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Showing content with the highest reputation on 25/12/22 in all areas

  1. I had my first ride on Leviathan on the 23rd. I found it absolutely relentless from start to finish. The turns were sharp and wild, the first drop gave me great floater, and the pacing was excellent. My family seemed to find it intense but rough as well, I on the other hand didn’t experience that kind of discomfort. Definitely the top woodie for me, although the only other one that i’ve been on (which even compares) would be Stampida at Portaventura. No competition from Scenic Railway or Wild Mouse here. It’s definitely my favourite ride at Seaworld. Vortex was quite a fun top spin as well, not as intense or as long as the one in IMG that I rode quite a while back during my trip to Dubai. Trident was closed due to “high winds”, but honestly when is the wind calm when you are situated in Main Beach. I also want to point out that the queue’s theming for Levi is incredible, and completely thrashes any queue in Australia. I found it close to a Universal style of theming, and the New Atlantis as a whole reminded me of The Lost Continent at Universal Orlando. Overall, giant win for Seaworld. Definitely have to visit the GC more often now (got a one pass recently so I have to!)
    2 points
  2. Grona Lund + Bonus Mountain Coaster at Hammarbybacken So I still have do my trip report for Liseberg and that's Scandinavia sorted, but I probably won't get to that until sometime in January. In the meantime, i’ll smash this one out before i head away for christmas. Grona Lund is really one of a kind, located in the heart of Stockholm. https://www.parkz.com.au/attraction/grona-lund The site is perhaps comparable in size to a Bunnings, or say 2x the area of LPS, but in that space there's 8 coasters, 4 drop rides, dark rides, heaps of flats, several eateries, and it's just so tightly packed in 3 dimensions and pushes the boundaries of clearance envelopes. Line too long on one ride, cool you can walk across the park in 2 mins to something else! The park is on two sides of a laneway, with a bridge connecting each side. One part has mostly kids rides, the rest feels like sideshow alley at the royal show, except everything is better. To get there you can take a tram (and the ABBA museum is right next door) but the best way is to get a public ferry (Pendelbåt) from Slussen. Just tap your credit card to pay the fare. You get a great visual on the way in. Previously it was a pay per ride or wristband type park. Now they limit attendance into 5.5h sessions that you pre book. I was worried that it wouldn't be enough time but it was plenty of time to get heaps of rides, and in addition you get two jet passes included, and waits weren’t that bad because of the capacity cap. Still, I bought 2 sessions on separate days so i could do daytime and evening, so it worked out to be the most costly park of the trip, though i definitely got my moneys worth. The park also has concerts included with admission on certain days, and they actually get major acts. Toto...Tom Jones...Pixes for instance coming up. Monster Obviously was going to kick off with this one. B&Ms newest inverted coaster. I have been following this project for years, ever since it was announced as “project blue harvest” back in 2017, and ive literally been holding off on a Scandinavian trip until this ride was open. It kept getting pushed back and pushed back, and of course there was Covid, but finally opened in 2021. You win some you lose some though. This coaster opened, but a few weeks before my visit Balder at liseberg closed for retracking…bah! The theming was fun, monsters have come up from a subway station.the safety video was done like an old Scooby doo cartoon meets MTV. The queue takes an interesting route up and down stairs through some buildings. As for the coaster, you rise up from underground to the apex of the lift hill with great views of the harbour, before hurtling down a very steep drop. You skim over a garden into a zero g roll then a forceful inclined immelmann. Next comes a corkscrew high above some buildings, before some more turns and a tight helix which also attempts to smack you into a building One more corkscrew follows, before a turn into a short tunnel, which had a bunny hill that would chuck you upwards and forward in your seat. Never felt that sort of airtime on an invert. One final turn and it hits the brakes Wowee What makes this special is the way you get the sense of height by being above the crowds, but you also get the near misses with buildings on all sides Ikaros Another ride I was eager to get on was This drop tower is an Intamin Sky Jump, that has tilting seats that have you freefall face first. Honestly one of the best drop towers I have done. The tilt at the top makes the tension just that bit higher A great thrill seeing the ground rushing towards you, and the addition of the seat rotation just before the brakes makes it just that little bit more dynamic. It seems like a bloody complicated system with long hydraulic rams. Why didnt they just have a pivot and rotate the seats like a freespin. Seemed to have less of a queue than the other drop rides, despite only having one side open, so i guess its perhaps a bit intimidating for most. Insane Ah, the infamous ZacSpin. 