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If you have any requests for any RCT2 Re-Creations, Just post them here, and I will see what I can do, Weather I have to find them on the net, make them myself or whatever. After posting in a thread, i've been swamped with PM's so just Request them here, and yea... have fun! - Daniel :D

Weather I have to find them on the net, make them myself or whatever.
Just make sure you have the persons permission if you're going to upload it. Can you do a Cyclone track please??? Oh, and wrong 'weather'. lol.

Edited by goliath

What scenery are you referring to? Jk, you dont have to answer that. No, dont worry about any scenery thanks.

Edited by goliath

  • Author

And, Here are my first Re-Creations! Lethal Weapon is fairly Accurate, Scooby Do is as Acurate As Possible, Same with Cyclone, And Superman is missing the Pre Launch section- Due to game limits. Scooby Doo Spooky Coaster Cyclone Lethal Weapon Superman Escape Comments and Criticism PLEASE :D

Edited by Spotty

Just had a look at the Cyclone track (RCT3 wouldnt let me open the SE track because the parts werent joined correctly or something). The entire coaster is about 30 feet to tall, and the pre drop is WAY to generous. Also, the turnaround before the drop needs to be banked, and the whole thing in general needs a lot more banking. Also, the inversions are way to fast. Other than that, it was good, and thanks!

  • Author

RCT2 Restrictions- Sums it up, I was following the stats from RCDB, so realistically it's the right height at 40m. And Alot of the turns you can't bank, which I have figured out, i did it to the best of my abilitys, and I can't help with the restrictions on RCT2

Someone did a great Scooby Doo recreation for RCT3 with themeing and everything. I have the file if anyone wants it and it is accurate as far as layout goes, whether it is the exact heights i don't know....

Um... These recreations I'm sorry to say are not very good. Superman: Escape could be easily done with hacking a Giga Coaster with another coaster so it still had a launch and the part at the begining. Plus the whole layout could've been done better. Cyclone has a few mistakes eg. the track before the turnaround into the Sidewinder does not go through the Sidewinder and the colours of the supports are a sky blue. Scooby Doo could've been done better with the aid of hacking as well. That way you could have a working backwards section and the ghost train part would've been done a hell of a lot better. The best one out of all of them was Lethal Weapon even though and yet there are still some small errors. The inline twists go the other way and the final turnaround could've been done a hell of a lot better too. If you want to know how to hack just add me to MSN or PM me here and I'll find you a link to a hacking program for RCT2 (I use 8 Cars Per Trainer it's the best). Also what is a good uploading website so maybe I could share some of my rides? NOTE: When you hack rides most of the time they cannot be saved as most of the time they are just two separate rides put together.

Do you know if you can do any of that on RCT3? And would the tracks that had been modded still work on RCT3?

  • Author

If you look closley at cyclone, the supports are Actually a teal color. And, I have tried hacking a Giga coaster to make Superman, Because the giga coaster can't have vertical drops, when you hack it you get the "Error Trapper" message and the game shuts down. And, The cyclone track doesn't go inside the sidewinder, it goes around it. Just like the real thing, And I don't see how you could do the backwards parts on Scooby Doo, because the only ride that goes backwards is the Wooden Reverser, or log flumes. So this would not work, As well as the fact of no elevators. I just did the layout the best I could. I also did explain in the original post, That i have done the best I could, with RCT2's limitations.

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