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Movie World Maintenance Schedule 2025

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Every single high risk industry is playing the risk aversive game. That's what I mean by this day and age. 

Change is just an opinion. While they continue making profits everybody is happy with, there is basically no metric that shows they actually need to change and its business as usual. There's lots of things they do need to change about the business and the delivery of the parks that would improve guest experience that has nothing to do with their operations policies though. But operations wise, everyone can keep discussing it till they are blue in the face, it's just not something the current management will ever deviate from. 

Because they purchased the company massively undervalued, they talked of improvements all round as a lot of the properties were seen as run down, dirty, etc. Private equity will spend money if it means they make money. All the properties will look and feel their best they have ever done.... right before you see them for sale. Only question is are BGH playing the long or shot game, because it's already been 5 years and we haven't heard any murmurs yet. All they really needed to do was ride out the covid disaster and return visitor numbers to the figures of 3-4 year period before and they probably could have offloaded the theme park division pretty easily for good profits.
 

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  • Gobbledok
    Gobbledok

    You have got to be kidding They take the actual most amazing vista in the park which has as much appeal offride and onride and they go and destroy it with probably the most stupid fence ever know

  • Michelangelo
    Michelangelo

    Probably will open 2 days after King Claw soft opens…

  • Vidgamer
    Vidgamer

    We went to Movieworld yesterday and frankly it is embarrassing. Our passes due to expire next week so we thought we would take a look one last time before they expire. the park was frankly an emb

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Superman started testing this morning and was flying around the track, i think both Flash and Superman will be back by the start of the main holidays. Scooby, Flash and Superman will bring the capacity boost that is needed.

While we were down to ride Scooby figured we’d jump a ride on Supes.

My frustration at MW just seems to grow with each visit, that just basic things don’t seem to work.

As much as in a long queue I don’t want to heat the MRT announcement over and over and over - there are 5 speakers in the room and only 1 working, so you couldn’t hear it except for in one little pocket of the queue. Cycles ranged between 3-6 mins in 2 train ops which for MW isn’t bad I guess, but a designated sorter would cut that dramatically. On many occasions the empty train was in the station for a minute and they had yet to put anyone even behind the doors to load.

Being yelled at to “not touch the harnesses” as we walked through was different.. not allowed to lower them yourself until every person on the train is seated. Weird.

Indoor section had the water effect running, but zero lighting in that section so you couldn’t see it. Whilst the audio is there at the start “cave in imminent” etc, there was nothing around the cave in cab/cop car section pre-launch. Launch audio was there which is good.

Launch seems to have an added kick which is very welcome, seemed noticeably faster than last ride.

I just don’t understand why small / not so small details couldn’t have been fixed during such a long downtime. In reality I reckon someone could get the queue and ride audio fixed in a day, yet 4 months isn’t enough time?

The ridiculousness of ride photos in an area where you can’t get them as you don’t have your phone/wallet continues to the the height of stupidity.

  • Author
5 hours ago, Brad2912 said:

I just don’t understand why small / not so small details couldn’t have been fixed during such a long downtime. In reality I reckon someone could get the queue and ride audio fixed in a day, yet 4 months isn’t enough time?

Last year, when the ride went down for its extended closure, it reopened with everything working except the external fog. I get that for most riders, the main draw is the thrill section, so the experience doesn’t entirely rely on theming so I suppose it would be classified as more so a nice to have thing. However with Jungle Rush, the signature/unique element of the ride is tied to the temples themed environment, which makes these kinds of issues more noticeable and harder to ignore.

Thanks for the report mate.

The effects in the dark ride section haven’t been working properly for a while. Most recent POV’s of the ride skip past a couple of lines of dialogue the same ones you pointed out and you can’t see the water effect very well (which itself operates in B mode). Disappointing but not surprised, probably not enough room in the budget to fix these things (or that queue update they were talking about)

I’d really hate to yap on about the harness shit again but to my knowledge the harness thing is not an Intamin recommendation as it never used to be this way (on superman, tower of terror, Surfrider etc).

