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2 minutes ago, themagician said:

They’re all no good either. Everything being stored in that area won’t be used and will end up in landfill, or be repurposed in some other way. I’d say that Rivertown is pretty much complete, but it’s a forever evolving land and I don’t think the park will ever just be done.

The general store and Motocoaster are going to be re-themed at some point, and the fencing in that area could be installed along the train line to help hide the BoH areas.  I wouldn't assume it's going to land-fill, I would expect it is being stored for (and was possibly originally intended for) those purposes.

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  • Attended the opening of Rivertown this morning and so I can directly compare Movieworld's and Dreamworlds.  Dreamworld opened the doors to the park about 9:55am (and had a small contingent of VIP

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    This is my interpretation of the layout. I made a GIF to help explain. In regards to the ability for the layout to be run forwards and backwards: if the train leaves the station travelling forwards, a

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Motocoaster was a prototype and is approaching 20 years old. it's copped a lot of hate it's whole life. I'd love to see them consider other options for the site than simply retheming the ride - though if they can improve on the restraint design as part of the retheme that could revitalise it.

I think Greg young and the team are not silly to simply retheme Motorcoaster, they know the operations and in general the ride is average. Once funds permit them to do so, a new attraction will replace it. 

Greg Yong*

 

The ride consistently gets a queue, though how much of that is attributed to slow operations due to an incredibly clunky harness system, i'm not sure. The park is still on a razor thin line, so I can't see them binning a perfectly operational attraction, no matter how average it is, until it reaches end of life or becomes uneconomical to operate. 

16 minutes ago, DaptoFunlandGuy said:

The park is still on a razor thin line, so I can't see them binning a perfectly operational attraction, no matter how average it is, until it reaches end of life or becomes uneconomical to operate. 

So hope for a few trees to fall on it and create an insurance payout. Gotcha.

Just thought I would suggest a listen to Dane's Theme Park Life's podcast interview with Greg on the Motocoaster topic. He directly asked Greg about the future of Motocoaster, and while obviously Greg confirmed nothing specific, he did clearly state that plans for Motocoaster are front-of-mind for Dreamworld, and that they eventually want to incorporate either the ride itself or the land into Rivertown.

Greg discussed wanting to set the park up well for the future, and considering the approach that was taken with King Claw, which he directly refers to when answering the Motocoaster question, I doubt that involves keeping the ride around in its current state. A 20-year-old Intamin prototype with a laundry list of operational issues is not exactly something I'd say is a good asset for the future of the park. So I think judging by his answer to that question, the very least we can expect is a substantial overhaul of the ride when the time comes.

And considering that The Claw was considered end-of-life at 20 years old, when it's an Intamin product that isn't a prototype and doesn't have a totally one-of-a-kind restraint system, I think we should keep an eye on that part of the park in the next couple of years or so. 

Moto conversation occurs at about 31:30 in the episode if you want to skip to that specific section. Dane has actually had Greg on his podcast twice and both episodes are thoroughly worth a listen.

Whoever located that monstrosity where they did, should never have been running a theme-park!  😠

  • 1 month later...

Rode Jungle Rush again today hoping last week’s issues were just a one-off, but the ride is honestly in a pretty rough state theming-wise after a year of continuous operation. In the switchback room, the audio is super quiet, out of sync, and usually cuts out early before the train is released. The waterfall mouth on the back wall isn’t working, and the gems no longer rise or lower depending on which loop you’re doing. Just before the turntable releases you, the train or turntable shakes pretty violently, something that definitely wasn’t happening when it opened or last week.

It's just sad to see a ride of world class standards at opening slowly fading in effect quality however its not the first time we've heard this story. I suppose some slack must be given to Dreamworld as iirc the rides only had a total of 2 weeks of maintenance closures since opening.

On another note the train was flying through the layout today, every hill gave genuine airtime.

Edited by TV15

That’s disappointing to hear. I really hope the park gets on top of all those issues as those theming elements add so much to the overall experience.

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