3rd one I’ve done now. They definitely are a ride that I find quite intense and nerve racking and even stressful in parts. On the smaller dips at the start your car stays fairly upright, so the forces feel amplified because you are being yanked up and down rather than following the hills predictably. And of course the drops are freaky because you change direction so half of it is always backwards and you feel frontal acceleration rather than just vertical. Once you get to the 2nd level it gets quite intense, and the curves are so tight that the forces are quite strong. Still did it a couple of times. You wouldn’t want the ride to be any longer. I think the reason this one is “worse” than the other designs is because it is quite compact still, so the turns are not quite as drawn out as they should be. Counter intuitively, if you did a scaled up version of the same layout, some of the jarring and rapid changes in force would be smoothed out. Twister So many of us have ridden Leviathan now so you know what Gravity Group wooden coasters are like. This one is SO compact, the turns are almost getting like a wild mouse, and it runs a short little 6 car / 12 person train to deal with it. So many near misses, and the layout is a tangle full of quick drops and ground hugging turns. Afterwards, I came to the conclusion that it is basically a wooden version of a rollerskater in terms of scale, though perhaps a little more intense. Good fun and runs well. I liked how the queue line had posters with some of the great wooden coasters around the world, it’s almost like they were trying to say “hey, this wooden coaster is a legitimate attraction, not an old rattler”, it could also be because they are trying to sell tickets to Kolmarden, because the last bit of the queue had a video promoting wildfire. Kvasten Vekoma Family invert that is more intense than Escape from Madagascar, but less intense than the SFC 450 (TNT, Orkanen, MWs forthcoming etc), so it was alright. The station was the best themed in the park, a really cool witches house full of detail, and a cacking spiel from the witch whenever the train departed. And there was even some theming around the base of the helix, and a kid was engaging in satanic worship. I love the airtime hill that runs the length of a section of boardwalk. Fits in so well with the park and its fun whizzing over the crowds. This is a ride to use Jetpass on because it's popular but only has 1 train. Jetline My hot take is that there are no bad Schwarzkopf coasters, and this is no exception. A thrilling layout with big drops and smooth turns and helices and heaps of near misses both with itself and other rides, all perfectly negotiated without jarring. One thing i found interesting with the layout is that it had a couple of big drops that broke away from the main layout and crossed halfway across the park, rather than being like a traditionally travelling coaster where everything is contained in a fairly compact footprint. This has the highest capacity in the park, waited 2 mins max each ride. Vilda Musen So normally if you were building a ride, its a strict rule you don't attach to another manufacturer's ride structure, since then you open yourself to issues of liability if one ride has an impact on the other. Grona Lund evidently offered enough dollars (or maybe its because Schwarzkopf are extinct now) because they built a mad mouse style Gertstlauer bobsled coaster onto the existing structure of Jetline. The layout was decent, despite being heavily driven by being able to snake through the other coaster. Still had all the staples of this ride model, nice curved drops, sharp turns, helices and even some good little airtime hills. This is another highly popular ride, so good to book your jetpass on this one. This might be some of my favourite theming too: Kärlekstunneln So if you were ever dreaming up a list of generic amusement park rides, you might say roller coaster, merry go round, ferris wheel, ghost train and ….tunnel of love. But has anyone actually ever seen one of these anywhere? Grona lund actually has one, complete with a heart shaped portal at the start of the ride. Wasn’t sure what to expect, was it going to be animatronics and pink coloured scenes of people getting frisky? A big dark tunnel where people can kiss in the darkness? Turns out it was more like a ride through fairyland, with dioramas of magical creatures, fairie amongst the toadstools and so on. Just stuff that was "pleasant" and "happy" and "peaceful" to use some adjectives. The ride path is so narrow, so all the scenes have to be behind glass because i guess modern day guests would just reach out and break stuff. Tuff Tuff Taget Imagine a kiddy coaster more gentle than a wacky worm, with a bit of wild mouse thrown in. Turns out a lot of 20-30 somethings ride this for a laugh, so no shame in riding. Nyckelpigan Another one of those oval shaped Zierer kiddy ladybird coasters. Veteranbilarna Quite a pleasant little car ride, mostly rode to get some pics of Nyckelpigan. Pettson o Findus Värld Walkthrough house based on the works of a Swedish children's writer. Aimed at kids with some bits and bobs on the walls around the house you could switch on and off and make noise with. Wholesome fun. Bla Taget My other hot take is that most ghost trains are overrated and rarely warrant repeating. I mean have you ever ridden one and thought "Wow that was awesome lets go again". Yeah maybe if its haunted mansion, but most of the low budget ones are so formulatic. This one did have an outward banked turn and some innapropriate theming to save it at least. Katapulten The rare S&S combo tower. Imagine you took Batwing and crossed it with Supreme scream. So you launch up, come down with some airtime, bounce and sort of stop halfway up the tower. You then are raised slowly to the top, held, and then finish off with a fast downwards launch. So its a longer ride cycle, and you get to experience two ride types in one. Surprised this model isnt the default over the conventional space shot at more parks, its more fun! Eclipse I quite enjoy starflyers, its just a shame there’s no way to take a camera to capture the wonderful views. One thing i thought was cool was how the ride base is on an elevated platform, but the queue line comes up around the middle of the tower (So the queue isn't on the outside like trident). So you get a good view of the ride rotating around you and rising up: Fritt Fall Evokes memories of space probe 7, good classic Intamin drop ride, with spectacular views. One side had the stand up tilt seats, which have more of a bicycle seat you sit on rather than a proper seat, and it tilts forwards a few degrees before the drop (Sort of redundant now that they have Ikaros), but the feeling of your legs hanging vertically makes it a bit more thrilling and feels more exposed. Lyktan Ended up riding this just to tick off every tower ride. This one is the smallest of the lot, a rotating