So unless there’s a service bulletin relating to this type of restraint from Intamin that I don’t know about, it’s some shit that village has put in either from an insurance writer or an operations manager who thinks they know better.

haven’t been on superman in 5 years so operating on fuzzy memories here, but isn’t there always a cast member in the queue that operates the front of the line? Isn’t it their job to get the next cycle of riders in front of the doors after the people in front of them have stepped through? Seems weird

Edited by Baconjack

8 hours ago, Baconjack said:

Isn’t it their job to get the next cycle of riders in front of the doors after the people in front of them have stepped through? Seems weird

There used to be a permanent sorter at the top of the queue line who managed the express passes, calling off single riders etc.

the person now helps with loading the ride one the doors open, so doesn’t come back though until the train dispatches.

18 hours ago, Brad2912 said:

While we were down to ride Scooby figured we’d jump a ride on Supes.

My frustration at MW just seems to grow with each visit, that just basic things don’t seem to work.

As much as in a long queue I don’t want to heat the MRT announcement over and over and over - there are 5 speakers in the room and only 1 working, so you couldn’t hear it except for in one little pocket of the queue. Cycles ranged between 3-6 mins in 2 train ops which for MW isn’t bad I guess, but a designated sorter would cut that dramatically. On many occasions the empty train was in the station for a minute and they had yet to put anyone even behind the doors to load.

Being yelled at to “not touch the harnesses” as we walked through was different.. not allowed to lower them yourself until every person on the train is seated. Weird.

Indoor section had the water effect running, but zero lighting in that section so you couldn’t see it. Whilst the audio is there at the start “cave in imminent” etc, there was nothing around the cave in cab/cop car section pre-launch. Launch audio was there which is good.

Launch seems to have an added kick which is very welcome, seemed noticeably faster than last ride.

I just don’t understand why small / not so small details couldn’t have been fixed during such a long downtime. In reality I reckon someone could get the queue and ride audio fixed in a day, yet 4 months isn’t enough time?

The ridiculousness of ride photos in an area where you can’t get them as you don’t have your phone/wallet continues to the the height of stupidity.

Its the same with Wild West Falls while they theming on it is still great compared to most log flumes the moment effects stop working it just ruins the experience its the small things. Its been 4 years since the audio at the last lift hill and just before drop stopped working now all u hear is the lift hill the immersion was way better hearing the audio saying the mine was going to blow. Surely it's not that hard to fix

  • Author
49 minutes ago, STRAWS said:

Its been 4 years since the audio at the last lift hill and just before drop stopped working now all u hear is the lift hill the immersion was way better hearing the audio saying the mine was going to blow.

When did you last ride it? I rode it late last month and I believe it was working. The scene also has new red lights pointing at theming on the walls that I'd never noticed was there, a big improvement from the pitch black it used to be.

1 hour ago, TV15 said:

When did you last ride it? I rode it late last month and I believe it was working. The scene also has new red lights pointing at theming on the walls that I'd never noticed was there, a big improvement from the pitch black it used to be.

I rode WWF yesterday. There was zero audio on the lift hill. The smoke was working on the Indian reservation fire so I guess that’s a start…

On 12/12/2025 at 7:43 PM, Brad2912 said:

eing yelled at to “not touch the harnesses” as we walked through was different.. not allowed to lower them yourself until every person on the train is seated. Weird.

It feels like Village get off to having their staff yell dumb instructions at their guests

  • 3 weeks later...
On 14/12/2025 at 6:49 AM, Dean Barnett said:

It feels like Village get off to having their staff yell dumb instructions at their guests

...which despite the staff's valiant efforts - is never loud enough or focussed enough that the guests not paying attention won't get the message anyway.

If they're still showing the

On 12/12/2025 at 6:43 PM, Brad2912 said:

I don’t want to heat the MRT announcement over and over and over

On 12/12/2025 at 6:43 PM, Brad2912 said:

Being yelled at to “not touch the harnesses” as we walked through was different.. not allowed to lower them yourself until every person on the train is seated. Weird.

The MRT video explicitly tells you to pull down your harness, and shows people doing it.

