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Showing content with the highest reputation on 26/06/21 in all areas

  1. The fenced off area in the car park has been reduced Framing is going up for the rockwork The fencing between BuzzSaw and Steel Taipan has started to be removed
  2. Winterfest will be looking the goods tonight!
  3. For some reason they’ve removed the construction fencing. And trees have started to arrive
  4. Luna park will not open on the 2nd of July due to Greater Sydney now going into lockdown from 6pm tonight until the 9th of July but should be able to open on the 10th of July if they are allowed to, Stay safe guys!
  5. With the Wintersville area now open, to my surprise they’ve opened the back door for the area up, which connects round to the Game Site area. Unfortunately it’s a mix of Zombie Evilution and Trolls. They definitely couldn’t have opened this area up.
  6. @pin142 you predicted it The exhibit can be found at the back of the park next to the Dingoes. It isn’t anything special, would’ve been good to see some more rock work or something. Definitely a good addition for the park
  7. After a very nice visit to Movieworld today, must I say, it was probably the best visit I've had so far. Entertainment everywhere. Movie magic all over Main Street... The rides were sooo good too, with Rivals having low physical and Virtual Queue times (with a few 30 mins waits). Superman was a walk-on in the morning while also running 2 trains. Green Lantern was a walk-on and dead all day with 4 carriages on-track (with a 5th cling wrapped and duct taped down to the storage/maintenance track 🤨). Scooby... well you had better chances getting on by using Virtual Queue (10 mins VQ wait time most of the day). Doomsday was closed in the morning then opened later on with minimal physical and Virtual Queue waiting times. So yeah... Nice day indeed.
  8. I went on vortex for the first time this morning. I had read on here before that the cycle should be longer, it’s not as good as wipeout, etc. Having ridden Wipeout a number of times, I had something to compare it too. My first thoughts of it are: It’s disappointing. It’s definitely a needed attraction for the park (or any form of large scale flat ride was needed really). The entrance to the area is nice, there’s a good amount of planting leading up to the ride. The queue is… underwhelming. The curved walls around the ride, the carvings within it are good touch, and the water bubbling adds something too. The seating is comfortable. The ride itself, it’s so harsh, jarring and over before you know it. The issue I have is it feels too mechanical. Much like the issue we’ve had with doomsday, it feels too controlled. The cycle should build up to the flips, like how Wipeout did. It should go over the top a few times and let the ride pick up speed. Stop at the top, lock in place and then do a full rotation (which is what it did, but that’s all it did). Then a few rotations, lock in, do flips, and maybe do that process 3 times. Have a moment where it’s intense, but have some ‘filler’ rotations so the cycle lasts much longer. Because of the constant water, the colouration of the walls around the ride are also starting to go brown
  9. While the Yosemite Sam’s Diner isn’t open, we have got some sort of version of it
  10. Was there this morning, agree the vibe is amazing, always something happening. The app has updated so you need to be in park to VQ, that seems to have improved the VQ wait times, at 11 hypercoaster was only 10 minutes, green lantern was empty ! It’s a great event
  11. SW may think they removed all references to the attraction, but they were wrong And they have fenced off access to the old entrance for the 3D movie
  12. I think what’s impressive is the fact they’ve added 9 new attractions. I can’t think of a time when any theme park in the country has ever done that
  13. GL is unique in that it's the only El Loco to derail
  14. Mick Doohan's Motocoaster has entered the chat.
  15. For me AA replacement still should be a wing coaster or flyer themes to Matrix with a cool pre show/lift hill and then ‘flying’ around the city as you enter the matrix. Loading the train is perfectly suited story wise to getting plugged in. I have the entire ride, show and story design in my head.
  16. Must say that this ride was very underwhelming, getting off a ride that is hyped up so much and feeling 'oh is that it' was really not what I thought they were aiming for. One thing I did notice (I could be wrong) is that the cycles seem different? Is that the case or does it have some random sequences it goes through.
  17. Entrance sign for Road Runner has been stripped apart
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