Zierer family drop ride with a VERY random program of drops and lifts. Lustiga Huset A very long, very awesome fun house. I had everything, bridges, multiple slides, multiple turntables. And the punters love it, this is the first time ive ever queued for a fun house! At the end you finish off with a really long slide ridden on a mat from the top floor that concludes with an airtime hump at the end. A finley tuned operation, with conveyor belts taking the mats to the top, staff members setting them up for you, and an automated system dispatching you. Clearly everyone loves the slide so they have focused on optomising it. There were a few spin and spew rides I didn’t do, and for some reason I couldn’t be arsed doing the upcharge ‘house of nightmares’ walkthrough. So in 5.5h on the first night I did everything i wanted to, and if you were pressed for time and its not too busy you could do the park in that time frame, but booking a 2nd night made it much more relaxed and I definitely got to enjoy myself and Whats wrong with this picture? And now they have acquired the car park next door and have another coaster planned. If it’s anything like Monster it’ll be a hit. Grona Lund is a true icon in the theme park world, very unique, and a must if you are in Stockholm. ********************************* Bonus, the Mountain Coaster at SkiStar Hammarbybacken https://www.parkz.com.au/attraction/skistar-hammarbybacken Hammarbybacken is an artificial hill formed by waste spoil from various tunnelling and construction projects over the years. During the winter they use it as a ski slope. During summer its mostly used by runners doing hill training, and grass skiing. But just prior to my trip i found out it even existed, and they were opening a Mountain coaster. This one is by Sunkid (Brandauer) and instead of a track like the Wiegand ones, its a single rail so feels pretty exposed. Access was easy, its not far from the city centre. You can catch a bus to the stop near Bauhaus Sickla, and then walk about 500m along some local pathways and across a pedestrian bridge to reach the facility. These have a reputation for being crazy, and indeed the one I rode in bavaria a few years ago was. This one wasn’t quite so intense, but still good fun. Had a few wide back to back turns that followed the slope, and towards the end was a bunch of downhill bunny hops that give a little bit of air. I purchased a 3 lap ticket, which was plenty. Wasn’t hard to get the speed to max out with a ‘no brakes’ , and it was fairly uninterrupted since i arrived first thing and had it practically to myself. Towing to the top is achieved by attaching a spring loaded rod to your sled. At the top it actually detaches quite hillariously and skitters across the ground as it reels itself back in. I dont think youd want to stand in the way! They also had a ropes course, and artificial snow tubing. If you've not done this style of mountain coaster it's worth a look.
    1 point
  3. 1 point
  4. Took this during the night markets yesterday, over half the tower has now been painted
    1 point
  5. Well, after having had many rides on both TNT and Project Zero throughout the day, all I can say is wow! What perfect additions to the park. Gumbya have really taken things to the next level with these additions. Starting with TNT, it’s a lot more intense than I was expecting and is actually quite forceful (the back row is the most intense). Though it’s just the right balance so that families with children can easily ride and enjoy the attraction too. The first drop is really spectacular, plunging you straight down into a tunnel (complete with an explosion sound effect as you pass through) follow by a fantastic near miss element with the giant target. There are actually a lot of great near-miss elements throughout the attraction such as the factory fly-through and the “brick wall” in the second trough (which has a great sight gag where it looks like someone has previously run into the wall and left an outline). The ride has a fantastic sense of humour throughout. The basic storyline is that a group of brothers named Tony and Terry (“TNT”, get it?) own and operate a very dodgy demolition company known as “Thunder Demolition Bros” and you’re taking a tour of the factory. The history of the company is proudly displayed in the office (or queue line). (If this is too blurry to read, I can re-type what it’s saying.) A lot of other signage in the building gives you a good idea of the kind of company Thunder Demolition is. As you can see, these guys really like rock and roll. Here’s the “head office”: Lots of other audio gear is scattered throughout the factory: The ride itself! All in all, a fantastic new addition to the park with great theming and a well thought out and executed story to boot! Now on to Project Zero… The storyline for this attraction is that the “A.S.T.R.O” space facility is having an open day and are allowing visitors to take part in testing their innovations. The queue as once again very heavily themed to sell the idea of it being a research/testing facility. As for the ride experience, well…. It’s Buzzsaw, just as intense and rough as you remember (though to be fair, it did feel slightly smoother today than it did last time I rode it at Dreamworld). Still, another fantastic addition to the park with some spectacular views over the countryside as well. Gumbya World have really knocked it out of the park with these two coasters and I’m now confident in saying that this is by far the best regional theme park in Australia now, beating out Adventure World by quite a margin.
    1 point
  6. I know it's not a priority for DW right now, but god damn that Sky Voyager building is an abomination. It was a mistake endlessly complained about on parkz at the time, and the concept art absolutely did not translate into reality. That building wouldn't be out of place at the industrial park across the highway. Here's hoping that the Main St facades (particularly Sky Voyager) get re-done with a consistent, classic and timeless theme after the new attractions are built.
    1 point
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