If MW don't want that to happen, they should stop showing the video. Possibly make a new video that explains the new procedures and ensure that the speakers are fixed so people can hear it.

  • 1 month later...

It seems Movie World are having more problems with Flash as it’s down on maintenance yet again and the train has been removed from the track.

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Ropes have also been attached to both sides of the track.

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I do need to give MW some props though. Since my last visit, a lot of noticeable improvements have been made throughout the park. First of all, a lot more seating has been added in various areas including around Superman and the Wild West section which is great to see.

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Additional chairs and tables have also been added in the bank, which now features a screen that shows classic movie clips.

IMG_0012.jpegIMG_0011.jpeg

A lot of the movie related cars that were in storage for a long time have been put back on display in the park, including the Batmobiles and the Loony Tunes vehicles.

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They’ve also (finally) sorted out a lot of the audio issues that have been plaguing the park for years at this point. New speakers have been installed around the Wild West Village area and the original area music loop has returned. It sounded terrific and added so much to the atmosphere. The majority of the other areas around the park also had their music back on and playing at a decent volume level which was fantastic to hear. The only quiet zone without music was the Looney Tunes area (around Tweety cages and Yosemite Sam Railroad), but hopefully that’ll be addressed in the future.

Also, a few buildings around Main Street appear to have been repainted recently and are looking nice and fresh and the staff seemed a lot friendlier and happier than usual.

Unfortunately, operations were still absolutely awful, but at least it’s starting to look like progress is being made. I’m wondering if something has changed in upper management that’s caused all these positive additions to occur all at once? Either way, I really hope this trend continues as it’s really what the park needs right now.

Also, for those wondering what the old WB showcase/show stage looks like now…

IMG_0002.jpegIMG_0003.jpeg

Unfortunately, it doesn’t look like a new show or attraction will be opening up here anytime soon.

Edited by Noll_57

  • Author
2 minutes ago, Noll_57 said:

It seems Movie World are having more problems with Flash as it’s down on maintenance yet again and the train has been removed from the track.

It was always scheduled to be down
image.png

3 minutes ago, Noll_57 said:

I’m wondering if something has changed in upper management that’s caused all these positive additions to occur all at once? Either way, I really hope this trend continues as it’s really what the park needs right now.

I reckon we are close to seeing a sale of VRTP from BGH capital.

6 minutes ago, TV15 said:

It was always scheduled to be down
image.png

I believe it originally went down as unplanned maintenance a couple of days before it was scheduled. Either way, I’m surprised (and somewhat concerned) that it needs so much extensive maintenance after it was already down for so long just recently.

27 minutes ago, TV15 said:

I reckon we are close to seeing a sale of VRTP from BGH capital.

I certainly hope that’s the case.

  • 1 month later...
  • 1 month later...

It looks as though the screen shields, and the overgrown trees (which affected the forced perspective) have been removed from the final drop of the Wild West. Photos from MW Facebook page

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Edited by rac2703

  • Author

I think they've been gone for a few years now, at least since 2023 and was removed when it got new boats and the major ride refurb

Edited by TV15

I’ll start by crediting @ gcthemeparkgirl for the photos.

Road Runner looks to be getting additional track supports installed during its downtime.

I’m no engineer, so I’m not sure whether this is done purely as a some form of additional safety redundancy for the track, due to noticed movement, or in response to an issue at another installation elsewhere.

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  • Author

Could be adding nets under the lift hill to catch loose articles due to proximity over queue or another super expensive fall protection system like what was added to rivals final break run on its last closure (and storm coaster a few years back) I'm leaning more towards it not being structural as its using split clamp collars and there seem to be some more mounting points for something on the right side.

I hope they at least paint it, it really stands out.

You could be correct @TV15

If this were a major structural reinforcement upgrade, you’d usually expect: welded connections, bolted flange plates, gusset plates, cross bracing, or direct integration into the existing steel design.

The clamps suggest: secondary structures, cosmetic additions, shading, screens, lighting, themed, or netting.

Whatever they’re for, let’s hope they paint them, because that looks ugly as hell at the moment.

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