if you rock in your seat side to side you can get your car to jiggle, so theres def a bit of play in the wheels.
Likewise every time you pass over a friction wheel the whole car bumps up.
Seats are comfortable, surprised there is no back up seatbelt, but echoing Doms comments that you could get struck by the harness opening since it springs open so quick at the endâŚ.It doesnât raise up gently like on Superman or Rivals etc.
First launch starts steady and then suddenly kicks right at the end into the turn.
The dips feel like the start of Steel Vengeance or Twisted Collossus, with random little bumps and twists.
2nd launch is spirited, with a good bit of force in the loops, but some definite shaking at the bottom of the loops. The top of the non inverted loop doesnât have the same ejector DC rivals have.
Overall, the transitions and track design are well done, no sudden neck snapping moments or anything like that. I was worried being a compact design that might happen, but really its just the cars themselves making it bumpy.
The airtime hill has a good little moment of ejector.
The s bends are cool because theoretically this is the ideal coaster for heartlining, so you actually feel your bottom swinging outwards with each bank in the track.
The turn dives under the bridge (which looks like those freeway footbridges with barriers to prevent rock throwing, but the holes are big enough to poke your phone lens through for photos) and then you go up and over the station entry stairs, and its actually very close in terms of clearance, surprised there is no netting.
The corkscrew is drawn out, with a moment of hangtime at the top, then as you come out is a super close near miss with that first turn after launch #1
Hit the brakes and the ride is done.
I did about 8 laps, including the back, and twice in the front. Try and get a front row ride if you can.
It was quiet for a Saturday so I rarely waited more than 1 or 2 cycles.
As for Boomerang, so smooth in every way, not just on the track but even when it stops and changes direction there is not a single lurch, it has been finely programmed. The helix on the reverse trip is quite dizzying.