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Everything posted by Baconjack
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The New Atlantis - Construction Updates
Baconjack replied to themagician's topic in Theme Park Discussion
Tbf, Village said nothing about Rivals layout wise until 3 months out from opening, and that wasn’t even a rendered POV, just an edited video. Until then we had people guessing off track, supports and footings (which were generally pretty accurate). But surely you’d have something up by now, especially when the layout is sitting there completed? Nearly every major coaster build in America gets an animated POV six months to even a year out from opening. -
Arkham asylum replacement theming??
Baconjack replied to Cooper Liston's topic in Theme Park Discussion
To be fair those who were following the park for a while knew that the reinvestment plan was supposed to start with Hair Raiser, and that a large roller coaster was in the works for the last 10 years, however interactions with stakeholders (read: neighbours) prevented that project from getting off the ground until last year. -
Sega World making a return to Australia?!
Baconjack replied to zacsta_1997's topic in Theme Park Discussion
Joypolis isn't directly owned by Sega anymore, it was sold to a Chinese company several years ago who to my knowledge are still eyeing off building them outside of Japan and China -
Wasn't the SV project originally a Thomas thing? I think it's slightly unfair to blame current management on that building - though they aren't completely absolved of it either, given that board coup happened during early construction
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Arkham asylum replacement theming??
Baconjack replied to Cooper Liston's topic in Theme Park Discussion
Probably just another ride with a minimal theme (but 3 of them). Re-using elements from Arkham such as the courtyard and queue would be nice, but that's not going to happen, the entire area will likely end up getting razed and started over from scratch. I'd be happy with something on the level of Doomsday but my expectation is similar to Rivals. We are not going to get a ride themed on the scale of Batman Adventure or Justice League again. Given what the coasters are replacing, what they might be themed to and what's nearby, there may be some degree of integration into the DC Villains mini-area. -
Arkham asylum replacement theming??
Baconjack replied to Cooper Liston's topic in Theme Park Discussion
It's going to be DC. No if or buts about it. With Doomsday nearby it won't surprise me if they try to add onto DC Villains and expand it across that alleyway. I'd say Two Face for the dueller and Mr Freeze for the invert. -
Arkham asylum replacement theming??
Baconjack replied to Cooper Liston's topic in Theme Park Discussion
It's rare that I say Village should be taking notes from a certain park down the road on this, usually it's the other way around Also its peak Australia to not expect 2 train services as standard. The fact that Superman and Rivals are only running 1 train in peak season is an embarrassment. Superman I didn't even see 2 trains on it pre covid either. Any major attraction at a park with the patronage that MW gets needs to be capable of pumping through guests, full stop -
Arkham asylum replacement theming??
Baconjack replied to Cooper Liston's topic in Theme Park Discussion
I'm pretty mixed on what Village plans to build. The two family boomerangs are great additions, I really like the dueling layout and that Village hasn't just gone for 2 of the base model mirrored side to side. It's definitely something much needed in the DC corner given that all that families can ride in that area is Justice League, otherwise they have to go to Scooby/WWF/WB Kids. But a suspended family coaster rather than something like Hals Uber Kopf is quite lacklustre. MW missed the opportunity of building something that's right in between Green Lantern and Scooby/WWF (and can also be a decent AA replacement), and something that can be classed as above the family boomerangs, not on par with them. A custom inversionless STC on the scale of Arkham built on top of the family boomerangs would have been an easy slam dunk. Not something that in my opinion will draw comparisons to Madagascar. -
I'll be disappointed if those Calibri letters are still there by the end of that 5 month block
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Oh no I definitely don't have any qualms with using IP - given what MW is, it has to, and given that superheroes are a money printer as they are at the moment, it makes sense why nearly every MW addition in the last 10 years has used the license and I'm definitely more sympathetic to Village's use of DC than most for that reason. But you compare the likes of Doomsday to Batman Adventure, or Green Lantern to Superman - there's no point in arguing the difference in quality and standards between those attractions. If anything Village need to be using that IP to create something far more intricate than what they have done in the last 10 years, a lot of those fisher era rides share that lazy six flags grade presentation.
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But isn't this the direction they have already gone in? When Fisher was around this is exactly what Village was doing at MW, milking the DC license to put in thrill rides with a minimal theme (Green Lantern, Doomsday and Rivals), and I'd be willing to bet that's what they will be doing when Arkham is replaced in a couple of years. The last true 'themed ride' they put in was Justice League and that was nearly 10 years ago. Village has positioned SW as a family park (which it always has been, of course, but it definitely is compared to what is up the road) while positioning MW as the park with all the big roller coasters. No point trying to mix both demographics in both parks when you can just sell them as separate ticketed experiences and make more money.
