Not mine but agreed for a train reveal (?) it's pretty cool - really dig those kind of shots where they've gone to the effort of lighting small details (like the spinning wheel) which all add up. It'll be a shame if those eyes don't light up though - I kind of half expected them to at the end there. As I said before though, given my longstanding history with the park (and its ruinous fan-pages which trade mate's private conversations for influence) it'd be in bad taste to be openly critical at this point. That being said, there's a lot to like in this latest clip, so kudos to Dreamworld (and whichever agency they paid top dollar to do it).
I'd say the lukewarm reception of Sky Voyager was an end to end failure that's been well documented on Parkz - from endless delays, to different messaging half way through, to the uninspired, precinct destroying facade, to the Brisbane Technology Park queue line - the list goes on. The ride itself is really solid - not Soarin' good, but having seen a lot of Brogent's (and others) ride films, we definitely got something that's better than 90% of what's out there. Sadly the sum of Sky Voyager's parts don't make it a word of mouth worthy attraction, which is what flying theatres rely on to generate more gate and ROI.
There were better and cheaper ways to execute that ride from the marketing ride through to the experience, and I pray to any/all dieties that it's failure doesn't ruin the future of dark rides in this country. Stuff like ETF's Mystic Mover or Vekoma's Madhouse are easy wins for the first park that gets them - the big challenge however will be getting executives out of the creative phase and letting creatives be creative so we can start having some Bermuda Triangle style executions and not Sky Voyager style executions.