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Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
Thanks for the review mate! Night rides on BD are pretty good too can confirm, i think i had about 23 rides on it all up today lol, although there was a bit of a nasty rattle in the rows further back that might spoil the experience for some. Having never visited the park since it re-opened (or any time in the last 5 years for that matter), it was my first time on all the new rides today as well. Thought that Boomerang was a fun little family coaster. Unfortunately Sledgehammer's cycle I found to be very short and very disappointing with its ability to only go 240 degrees, and Maloney's Corner has a very strong "the park ran out of money" vibe. -
Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
Dispatches were pretty fast which I guess is needed given the low capacity of the ride, but one train would stack on the brake run for a little while. 2 trains were run for the first couple hours but one of them was pulled off for a wheel assembly problem so it’s been running on one train since then -
Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
I didn’t say that lmao, I said it was near it in terms of the quality of domestic coasters and have always said it was inferior Some people are lacking reading comprehension in the thread -
Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
I reckon that’s a little bit harsh considering Gold Coaster is a glorified family coaster, MDMC is boring and awful, green lantern is a “just there” coaster and jet rescue is fine if a tad under rated. It does quite a lot for a coaster that is otherwise not that fast and not that tall. Nothing beats rivals but this is far closer to that then it is to those four -
Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
Nah maybe 1-2 cycles at most. I suppose people don’t want to get covid. Though it should be busier at night -
Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
Alright I’ve ridden this a few times so I thought i might put up a cheeky review. Big Dipper is a pretty decent and forceful little ride. The presentation overall is a little weak other than the murals at the tower it’s pretty much just generic construction fencing with photos of the coaster on them, and event barrier fencing in the queue. On the ride itself the restraints are very comfortable. The first launch and the section between that and the 2nd launch is a little meandering and slow but the 2nd launch definitely has a bit of a kick to it, like the 2nd launch on jet rescue. The non inverting loop is quite forceful as is the sidewinder although there definitely is a bit of a rattle on these elements. The airtime hill is fine, it’s not as good as the last few hills on Rivals but offers some OK ejector. Finally the curve and corkscrew is very forceful, although a bit rattly. It’s definitely a coaster that takes a bit of warming up and is quite fast when fully warmed up - although it’s a bit rough, which I feel is something that you have to expect with coasters in our climate and is fine as long as you ride a bit defensively. Overall it’s a good coaster but I don’t think it’s better than Rivals. I don’t think it will be better than Taipan either. -
Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
Yeah there's a few concerning potholes on that POV for sure -
Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
Yeah it does look like it, but it seems to be the same photo over and over. Honestly it looks a tad tacky (especially in comparison to the murals and signage in the big dipper facade) and some minimal queue fencing would have been nice in that queue (such as the red they have in the exit) although I see why LPS wants to prevent an idiot from walking into the ride envelope -
Old luna ride is in Perth West Australian
Baconjack replied to trevorfromaustralia's topic in Theme Park Discussion
Yeah I thought that was the case, because from what I remember, Ranger was bought by a showman to be used as parts for renovating a Rainbow, as the parts between the models are largely cross-compatible. Whether or not that amounts to anything I suppose will be seen on the show circuit next year. -
Luna park 9 new rides construction
Baconjack replied to Coasterlife's topic in Theme Park Discussion
Shame we never got to see a Schwarzkopf looping coaster in Australia. I rode Olympia looping when it was in London several years back and it was a great ride! -
That corner of the park has been neglected for ages, only rocky hollow being removed, ST getting built and the new paths completed has made it look anywhere near acceptable these days. And for GD, well there’s every other ride at DW and then there’s GD. Even in 2014 that “theming” was decrepit nonsense. I would hate to see what it looks like now, I even cringe looking at the Calibri text on the ride gondola that has been haphazardly placed there
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I would prefer for DW to move on from this theme. It is like arguing to bring back Gold Rush. A Great Barrier Reef themed shoot the chutes (Jurassic Park style) would be pretty cool and fit with the direction that DW have taken theme wise with ST and Voyager. Could be presented as a boat tour of the reef. I would love DW to even go with a Dreamtime story as a theme - an attraction themed to the Rainbow Serpent story would be very unique, maybe a dark ride or a flume. Totally different to what you see at Village
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I understand that re doing ABC isn't going to keep some people coming back but a Bluey dark ride in the Big Red Car building would be a slam dunk. DW don't take advantage of the ABC license given that show is extremely popular and has literally nothing in the land. I do think that a shoot the chutes themed to the Great Barrier Reef (think Jurassic Park but with ocean animals) would be really cool and very unique, or a dark ride/drop track coaster themed to the Rainbow Serpent. Either of those will go in what's been freed up by Log Ride and should provide a lot of impact.